Archive for the 'Features' Category

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This Week in Panels: Week 23

February 28th, 2010 Posted by Gavok

Time for another go at trying to portray the comics we’ve read in one singular panel. I was asked to go with the last page of Secret Warriors, which is great in its own right, but a little too weird out of context.

Amazing Spider-Man #622
Fred Van Lente, Joe Quinones, Greg Weisman and Luke Ross

Batman and Robin #9
Grant Morrison and Cameron Stewart

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This Week in Panels: Week 22

February 21st, 2010 Posted by Gavok

It’s a pretty big week for this installment. How big? This one’s all me. Ow, my wallet.

Authority: The Lost Year #6
Grant Morrison, Keith Giffen, Brian Stelfreeze and Joel Gomez

Avengers vs. Atlas #2
Jeff Parker, Gabriel Hardman, Scott Kurtz and Zach Howard

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This Week in Panels: Week 21

February 14th, 2010 Posted by Gavok

So, Street Fighter II Turbo #11 came out last week, but I’m putting it here anyway. My shop got it late and hermanos’s SF2 Valentine thing means I kind of have to include it. Besides, half of the issue is Akuma showing M. Bison how he ranks. That makes it worth looking at more than anything.

Amazing Spider-Man #620
Dan Slott, Marcos Martin and Javier Pulido

Batman and Robin #8
Grant Morrison, Cameron Stewart

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This Week in Panels: Week 20

February 7th, 2010 Posted by Gavok

Well, it’s Sunday night and we’re ready to strike!
Our special forces are in for a fight!
With heroes in the air and zombies on the ground!
This Week in Panels is takin’ over the town!
We gotta get ready! We gotta get right!
There’s gonna be some comic art at 4th Letter tonight!

So get ready…
I MEAN, get ready…
ARE YOU READY FOR SOME PANELS?!
A COMIC BOOK INVASION!

This week I’m going against my rule of never using a final, or even last-page, panel for this. Why? Because that Deadpool Team-Up panel completely sums up the entirety of that issue and why Stuart Moore wrote it in the first place.

Batman Confidential #41
Sam Kieth

Blackest Night: Wonder Woman #3
Greg Rucka and Nicola Scott

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This Week in Panels: Week 19

January 31st, 2010 Posted by Gavok

A fine set of comics this week. Ah, it’s good to have Batman & Robin and Frankencastle Punisher around.

Batman and Robin #7
Grant Morrison and Cameron Stewart

Captain America Reborn #6
Ed Brubaker and Bryan Hitch

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Can’t Afford an iPad? Buy Afrodisiac!

January 27th, 2010 Posted by david brothers

The Apple iPad is out, as you can see on this post here from Engadget. It’s five hundred bucks for the lower end version, which has 16 gigs of space and supports only WiFi. It looks a lot like a giant, novelty iPhone, but hey- it’s new. Check out apple.com/ipad if you want to order one- the WiFi revs ship in late March, 3G in April.

On the other hand, if you’ve got the money laying around for an iPad… you should be copping Jim Rugg and Brian Maruca’s Afrodisiac. You can read my review on it here, if you’re unfamiliar with the work. The official site has an extended PDF preview and trailer, too.

It hits comics stores today. If your local shop doesn’t have it (we’re going to assume that you go to one of those shops who orders good books like this, and that they simply ran out before you made it in), you can order Afrodisiac from Amazon, where it’ll run you about ten bucks. Amazon’s site says that it’ll be in stock on 02/01, but there’s probably a chance it’ll ship late this week.

Really, get this book.

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This Week in Panels: Week 18

January 24th, 2010 Posted by Gavok

Welcome to this week’s edition of This Week in Agents of Atlas. We have a lot of Agents of Atlas this time around, so let’s get to the Agents of Atlas!

(Not shown: the Agents of Atlas backup story in Incredible Hercules)

Amazing Spider-Man #618
Dan Slott and Marcos Martin

Authority: The Lost Year #5
Grant Morrison, Keith Giffen and Jonathan Wayshak

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This Week in Panels: Week 17

January 17th, 2010 Posted by Gavok

Two Secret Six comics by Simone/Ostrander in a row?! I must have good karma.

Adventure Comics #6
Geoff Johns and Francis Manapul

Amazing Spider-Man #617
Joe Kelly, Max Fiumara and Javier Pulido

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Ganges #2: Unexpected and Good

January 13th, 2010 Posted by david brothers

I picked up Ganges #2, my introduction to Kevin Huizenga, on Tucker Stone‘s recommendation, so it’s only fitting that I bite Nina’s Virgin Read gimmick, right?

I’d heard of Huizenga before, of course. He made several Best Of 2008 lists, but I’d never really bothered to check him out. I dunno what it was–maybe being a little wary of trying new things, hopping onto a book I knew next to nothing about, maybe just being a little dumb–but I didn’t get around to it until I ended up at APE ’09 with a list of books from Tucker to keep an eye out for. I was short on money, long on time, so all I got was Ganges #2. I mean, I didn’t even know that it was about a guy who can’t sleep. I found that out weeks later. I came into this colder than cold.

My first reaction when I started reading Ganges was a mixture of confusion and surprise. The first panel is clearly a menu from a video game, and the next few panels hit all of the video game staples. I saw a select screen, some platforming, some exciting zooms, and a little fighting before it all went weird. The next ten pages are a blur of bizarre shapes and experiments in symmetry, all filtered through the language of fighting games. There are health bars and charge meters, and there’s even a bit where the black figure (player one) checks his upgrades and moves in a pause menu.

Huizenga uses the large-sized page to great effect here, as he moves from relatively normal-sized panels to one- and two-page spreads. The level of detail and complexity of the figures in the image expands drastically as they warp from form to form. There are no words, save a few text boxes in Japanese, so the art stands on its own.

It’s weird and it’s different and it immediately showed me that Ganges #2 is not what I thought it was. I was expecting mopey autobio, a distant cousin of Blankets with better artwork, and instead got something that was well worth the hype.

The game is something that Glenn Ganges is playing while his wife sleeps in bed. After a sequence where he restarts the game and gets back to it, a caption informs us that Glenn used to play a game called Pulverize when he worked for an internet startup. From that point on, I was instantly hooked. I got my first job when I was 14, doing web design (I think in Front Page and Notepad.exe) for a local non-profit. We left work at around 630. The boss left an hour earlier. Someone on staff had a copy of Quake II, and soon that last 45 minutes of work (just in case the boss came back) was game time. We had custom skins and everything.

Ganges #2 is about how people come together. While everyone in the book has their own problems and worries, Pulverize becomes an equalizer. In the game, they’re their avatars. Nothing more, nothing less. Playing together gives them a common ground to stand on, strengthening bonds and turning people from coworkers into something akin to friends. But not exactly- at the end of the day, the camaraderie is fleeting. Pulverize brought them together, but in a very specific way. The friendship was like watching a movie through a piece of glass, a little foggy, a little distant, and not quite real.

But even still, Huizenga shows how these kinds of relationships can be important. When layoffs begin at Ganges’s company, they send off one employee in grand fashion. Their bond may not be the thickest there is, but it is a bond, nonetheless, and valuable simply because it brings people together. The connection existing in that moment is what counts, not how long-lasting it is.

By the end of the book, the story is nothing more than an anecdote, something you could tell in ten minutes over drinks. In the book, it’s framed as just that. We see Ganges playing the game, the caption tells us about the time he was really into another game, and then the story ends.

Despite that, Ganges #2 is never boring. The video game that serves as the glue for the story is interesting, basically GeneriQuake, but what’s important is that the game puts the people on a level playing ground, allowing Huizenga to illustrate differences of personality by how they approach the game. It’s an obsession for Glenn, and something he hides from his wife, behaving a lot like a cheating husband when he works late and lies about it. His boss plays it because he thinks it’d be good to bond with the team, but soon quits. It’s a calculated decision, not one he did for fun, and as authentic as his relaxed posture when asking his employees about whatever small detail he’s latched onto as being the best way to relate to them. He’s fake.

Ganges isn’t at all what i expected. Taken on its own, #2 is a comic about nothing. A guy plays a game, we read a brief story about his past, then he gets some water from the sink and plays again. That’s it. But, the story is deeper and more entertaining than that summary suggests. It’s a comic about people and how they interact, held high by shockingly good art. The first ten pages show that Huizenga can do some amazing things with storytelling and the rest of the book shows his strong grasp of body language and how to make talking heads interesting.

I’m going to try to pick up the rest of Ganges (numbers one and two, which are in stock at Fantagraphics.com) and do another review, this time knowing exactly what it’s about going in. I think it’ll be interesting to see how my assessment of the series and Huizenga’s work changes. Based off Ganges #2, though, I expect to enjoy both.

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Prelude to Latest Night: Rage of the Red-Haired Host

January 12th, 2010 Posted by Gavok

Which is my way of saying:

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