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Test Your Speculation

June 6th, 2008 Posted by Gavok

I’ve joked about the upcoming Mortal Kombat vs. DC Universe game a lot and I don’t expect it to be an especially good game, but at the same time, I’m drawn to the lead-up. As a crossover, it’s such a unique concept that I can’t help but wonder about the final product. In other words, at the moment, I’m enthralled by the speculation.

As of now, only four characters have been revealed: Superman, Batman, Sub-Zero and Scorpion. Series bigwig Ed Boon said that there will be 20-22 characters on the game’s roster. On one hand, I get that this is because the game has a brand new engine working for it. On the other hand, it doesn’t bring in the fun factor that comes with the obscure characters.

Capcom’s crossover games initially had the same problem, which is why the sequels had more going for them. With the foundation in place, the creators got to move outward and be more creative with the character spots. That’s when we got guys like Marrow, Tron Bonne and Chang Koehan. So if there is a sequel to this game, only then will we get Noob Saibot vs. The Shade or Moloch vs. The Shaggy Man. Myself, I’m all for Stryker vs. Azrael in the battle of who fanboys hate the most.

For the fun of speculation, I’m trying to make some educated guesses on who will be in the game. The low character count helps. The need to include the more marquee characters from both sides helps too. Boon also mentioned that each character pairs into a rivalry with the crossover counterpart.

That means you have to figure out first who Midway wants to put in the forefront. That means most of the MK1 cast and a handful of the other more memorable fighters. Then you mix and match while making sure to stick in all the well-known DC heroes. To be optimistic, let’s say that there are 11 characters on each side.

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Norman Osborn Will Stain His Hands… With Your Blood

May 22nd, 2008 Posted by Gavok

It’s no secret that I’m a guy who loves the fighting genre of videogames, especially when you consider the kind of awful comics I’ve forced myself to read. With all the Street Fighters and Tekkens and Mortal Kombats out there, the one game I find unfortunate for never getting its own comic series is Fatal Fury. And I’m counting American comics here. None of that ridiculous Hong Kong shit.

The reason Street Fighter fails as a comic is because the main hero and the main villain have little to do with each other. Think of it like this. Marvel’s main hero is Spider-Man. Their main villain is Doctor Doom. Have they met and fought? Sure. But if you were to do a 12-issue comic that sums up Marvel’s history through the eyes of Spider-Man vs. Dr. Doom, it would be a major stretch, watered down by all the other important characters.

Fatal Fury had two things going for it that would keep it a readable comic book. One is that it’s a very simple story. It’s about one man (and his less important brother) trying to get revenge on the crime boss that murdered his father with his bare hands in broad daylight and was so well-protected due to police bribery that nobody could do anything about it. So he enters a fighting tournament held by this crime boss in an attempt to get close enough so he can finally get that revenge. Everyone other than those two characters is ultimately a supporting character. Like I said, it’s simple. You can write the whole thing in three to twelve issues depending on how you want to go about it, not to mention sequels and spin-offs.

The other thing that would make it readable is the villain in question: Geese Howard.

Geese Howard is a slick bad guy who’s both untouchable in the criminal sense and the physical sense. Much of his fighting style is based on him casually catching his opponent’s attacks and tossing them around like a rag doll. Geese has a unique aura of badass that never truly appeared in a comic book counterpart. The character closest to him would likely be the Kingpin, especially the Bendis version, and even then the similarities don’t match up completely.

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You Weak, Pathetic Kryptonian!

April 17th, 2008 Posted by Gavok

I should be getting some rest for this weekend or catching up on relevant comics that have slipped me by, but then the internet has to go and toss a curve ball right my way.

Years ago, Capcom and Marvel had their guys fight each other. It was weird, but it fit better than it had any right to.

Over time, Namco has had their Soul Calibur crew fight Spawn, Link and soon Darth Vader and Yoda.

Just recently, Nintendo gave us the dream match of Mario vs. Sonic, while tossing Solid Snake in there.

With all that having gone on, not once did I expect to hear this announcement on a day that wasn’t April 1st. It’s still not April 1st anymore, right? Right?

MORTAL KOMBAT VERSUS DC COMICS?!

My reaction to this is simply the Li’l John reaction: What? WHAT?! …Okay. Because to be honest, no matter how bad it turns out to be, it’ll still be one of the better DC videogames. And as a fighting game it’ll be head and shoulders above Justice League Task Force. This is going to be really stupid, but really interesting.

Hey, maybe they’ll have Geoff Johns design the fatalities!

Credit to Mortal Kombat Online. They’re good people.

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Fighting Game Comics Round-Up: Featuring Raul Julia, Wolf Hawkfield and Paul Phoenix!

November 28th, 2007 Posted by Gavok

Back when I was doing reviews on the old Street Fighter and Mortal Kombat comics, I found that there were comics made based on other one-on-one fighting games, such as Virtua Fighter and Tekken. I scored these two one-shots and sat on them for a while, knowing that they would be best saved for a rainy day. More than that, something seemed off about reviewing these two alone. I needed a third comic to round it out. One day, when reading about Street Fighter on Wikipedia, fate smacked me in the face.

Being a D-level comic blogger like I am, rather than turn away from this ink-and-paper demon spawn, I reacted with, “I need to own this!” I don’t know. Since this 4th Letter gig, I’ve been finding myself going out of my way just to read pure shit. Chris Eckert has the market cornered in making fun of Countdown, and yet I find myself wanting in. That’s why when the series finishes, I plan on reading the entire series in one go backwards Memento style! You know. For science. I might even try reading World War Hulk: Gamma Corps with all the text whited out. It might be interesting in a self-torturing way.

Let’s get DC’s Street Fighter: The Movie out of the way, because believe it or not, it’s going to get worse. A lot has been said about the movie. There are a ton of things wrong with it, but the most complained-about part is the complete lack of loyalty to the source.

The game’s story: A serious martial artist and his less-serious best friend go around the world to train and build themselves up as the greatest street fighters. The more serious one is hunted down by a megalomaniac out to exploit the martial artist’s physical potential. This villain is targeted by many, including an American military man and a Chinese Interpol agent who each harbor a personal vendetta. This all comes to a head in a one-on-one fighting tournament, featuring great fighters from all over the globe.

The movie’s story: A megalomaniac takes a bunch of hostages in Thailand. A military man with an American tattoo, despite having a foreign accent thicker than Double Stuffed Oreos, leads a world-wide military team into Thailand to save the day. Two weasely weapon salesmen, a Chinese news reporter and her camera men (who happen to be a sumo wrestler and a boxer) get involved. Plus a scientist turns one of the main character’s friends into a green monster.

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The Double Dragon Comic: World War Green Abobo?

October 12th, 2007 Posted by Gavok

It still surprises me that Double Dragon died out completely. You’d think we’d see a remake or sequel for the Wii or PS3 around this time, but nothing. No flashy resurrections like Ninja Turtles or Transformers. It just died, unless you count the re-release on the Gameboy Advance.

The game’s story was pretty basic. Billy and Jimmy Lee are two brothers with identical fighting skills. In a slightly decrepit future, their mutual girlfriend Marian is shot by a machine gun-toting cyberpunk and taken away. The brothers have to fight through legions of punks before saving Marian. In the NES version of the game, they couldn’t get the 2-player co-op to work, so they just made Jimmy Lee evil. Ignore that.

Several sequels were made, each playing up the same formula. Marian gets kidnapped and the brothers beat up street gangs in retaliation. Some of these games added weird mystical stuff to the series, like demonic gymnast crime bosses and evil mummies. There was a fighting game made for the Neo-Geo, but I never played it. Around then, the series took a turn for the worse.

A cartoon series was released and it was pretty bad. Instead of plainclothes martial arts vigilantes, the Lee brothers were full-blown superheroes. This led to a movie with a similar plot that was atrocious. In the videogames, the brothers teamed up with the Battletoads in a completely random crossover. Double Dragon 5 was released, but in actuality, it was a lame one-on-one fighter tie-in to the cartoon.

Back in 2002, SNK Playmore was set to release a follow-up fighting game called Rage of the Dragons, but the licensing fell through. Hence, the characters became Billy Lewis, Jimmy Lewis, Mariah and Abubo (rather than Abobo).

This comic, released by Marvel, came out in 1991. This is several years before the cartoon and the movie and the game where they fight a giant space rat named Big Blag. Instead, this is right around the time when Double Dragon 3 was released on the NES. Despite that, the series strays from loyalty to the games. Yes, Billy and Jimmy beat up punks and Marian is there, but besides that, the comic goes out into left field to add color. It’s more similar to the cartoon in ways, with the mystical superpowers and off-the-wall villains. The comic doesn’t even have Abobo in it!

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Marvel Nemesis: The Comic Miniseries

August 26th, 2007 Posted by Gavok

I’ve discussed comics based on video games before. Many of them aren’t very good. There are exceptions to the rule out there, like the UDON Street Fighter series. That is, if you can get past the horrid delays and the lack of anything of importance happening in most issues. The Darkstalkers comic wouldn’t have been all that bad had it lasted more than six issues and actually went somewhere.

The subject today is Marvel Nemesis: The Imperfects, based on the similarly named videogame Marvel Nemesis: Rise of the Imperfects. This review is going to be a little different, as I’m going to try and lead you through the process of me reading this series. The experience of reading these issues when they came out is worlds different than if I were to be reading them for the first time now.

The news first hit that Electronic Arts would be releasing a Marvel fighting game. The place-holder of a name “Marvel vs. EA” was the popular term for this new project and immediately, we were lambasted with awful joke after awful joke. As a comedic writer, something that annoys me is when somebody makes an obvious joke that half of the hemisphere had already made and acts like they’re a comedic genius. The kind of people who make jokes about Mr. Fantastic stretching his wang. Anyway, for months on end, everybody chimed in with the same played out “Spider-Man vs. Madden” or “Wolverine vs. Gandalf” punchline. It was really sad.

Over time, details about the game, such as the actual title, were announced. The first footage of the game featured Spider-Man, Wolverine, the Thing and two EA-created characters Johnny Ohm and Brigade. Artist Jae Lee had a major role in the art direction of the game and made the character select images. He would also draw the cover art for the comic miniseries. Mark Millar was brought in for character designs and backstories. The creative team for the six-issue miniseries would be writer Greg Pak and artist Renato Arlem. I was unfamiliar with Pak at the time, so I had no idea that this was a really good thing. Renato’s art style shares similarities with Jae Lee’s style, so that’s also a big plus.

The cover features a foreground shot of the story’s villain, Niles Van Roekel. Behind him are Spider-Man, Wolverine, Elektra and Thing, all infected with some kind of green goop nastiness. Thing is what it looks like when you chew Fruity Pebbles and then open your mouth and stick out your tongue.

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Ruining the Moment: Volume 4

June 15th, 2007 Posted by Gavok

It’s time for another look at decent comic book scenes as having been skewed by horrible Photoshop skills. First, we have Civil War, where Reed Richards shuts down the cyborg Thor clone with his complicated voice-activated code.

Being in an Illuminati meeting was pretty fun stuff if it was a holiday.

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G’wan and walk it out…

June 5th, 2007 Posted by david brothers

Oh, man, it’s been a minute! Where have I been? Busy, that’s where!

In terms of work stuff, I have been co-writing Guide for The Darkness. I think the game drops later this month? I went to one of these Hot Import Nights show. Better yet– it was for work. I’d never been to an import tuner show, mainly because my taste runs more toward Continentals and Cadillacs than RX-7s and Mazda 3s, you know? It was cool. A lot more models than I expected, though. I didn’t get to see any of San Diego, either, and that kind of sucks! I’ve also been doing a gaggle of galloping game manuals. Curiously, all of them are nerdy or comic game franchises. In fact, the manual I’m wrapping up tomorrow morning is related to a certain franchise that Dark Horse publishes.

In terms of real life stuff, I’ve been adjusting to life in San Francisco, trying to figure out a workable budget that’ll let me stock my place and pay my bills, picking up a diet, and I’m probably going to start exercising here in my place. Need to find a pull-up bar that doesn’t need screws, but that ain’t likely. I’ve also been burning through these Entourage DVD sets I have. I haven’t had a haircut or a shave in a over month now. Time to lose the stubble and cut my hair down to a proper 1/8 inch. Gotta find somebody to do the hair line, though.

My neighbor, I think downstairs-ish, is playing Waiting on the World to Change by John Mayer right now. Last week, it was Sade. I can’t really fault her taste in music, you know? Really laid back. I’ve been listening to a lot of Ludacris and Outkast, myself.

Life is weird. Life is good.

In terms of internet stuff, I’ve been thinking up clever MySpace display names (“Darling, after Valentine’s, I’ve decided!” [get it?]), modding Something Awful’s comics forum (which really isn’t that hard), chatting about ISSUES IN COMICS with people I know, and reading and enjoying most of the blogosphere. Listening to podcasts, too. Check the Funnybook Babylon link on the right-hand side, there.

A couple people said on a blog that there are no non-stereotypical or non-offensive non-white male characters in comics. That was an interesting two days diversion, I must say.

In terms of blogging stuff… I’ve been slacking. I owe a certain comics blog that I really enjoy a guest post (which I’ve finally cracked after a few weeks of stage fright/lack of time). I owe 4l a ton of posts, too.

I’ve been trying to get things straight in my mind. I want to talk about how Nymphet getting canceled made me realize that I, and probably a lot of other people, only care about the first amendment when it suits me. Change comics? Whoo! Cancel pedo books? Whoo! Censor a book I like? Whoa, nelly! Hold up there.

How do making a change in someone else’s comics to reduce sexism/racism/*ism and respecting their right to free speech track? It’s an interesting dilemma. If you have any insight, feel free to share. I’ve thought about making this a separate post, but I don’t feel like I have my mind wrapped around it right yet.

I’ve also been wondering how to follow up my big post from the other weekend, too. I mean, how can you drop a manifesto and then come back with “Deadpool sure is cool hurrrrrr” you know? Here’s the answer: you won’t know how until you do it.

Anyway! I’m well-rested after my weekend in San Diego (kind of) and I really want to get back to 4l. The review post I owe you is up next (and I plan to write it tonight so I won’t be a liar!) and then hopefully some good stuff.

Peace up, A-towns down!

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That 70’s Comic: Vigilante 8

May 18th, 2007 Posted by Gavok

This is probably #348 on the “They made a comic based on this?” list. Somewhere between Pirates of Dark Water and Married with Children. Not saying it’s an undeserved concept. A Vigilante 8 comic sounds pretty good on paper. The reality of Chaos Comics’ output, unfortunately, leaves a lot to be desired.

For those of you who have no idea what Vigilante 8 is, it’s a two-game series from the late-90’s, as part of the all-too-skinny car combat videogame subgenre. You choose one of several cars and drive around different locales, with the mission of not finishing a race, but instead, blowing up every opposing car with rockets, mines and the like. While it never quite received the popularity of Twisted Metal, I personally have always enjoyed the Vigilante 8 series.

The story takes place in the 70’s, during a major oil crisis. The multi-national corporation OMAR (Oil Monopoly Alliance Regime) is out to take out an oil monopoly on the entire world, but the US government won’t back down. As a way to take it to the stubborn Americans, OMAR hires terrorist and explosives expert Sid Burn to blow up several US oil refineries. With his gang, the Coyotes, Burn has an easy enough time beating the law. That’s when the trucker Convoy – who is basically Sam Elliot – starts a group of citizens bent on striking back, calling themselves the Vigilantes. Also, thanks to the discovery of a crashed alien spacecraft, the government has been able to construct some rather advanced weaponry. During a raid by the Coyotes, said weaponry landed in the hands of both the Vigilantes and the Coyotes, increasing the explosive level of their battles.

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All the Way Live(journal)

January 25th, 2007 Posted by david brothers

Our very own Thomas Wilde, in an attempt to further destroy any free time he has, has created a new LJ community for those of you out there curious about comics talk. It has a very cool focus and it would be nice to see it grow. It is called Comics 101, but it isn’t this Comics 101. Pure coincidence, I think. Anyway, the URL for it is here and you can join the community here. Copy/pasted from the comm info:

This is Comics 101, a Livejournal community dedicated to the discussion of comics. If you’re a long-time comics fan who wants to spread the word about his or her favorite books, feel free to post a few scans and talk the books up.

If you’re a new comics fan who’s looking for recommendations or character backstory, please ask, and our trained geeks will be right with you.

Comics 101 is a place for intelligent discussion, or as intelligent as a discussion of comics can get. Please do not flame other users, post requests for illegal scans of comics, or make substanceless “introduction” posts. All posts to the community must deal with comics some way, whether it’s with scanned pages, an information request, a discussion of recent solicitations, or other relevant topics.

Please put all scanned pages behind an LJ cut.

This is not a slash-friendly community. If you’re interested in discussing out-of-context panels, slash fiction, or “‘shipping,” please head over to scans_daily.

Comics 101 is roughly affiliated with the 4th Letter.

By “not slash friendly” he doesn’t mean “Arrgh slashers!” It’s more of an “Arrgh, canon only please!” sort of thing. If you’ve ever seen some of the posts on scans_daily devolve into fights over whether Batman makes googoo eyes at Superman more than Robin, you’d understand.

So go forth, tell us about some bomb comics or ask questions about something you’ve always wondered. No topic is taboo, but I think Thomas would rather stick more to things that can be backed up with canon rather than fan conjecture. It’s looking like a pretty laid back place, so go and have some fun.


In other, non-comics news– you folks like video games? My favorite gaming magazine (and yours :argh:) recently launched a new wiki called Hardcore Gamer Wiki, a place to stockpile tons of info on video games. If you’d like to help fill it out, pop over there, make an account, scope out the rules, and get to writing. Got a favorite game? Make a page for it. Is your favorite game underrepresented by its entry? Edit it!

The home page of the mag, of course, is hardcoregamer.com. You can find free downloadable issues of the mag on there and a button that will lead you to a place where you can go and subscribe to the mag for a year for 24.95.


100 Bullets came out this week. 🙂

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