Archive for the 'Features' Category

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This Week in Panels: Week 8

November 15th, 2009 Posted by Gavok

Very Bat-heavy segment this week. I will tell you this, one of these panels annoyed the hell out of me.

Riddle me this! Why doesn’t Tony Daniel take photographs of letters and numbers?

Amazing Spider-Man #611
Joe Kelly and Eric Canete

Batgirl #4
Bryan Q. Miller, Tim Levins and Lee Garbett

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They Got More Rights Than Miranda

November 9th, 2009 Posted by david brothers

Brandon Thomas, creator of Miranda Mercury, has jumped from Newsarama and launched a new blog to hold his thoughts and long-running Ambidextrous column. Ambi 316 went live this morning, and it’s a clearing of the deck/status report for Miranda. Definitely worth reading.

I wrote a review of the first issue for another site back when it first came out, but it’s apparently been lost to the wilds of site redesigns and Google page ranks. Lucky for you, I’ve reproduced it below. Go show Brandon some love, pick up his comic when it comes out again, and let’s get this book turned from a Thing into an Avalanche. It’s a little bit Kirby, a little bit Star Wars, a little bit Indiana Jones, and a lot of day-glo adventure comics. It’s fun in a way that doesn’t need modifiers.

You can see a preview of #295 here, and the sadly unreleased #296 here. Remember that the front cover is the first page of the comic.

(I love the idea of the radial pulse cannon.)

The Many Adventures of Miranda Mercury

mirandamerc_295cover_thumbLet me list three of my top five favorite creators: Frank Miller, Jim Lee, and Brian Azzarello. All three of them dropped books this past week, and yet my book of the week was produced by Brandon Thomas and Lee Ferguson?

Let me introduce you to The Many Adventures of Miranda Mercury #295. No, you didn’t miss 294 issues of a comic somehow- Miranda Mercury‘s conceit is that there is a storied past behind the title character and that this is just the latest of her adventures. Miranda is a hero in the Doc Savage, Tom Strong, Flash Gordon, Buck Rogers mold. She’s out to have a good time, see the sights, and maybe even learn a little bit while she’s out and about.

The book first caught my eye because it stars a black female. If you’ve been reading 4l!, you know that I feel pretty strongly about the lack of positive black females in comics. Lee Ferguson’s art delivered up a black girl who is both cool and attractive without being sexed up. Thomas’s script brought it all home when it put Miranda’s quick wit and stubborn will on display.

Basically, this comic is great. The cover page ties into the story in a big way (here’s a hint: it’s the first page of the story), the art is insanely attractive, and the story is a great one. Despite being dropped in mid-scene, it’s very easy to follow. You have the villain, the heroine, the sidekick, the hook, and the twist. The villain is a short fellow with an anger problem. The heroine is a skilled fighter in that Indiana Jones kind of way. The sidekick is a supersmart kid with a penchant for possibly being too smart for his own good. The hook is a magical cube that lets you have one wish once you solve its puzzle. The twist? The twist is something I won’t ruin, but which casts the series in a new light.

This isn’t Brandon Thomas’s first comic. He wrote an issue of Robin a few months back, just pre-Resurrection of Ra’s al Ghul, that was the best single issue that book had seen in probably eight years. It was just a quick done-in-one about Robin, and ended on a few pages that really nailed the Batman/Robin dynamic for me.

Thomas displayed a deft grasp of the characters and dialogue in that book, and it’s carried over to Miranda Mercury. You get a feeling of real history between all the characters, but not the kind of history that feels manufactured. There’s none of the “Like that time on Alphozon-VII, where you narrowly escaped my clutches!”-style awful exposition. Just quick lines that hint at a shared past and allow your imagination to fill in the blanks.

The Many Adventures of Miranda Mercury #295 is, as far as I’m concerned, an incredible success. The characters and art are equally vibrant, the story has a great twist at the end without being an annoying cliffhanger, and I’m genuinely interested in where the story is going to go. Miranda Mercury is an A+ right off the starting block.

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This Week in Panels: Week 7

November 8th, 2009 Posted by Gavok

Time for another installment of TWiP. Or should we call it ThWiP? That makes it a comic pun. Whatever. Reader Solenna had us include a panel of Psylocke #1 to show that according to her, the comic can be summed up with “sphere boobs”.

Batman Confidential #36
Royal McGraw and Marcos Marz

The Boys #36
Garth Ennis and Darick Robertson

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This Week in Panels: Week 6

November 1st, 2009 Posted by Gavok

Here we go with the biggest week yet of this. Big week for Punisher and Ares, so if you like badasses with skulls on their chests, there you go. Ambush Bug was apparently an almost complete rewrite of what was supposed to be #6, so the panel in question isn’t supposed to say, “This is how funny the comic is.” It’s more, “They’re telling the truth and joking about them joking about it doesn’t stop it from being bad.”

Ambush Bug #7 (of 6)
Keith Giffen, Robert Loren Fleming, Art Baltazar and Franco

Anti-Venom: New Ways to Live #2
Zeb Wells, Paulo Siqueira and Chad Hardin

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This Week in Panels: Week 5

October 25th, 2009 Posted by Gavok

To make up for last week’s lackluster batch, we’ve returned with more substance this time.

Amazing Spider-Man #609
Marc Guggenheim, Marco Checchetto and Luke Ross

Azrael #1
Fabian Nicieza and Ramon Bachs

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Behold, I Teach You the Wildstorm

October 21st, 2009 Posted by david brothers

Grant Morrison and Jim Lee on Wildcats ended up being a non-starter. The first issue came out, the second didn’t, and that was the end of that. I reread it recently, though, and it is actually very good, for a number of reasons.

One of my favorite parts of Frank Miller and Jim Lee’s All-Star Batman & Robin the Boy Wonder is the dissonance between the art and the story. Jim Lee, love him or hate him, defined superheroic art for the ’90s. Multiple artists were told to draw in his style, including Ian Churchill, and from a strictly comics perspective, he’s probably the most successful of the Image founders. Miller’s story, though, runs in direct defiance of that, dripping with pulpy narration and so over the top in its grotesque incorporation of superheroics that it seems off-kilter and wrong. Once I got it, the book clicked for me.

As in ASBAR, Jim Lee’s art is used in Wildcats as a tool above and beyond “sequential art on a page.” Lee’s style is Wildstorm. They’ve had various artists come through their doors, with an astonishing amount of great ones (Dustin Nguyen, Sean Phillips, Travis Charest, Aron Wiesenfeld, Richard Friend, Laura Martin), but Lee defined the style and still stands out in my mind as the Wildstorm artist.

And Wildcats is Grant Morrison’s take on the Wildstorm universe, but a take on a very specific time in the WSU. He’s going right after the period of time when Wildstorm was at its peak, when The Authority, Planetary, Wildcats/Wildcats 3.0, Automatic Kafka, and Sleeper reigned. It’s Grant Morrison taking what Lee, Casey, and Ellis, in particular, built and pushing it to the next level. The book begins with a bit of exposition that sets the stage: President Chrysler has just come to power, and the world is in turmoil. With a few short phrases (“from the new underwater cities to the asylum ghettoes of Europe”), he establishes this new world. It is not ours, rather, it is a comic book world. Suicide bombers don’t strap explosives and ball bearings to their chest. Now, they are radioactive supermen who lurk in outer space. Telephones are 3D and you can have your very own android for protection (“In stock now! New low price!”). And, more than anything, superheroes are everywhere and revel in their glory.

scan0013Joe Casey’s Wildcats was all about pushing superheroes to a new level. Not the next level, but one different from the one they were on. A focus relationships and business maneuvers, rather than superheroics and spectacle, was a valid description of his run, until he had to give in to market forces and jazz 3.0 up some in an attempt to avoid cancellation.

Morrison takes Joe Casey’s Hadrian, CEO of Halo and reformed superhero, and pushes him to the logical conclusion of Wildcats 3.0. Halo has revolutionized the world, providing families with personal Spartan robots, fancy telephones, and other high tech tools. It’s the end point of the Reed Richards/Tony Stark/Superhero Super Scientist character. At some point, they are either going to drastically improve the world or die as failures.
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This Week in Panels: Week 4

October 18th, 2009 Posted by Gavok

Pretty small batch this week. hermanos is busy at that APE thing, so nothing from him. Esther insisted on including the Blue Beetle back-up from Booster Gold #25. Something about the “fangirls running the asylum.”

Batgirl #3
Bryan Q. Miller and Lee Garbett

Booster Gold #25
Dan Jurgens

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We Care a Lot Part 18: The Sammy Hagar of Cannibalism

October 13th, 2009 Posted by Gavok

“Oh, no. No no no. That’s—that’s Venom. That’s Venom as me. That’s—and it’s not even the good one. It’s Mac Gargan.”

— Spider-Man, New Avengers #50

Due to popular demand, I guess I have to dedicate one of these installments towards Mac Gargan, the current Venom. First, a quick refresher on who Mac Gargan is and what he was up to before donning the hungry goo spandex.

Mac Gargan used to be a greedy private investigator, doing just about any job as long as the price was right. Jonah Jameson hired him to figure out the link between Spider-Man and Peter Parker. Mac wasn’t getting anywhere due to Peter’s spider-sense indicating when to slip away, so Jameson pulled out the big bucks for more desperate measures. Using an experimental serum and a cybernetic suit, he transformed Mac into the Scorpion. On the plus side, he was granted strength and agility to counter Spider-Man, along with a cool tail that shoots stuff. On the minus side, it drove him completely mad.

I think we need more villains who are only evil because whatever gave them powers also made them fucking crazy. A lot of the early Spider-Man villains had that going for them.

Scorpion existed for decades as a B-list Spider-Man villain. He was one of the many, many villains who in some way existed as the dark shadow of Spider-Man. Due to his insanity and his insatiable hatred for Jameson, Gargan tended to fail as a team player. Also, some of his insanity came from his inability to remove his costume.

Mark Millar reinvented Gargan for the better during his run in Marvel Knights Spider-Man, which I covered earlier in this series. At some point, Gargan had become a top henchman for Norman Osborn. His armor was gone, though with many operational scars left behind, and his sanity had been more or less restored. Sure, he was still a bad guy, but he was a coherent bad guy. Under Osborn’s orders, he orchestrated the kidnapping of Aunt May as a way to mess with Spider-Man and get Osborn out of prison.

As we know, the Venom symbiote – having skipped on its latest host – decided that Gargan was ideal. Perhaps it was how Gargan’s Scorpion powers are notably comparable to Spider-Man’s. Perhaps it was Gargan’s hatred of Spider-Man, spiked with his lack of Eddie Brock’s morals. But by the end of the day, Mac Gargan had become Venom.

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This Week in Panels: Week 3

October 11th, 2009 Posted by Gavok

This week begins with a lack of Amazing Spider-Man. That’s odd.

Batman and Robin #5
Grant Morrison and Phillip Tan

The Boys #35
Garth Ennis and Darick Robertson

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This Week in Panels: Week 2

October 4th, 2009 Posted by Gavok

Back for another week of panels that give you a vague essence of the comics we have read this week without any real context. Let the non-reviews begin!

Amazing Spider-Man #607
Joe Kelly, Mike McKone and Adriana Melo

The Boys: Herogasm #5
Garth Ennis, John McCrea and Keith Burns

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