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4thletter! Film Fest

May 26th, 2010 Posted by david brothers

Sean did it because Wolkin asked him to. I’m doing it because I can. I’m picking movies for a personal film festival. These aren’t my favorite (that would be Out of the Past), but I love all of them. No explanations, though the titles of each day should give you an idea what I’m going for. Feel free to chime in. If you’re really puzzled, I’ll explain in the comments.

Three movies a day. I could probably come up with a food menu for these, too, for the full David Brothers Experience.

Friday: Nothing Succeeds Like Excess
Ninja Scroll, directed by Yoshiaki Kawajiri (dub) (possibly on second generation VHS)
Scarface, directed by Brian De Palma
Bad Boys II, directed by Michael Bay

Saturday: Building Blocks
Teenage Mutant Ninja Turtles, directed by Steve Barron
Akira, directed by Katsuhiro Otomo (original dub)
Malcolm X, directed by Spike Lee

Sunday: A History of Violence
Seven Samurai, directed by Akira Kurosawa (sub)
The Killer, directed by John Woo (dub)
Blade, directed by Stephen Norrington

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“When a bullet blows by, he’ll probably feel a little breeze”

May 11th, 2010 Posted by david brothers

Good villains deserve what they get. We look forward to it and revel in it when it finally happens. That’s why they commit crimes, make us afraid, or do terrible things. Sometimes this leads to situations where the accumulated crimes of the villain are too heinous to be settled by a punch in the face. When done properly, however, the fistfight on top of a burning building is just what’s needed to salve the wounds caused by a villain’s actions in a story. The villain catches a bad one, the hero gives with a quick one-liner, and fade to black.

It’s a tried and true formula. Someone does something bad, someone else punches that first person in the face, and we all feel better. In One Piece 16, subtitled “Carrying On His Will,” Eiichiro Oda switches up the formula a little. Wapol, the villain of the volume, was introduced in a scene that was more funny than threatening. He chewed up a bit of the Merry Go and was punched over the horizon for his folly.

Later, the Straw Hats show up on Drum Island looking for a doctor. Wapol shows up once again and attempts to reassert his control over the kingdom. He does some more buffoon-type things, in addition to beating up a former subordinate, and then moves along. He causes some more minor mayhem, but nothing overly serious, on the way to reclaiming his throne at Drum Kingdom’s castle. He eventually scales the sheer cliff face that sits below the castle, only to find Luffy, Nami, Sanji, and their two new allies, Dr. Kureha and Tony Tony Chopper, occupying it. He flips out.

The problem is that despite his antics thus far, he hasn’t quite managed to become a worthy villain. He’s an obstacle. He is, at best, on the level of a mid-boss, someone you beat up on your way to tackling the real bad guy. Wapol’s arrival is just a stepping stone to the point. He’s been completely undersold. There’s no “Oh no, Wapol!” or “Grrr, this guy!” at work. He’s just a funny fat guy with an eating disorder-based superpower.

Oda seems to recognize this, too. There’s no build-up or no big speech from Luffy. He just says “I’ve got a score to settle with you guys!” and whips his arm back for a Gum Gum Bullet. Quick, easy, to the point. Pop him once and we’re on to the next one.

Freeze frame, director. Wapol’s eyes are bugged out in surprise. Luffy’s fist is six inches away from impact. His muscles have gone tight from the strain. He got as far as “Bul-,” with the “-let” sitting somewhere in the future. The record scratches and we pick up six years in the past.

We see the story of how Tony Tony Chopper came to be. We meet Dr. Hiriluk, a quack doctor who does about the same amount of harm as he does good, in the service of a kingdom that is lacking in doctors. We see Dr. Hiriluk rescue and befriend Chopper, who is drawn considerably more round and fuzzy than he is later in the series, and we watch their relationship blossom over the course of the year. We meet Dr. Kureha back when she was a spry 133 years old.

And then there is Wapol, the spoiled prince who became king and immediately began squandering his father’s legacy. We get a proper introduction to Dalton, a warrior who doesn’t like where Drum Kingdom is headed. We see how Wapol ignores the politics and civility that are required of his station. In a remarkable coincidence, we see Wapol literally bump into a young Nefeltari Vivi, bruising her forehead, and watch her react with poise and sincerity. And then we see Wapol cause the death of Dr. Hiriluk and motivate Chopper to become the greatest doctor the world has ever seen.

The film skips and fades out on Wapol’s laughter. The camera fades back in eighty-eight pages and six years later. We’re looking from Wapol’s perspective and see Luffy’s fist swung back and a hard grimace on his face. The camera turns 180 degrees and focuses on Wapol’s face contorted in surprise. Wapol says, “Wha–!!?” Luffy says, “-let!!!!”

Impact. To be continued in volume 17.

Hey, Wapol of Tin, leader of the Tin Tyrant Pirates… you earned that.

Eiichiro Oda’s skill at pacing, building tension, and and creating believable characters puts many other creators to shame.

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One Piece: “Luffy… help.”

April 25th, 2010 Posted by david brothers

I talked about the shared storytelling techniques in Unforgiven and Eiichiro Oda’s One Piece last month. I was kinda bummed out, because the animated version of that chapter wasn’t online at the time, but Hulu recently put a whole bunch of episodes online, dubbed and subbed. So, re-read that essay and then come back here and watch this fantastic episode of One Piece.

I’d say that this is the main turning point in One Piece, the moment when you know whether or not you’ll like the series. I was interested way before, probably during the brief arc that introduced Zolo, but this here is where Oda’s style and planning start to pay off. Like every shonen manga ever, OP is about friendship and trying your hardest and being the best, but Oda’s use of screwball humor, clever pacing, and willingness to just let loose with the wackiest concepts and characters he can think of puts it a step above Dragon Ball Z or Naruto.

I do think that OP owes a lot to Akira Toriyama’s Dragon Ball, at least in terms of humor. Dragon Ball Z wasn’t a super serious affair, but it was several orders of magnitude more serious than its frankly ridiculous predecessor. Oda took the nigh-constant humor of Dragon Ball and spruced it up a little, resulting in a series that is a mix of genuinely funny jokes (Luffy’s “Oh, a mystery _____” when confronted with fairly simple ideas never fails to slay me, as does Chopper’s child-like terror on Skypiea), emotional confrontations that aren’t overbearingly emotionally manipulative, and seriously rocking fights.

One Piece is hands-down the best adventure comic.

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Bokurano: Ours is kinda like Ender’s Game

March 19th, 2010 Posted by david brothers

It’s not hard to see that Mohiro Kitoh’s Bokurano: Ours is going to end horribly for everyone involved. The book opens with pictures of fifteen characters, eight boys and six girls. They are the main characters of the book, the ones who will be piloting the giant robot against whatever threats care to invade Earth. Save for one younger girl, they’re all in the seventh grade.

The cast feels distressingly large. Not helping matters any is the way that the characters fade into a vague blur shortly after they each deliver personal introductions. We know their names, we know their ages, we know their relationship to each other (friends, with a sidebar for family), and that’s it. We’re instantly faced with a cast that means nothing to us.

Generally, large casts can mean a couple of different things. In the case of Lord of the Rings, a large cast is an opportunity for an author to tell several stories at once by splitting the cast into smaller, more manageable pieces. In Uncanny X-Men or Legion of Superheroes, a sprawling cast allows for serial storytelling that has a fresh, but regular, cast. In Bokurano: Ours, the cast is so large because basically all of these children are going to die.

The story should sound familiar to fans of Orson Scott Card’s Ender’s Game. Fifteen young kids sign a contract to play a game with a giant robot. They soon find out that the robot is real, the threats are deadly, and the robot is powered by their lives. After the threat is defeated, a person’s life force is sapped and they fall down dead. Later, when another threat appears, another pilot is chosen and the process is repeated.

Bokurano: Ours feels like a counter-shonen comic. A lot of shonen comics, like American adventure comics, revolve around wish fulfillment. The scrawny nerd gets powers, the village idiot finds out that he’s the most important person of all, a fighter becomes the best in the world, and a dumb kid no one likes ends up being the only person who can save the world.
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Unforgiven, One Piece, and Suspended Expectations

March 16th, 2010 Posted by david brothers


William Munny, as played by Clint Eastwood, spends most of Unforgiven stumbling around, missing shots, and falling off horses. Eastwood, the prototypical Western hero and a guy who has starred in a majority of the good ones, is used to disassemble the myth of the gunfighter. He’s old, he’s slow, he’s tired, and he makes you wonder if he was ever really all that. He’s washed up and broken, shaken in body and in spirit.

The rest of the movie works similarly. The violence is ugly and awkward, with none of the style and swagger of Fistful of Dollars. There’s no “My mistake: four coffins,” to be found here, just a man bleeding out on the sand and desperate for a drink of water to quench his thirst. There is only an old man who has outreached his grasp and outlived his own usefulness.

And then Morgan Freeman, his friend, dies because of what Munny did and is trussed up in the town square as a warning. After that, Munny takes his first drink of liquor in years, and then he goes and proves that gunfighters do exist, but they are cruel, evil men, and God help you if you get in their way.


“Well he should have armed himself if he’s gonna decorate his saloon with my friend.”

Another good example is in The Bourne Ultimatum, or possibly The Bourne Supremacy. At one point, Jason Bourne is arrested and taken to an embassy. He’s meek and silent throughout the scene, despite having displayed the ability to mow through trained soldiers with ease. However, he waits, and when an agent gets too close, he explodes into the action we expected to see.

I don’t know the term for this sequence of events. It’s different from the normal action movie move, where the hero is beaten down before getting a second win or new motivation. The best way to describe it is to describe a boiling pot. It is the conscious avoidance of explosive action on the part of a character who, by all rights, should be knee deep in it until the anticipation reaches a certain level, critical or not, and then the pot boils over and we’re in the thick of it. It’s always done for a specific storytelling reason.

Call it “suspended expectations,” maybe?

(An aside: Mark Millar and Steve McNiven bit the plot for their Old Man Logan, but never even came close to stepping out of Unforgiven‘s shadow, nor approaching the subtlety to be found in the film. When Eastwood starts gulping whiskey, there’s no clever callback to when his wife made him stop. It just happens and it is up to you to connect the dots. In Old Man Logan, Millar and McNiven pull the trigger on the violence too soon, save the turning point until after the violence, and then spend an entire issue bathing in blood. It doesn’t work because it has none of the pointed menace of Munny shooting an unarmed man and listing his sins, and hinges on excess, rather than precision and context. Millar, as ever, is derivative to the point that he cannot escape his influences.)

One of my favorite examples of this phenomenon is in Eiichiro Oda’s One Piece. OP is dumb boy’s comics, like Naruto or Bleach, but consistently maintains a higher level of quality over its several hundred issue run. This is due in large part to the fact that Oda often focuses on characterization over action, building a fairly tight cast who are funny, engaging, and most of all, fun to read about. We want to know about their quirks and their tragedies.
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Rated M for Mature Linkblogging

March 15th, 2010 Posted by david brothers

I’ve tripped and fallen across half a dozen links this morning about censorship and labeling and adult material and so on. I figure that’s a sign, so I’m throwing these out for you to check out. Keep in mind that various links may or may not be nsfw.

-Steve Bissette has been doing a great series of retrospectives on a comics controversy from 1986/1987. I came across it via a link to Colleen Doran’s blog, where she discusses her role in the controversy. Bissette has several (prologue, 1, 2, 3, 4) posts up currently, all of which are worth reading. Bissette’s got a really engaging style of writing and does a pretty good job of collating all this data. It’s a fun history lesson.

-Molly Crabapple’s new book, Scarlett Takes Manhattan, is not being carried by Barnes & Noble for being “too pornographic.” Amazon’s got it, though.

-There’s an amendment to a child porn law in Japan being proposed right now that’ll “restrict sexually provocative, “visual depictions” of characters who sound or appear to be 18 years old or younger.” My understanding is that it is broadly worded, poorly researched, and unconstitutional. Yoshitoshi ABe has a particularly interesting opposition to the amendment, and a few dozen manga creators and publishers on Twitter have vocalized their opposition.

I usually hate empty linkblogging, but I’m still organizing my thoughts. I figure I’ll have something tomorrow or the day after. I will say that I am generally anti-labeling/ratings- I don’t think that you can apply a system with an objective scale to something as subjective as art, be it written, drawn, painted, scrawled, filmed, or programmed.

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Scanlations and Piracy: Cry for Justification

March 4th, 2010 Posted by david brothers

Hey, let’s talk piracy!

AnimeVice published a pretty poorly written defense of scanlations, tying into a larger discussion of Nick Simmons jacking art from Bleach. It has some fairly huge issues, including some outright factual inaccuracies, but boiled down? It’s crap.

I don’t want to spend this point by point rebutting Remmell’s essay, but I will say that hinging a pro-scans piece on Viz’s “butchery” of Gosho Ayama’s Case Closed is an incredibly bad decision when the changes were requested by Gosho Ayama and the Japanese licensors. It is the real story, since the author wanted the changes. Your mom’s pound cake is your mom’s pound cake, no matter the recipe she chooses to use.

The biggest problem with the essay is the idea of justifying scanlations, and through that, piracy. That’s stupid. Here’s the truth: you can’t justify scanlations. Justifying an act requires proof that the act is necessary. You can justify a war, you can justify violence, you can justify sleeping in and missing some school. The thing is, you can’t justify scanlations. The original creator that you’re such a fan of gets no recompense from you reading scans online. No money, nothing. In exchange for that nothing, you get to read that creator’s book for free. In the end of things, that’s what happens. You aren’t supporting, you aren’t helping, you’re just leeching.

Let’s keep it all the way real. I have a Demonoid account, just like everybody else. Sometimes I hear about a movie and I want to watch it, but Netflix has nothing. Well, look at that: Fatal Fury the Anime is on Youtube. When an album I’m looking forward to leaks a week early, I download it, listen to it, and then decide whether or not I’m buying it off Amazon’s MP3 store. I follow several mp3 blogs to keep up on new singles, freestyles, and mixtapes.

In fact, real life example: I wanted to listen to A Tribe Called Quest’s Midnight Marauders the other day. It’s one of my favorite albums, I was having a crap day, I figured it’d be a pick-me-up. I found out my mp3s were screwed up. They were skipping, some didn’t play, blah blah blah. This morning I remember that the songs were broken, delete the ones I had, and downloaded the album. I threw them into iTunes, synced my iPod, and got on my bike to go to work.

Now, I’ve owned a copy of Midnight Marauders for years. Several- from cassette to CD to CD after that other CD broke. I could justify it by saying that I’ve paid for the album before, so why should I pay for it again? But- no. It’s on Amazon for ten dollars. I’ve got ten bucks, I love the group, it’s one of my top five favorite albums, and there’s nothing stopping me from downloading the album from a legal venue, except for the fact that I valued my own convenience over the rights of the dudes who made the music.

Make no mistake: this is, legally speaking, piracy. I can’t defend it, I can’t justify it– under the letter of the law, I’m a music pirate. If I got my card pulled over it, what am I gonna say? “I did it because I want to purchase content, not format?”

(The content vs format debate is a valid one, but completely secondary to what happened and why it happened. I downloaded that album because I wanted to not pay for it.)

I did it because I wanted it and it was convenient. This morning, I prized myself over someone else. Nothing more, nothing less. Trying to justify that kind of thing is dumb. If you did it, you did it. At least be real enough to say, “Yeah, I did that. That sucks, huh?”

Scanlations aren’t how you stand up for Authentic Manga or creator’s rights or whatever. Scanlations are how you read books for free. You aren’t fighting the power. You aren’t sending a message to the companies. You’re reading for free. If you care that much, then the only thing you should be doing is purchasing the original tankobon from Japan and reading it yourself. That way, everyone involved gets paid, you get your authentic manga, and we’re all happy.

Pretending that scanlations are something you can justify, or something that is morally correct in any way, shape or form, is a joke. You want it, you read it. That’s what it is, that’s how it works. Be grown up enough to admit it, rather than trying to justify it.

“Be aware and be honest,” is what I’m trying to say here.

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Ill-Considered

March 2nd, 2010 Posted by Esther Inglis-Arkell

Some of you have been following the Nick Simmons controversy.  Long story short, Nick Simmons, son of Gene Simmons, drew a manga titled Incarnate for Radical Publishing.  Three issues in, people began noticing that some panels and characters bore a striking resemblance to art in other comics.  Comics like Sandman, Bleach, and even some amateur stuff on Deviantart.

And by ‘striking resemblance,’ I mean, ‘someone owns a lightbox.’

Internet drama ensued, until yesterday Mister Simmons ended it with an apology on Comics Worth Reading.

This was simply meant as an homage to artists I respect, and I definitely want to apologize to any Manga fans or fellow Manga artists who feel I went too far. My inspirations reflect the fact that certain fundamental imagery is common to all Manga. This is the nature of the medium.

I am a big fan of Bleach, as well as other Manga titles. And I am certainly sorry if anyone was offended or upset by what they perceive to be the similarity between my work and the work of artists that I admire and who inspire me.

Well, that settles it, doesn’t it?  Nothing appeases a group of fans like a guy telling them that he’s sorry about how totally wrong they are.

I won’t echo the Comics Worth Reading sentiment about this.  I’ll only note that the guy released the statement ‘through a representative’.  I’m not sure what kind of representative doesn’t realize that this will make things worse.  Maybe Simmons insisted.  It would have been better if he had just hunkered down and waited for people to forget about all of this. 

Well, better for some.  I often enjoy a good internet pile-on, and if he keeps issuing statements like this, the fight could last for a while.

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Fourcast! 33: Last Week in Comics

February 15th, 2010 Posted by david brothers

-6th Sense’s 4a.m. Instrumental for the theme music
-Oh snap, comics reviews!
Batman & Robin #8? Good stuff! Cameron Stewart drew a great fight scene, Grant Morrison writes a fun Batwoman (“I have to die.”) and the British stuff is pretty fun.
-Esther wants Damian to disappear, though. That sucks.
Amazing Spider-Man #620? Pretty good, with a great Mysterio bit and amazing art from Marcos Martin and Javier Pulido.
Secret Six #18? Blackest Night crossover, Amanda Waller runs things, and Deadshot shoots dudes.
-Fact: I cannot say “Deadshot” without saying “Deathstroke” first.
-Fact: Deadshot’s miniseries from a while back ruled.
Jormungand volume 2 from Viz features a child soldier who goes into two separate suicidal rages in this volume, a wacky arms dealer, and the hijinx they get into. David likes it because he probably has a gun fetish. Good stuff!
-See you, space cowboy!

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7 Things About Yotsuba&! 7

January 6th, 2010 Posted by david brothers


I grew up around a small battalion of cousins. I was part of the first wave, and we had around seven years before the next group came through. Even now, I’ve got a younger brother who’s a year old, and if I didn’t live all the way across the country, I’m sure I’d still be in the thick of it. So, a lot of stuff in Kiyohiko Azuma’s Yotsuba&! is old hat to me. Only, it’s funny now, because I’m not being shanghai’d into watching someone else’s kid or changing diapers. I can appreciate it for what it is, rather than wishing I was outside on my bike instead of watching some rugrat drool all over the place.

I read the 7th volume in December and loved it. My complaints about the translation still stand, but that’s a difference of opinion. The source material is incredibly strong, from art to writing, and it shows in the translation. Yotsuba&! is the kind of book that you makes you bark laugh, or snort, or guffaw, or whatever embarrassing laugh it is people hate to do these days. When you read Yotsuba&!, you’re going to like it. That’s just the way things work. It’s natural. I read Yotsuba&! 7 while going through hell at work. Bad day after bad day, coming home pissed off, so on and so forth. But, Yotsuba&! was a bright spot. It’s the kind of book that cheers you up, if only for a little bit, and is more than welcome due to that fact.

I picked out seven things I liked from this volume of Yotsuba&!. I don’t know that they’re the seven funniest things, but they are things that I think encapsulate what Yotsuba&! is all about. They range from comedy to craft to characters, all from volume 7. This is a good volume to pull from, being both the latest and blisteringly funny, to boot. There’s a couple pages in there that kill me every time I look at them.

(After you read this, read this. Azuma won the Excellence Prize in manga at a 2006 media festival and gave an acceptance interview. It’s pretty interesting and well worth a read. Thanks to Jog for finding it.)

mundaneYotsuba&Mundanity
Real life is mundane. When I wake up in the morning, I calculate whether or not I can sleep several more hoursminutes, figure out what time I finally fell asleep, and then get out of bed, landing on the wrong side. I brush my teeth with my eyes closed, pull on clothes, and hit the streets. Have you ever seen a little kid wake up? No, you haven’t, because they wake up before we do, with three times as much energy.

I like the body language in this panel, with Koiwai and Yotsuba both brushing their teeth the same way, but looking completely different at the same time. Yotsuba is wide-eyed and alert, while Koiwai is still sleepy. It’s not too hard to see that Koiwai probably taught her how to brush her teeth, judging from their posture, but the difference between the two speaks volumes. To Yotsuba, every action, every event, is something to be devoured. To Koiwai, it’s just another morning.

lifeYotsuba&Real Life
The attention to clothes in Yotsuba&! is lovely. Characters don’t just wear Generic [Color] Shirt and Straight Slacks. Clothes have patterns, jeans look like jeans, and people actually look like they pay attention to what they put on in the morning. Yotsuba and the girls next door all wear age appropriate material, from an adorable shirt with a bunny on the front on Yotsuba to classy sweaters and skirts on the eldest girl. Even Koiwai, who spends most of each volume in boxers and a white t-shirt, makes sense when he goes out. If all you did all day was type at a computer at home, you’d do the same. (Don’t front. I know several pro bloggers and none of y’all wear pants, except when someone asks you to.)

What’s nice about Yotsuba&! are these occasional interludes where Azuma just lets Yotsuba roam freely around the area. Part of it is that I like seeing him being able to break out of the tiny panels that made up his Azumanga Daioh work and really go at a panel. There’s some photoref going on, but the way his cartoony characters interact with their environment is always golden. Yotsuba never sleeps straight. She’s always sprawled or draped over something. Falling asleep partially draped over a table with cup phones wrapped around her body? It looks good and it fits her personality.

But the best is just seeing Yotsuba roam and the things she does. Everything focuses down onto the most important part of Yotsuba&!, which is that everything is wonderful if you look at it with the right eyes. A walk to the store isn’t just ten minutes of walking. It’s strolling past neat bushes, finding a cool stick, making noise (everyone who has ever seen a kid make noise just to make noise raise your hand), and, when all that becomes boring, turning yourself into an airplane and flying along.

There is a purity in Yotsuba that I can appreciate. A lot of the appeal of the series is that she isn’t tainted by the things that make adults bitter and mean. Everything is new, everything is wonderful, and Yotsuba is in the perfect position to appreciate all of it. And, by seeing the world through her eyes, we can appreciate it, as well.

punched

Yotsuba&Comedy
Sometimes, man, Yotsuba&! is just funny. Yotsuba runs afoul of a sheep, gets knocked down, hops up, and hits the sheep with a hook. That’s comedy. The cherry on top is that this is apparently not just a one time thing- she makes a habit of punching animals.

whichYotsuba&Cartooning
Yotsuba trying to decide what to put back at the story, and putting all five years of her experience toward figuring out her dilemma, is another good scene. This one shows Azuma’s skill at cartooning. Yotsuba goes from listening intently in panel two, paying close attention, to carefully examining the goods, to realizing that she can’t put anything back because she needs all of it, before being told a possible solution that she hadn’t even thought of, and then she’s determined.

I really like this progression. Azuma gets a lot across with not a lot of lines, particularly in the fourth panel, where Yotsuba’s practically in agony over having to make a hard decision. His realistic approach to clothes and backgrounds gives way when it serves the story, turning faces into two circles and a line. It’s easy to overdo, hard to get right, but Azuma tiptoes on that line with a deft touch. Yotsuba is the most expressive, but her expressiveness tends to infect other characters in a believable way. Her nature encourages other people to turn child-like, like when Yotsuba and Koiwai have giant monster battles.

hamburgerYotsuba&Focus
One of my favorite things is when a little kid gets super fixated on something. I have a cousin who loves to play video games. I made the mistake of showing him the Wii at an early age, and he was the first one that wasn’t dumb enough to fall for the old “give a kid the controller, leave it unplugged, pretend like it’s two player” trick. After that, it was on. Wii, GameBoy, Xbox, whatever, he was all about it. He was really into Rayman Raving Rabbids for a while, and it got to where you couldn’t mention anything that even sounded like Wii or Rayman or Rabbits without him peeking around the corner like, “Are we about to play Wii?” He knew what he wanted and anything that brought him close to that was a good thing.

That’s a big part of why I like this scene in Yotsuba&! 7. Yotsuba doesn’t know what a patissier is, but she knows that chefs cook food, and food is hamburgers, so Fuuka is… going to cook hamburgers! Duh! It’s obvious! Of course, when Fuuka reveals that she is going to make a cake, Yotsuba loses it and declares her undying love on the next page. That’s the other thing about kids. Show them the next awesome thing, or another awesome thing, and they’re ready to go, they don’t even have to switch gears.

And once again, through Yotsuba’s eyes, everything is magical. I’m a big fan of hamburgers, but I don’t think I get as excited as Yotsuba does over them. We might be equal on cake, though.

crosscutter

Yotsuba&CrossCutter
In terms of calling shotgun, Cross Cutter beats all. Right, Heidern?
crosscutter

Right.

Yotsuba’s “Hmph!” in the second panel on the second page is amazing. That’s Azuma’s cartooning at work again, using a little to accomplish a lot. It getting an entire panel to itself is a deft touch, giving the comedy a chance to breathe. We’re right there with Yanda, wondering “Did that just happen?”

yandaisstupid

Yotsuba&Yanda
Yotsuba is adorable, but she’s also a smug jerk. She’s just so matter of fact and condescending on this page. Why else would you go to a ranch, but for the cows? C’mon Yanda, you’re dumb. The little fist pump in panel five like “So there!” would make it if not for panel 7 and the look on her face. That panel kills me every time.

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