Archive for 2007

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Baby, why you gotta hurt me like that?

September 7th, 2007 Posted by Hoatzin

From the Black Canary Wedding Planner:

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Is this supposed to be cute, playful ribbing?

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How about now?

Why are these two getting together again?

I’m still alive, by the way, just neglecting my writing duties like an asshole. I have something in the works, though!

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Continuity

September 5th, 2007 Posted by david brothers

COMICON.com: McNAMARA’S QUEST FOR CONTINUITY

My buddy Jason McNamara’s been interviewed by Jen Contino over at The Pulse.

THE PULSE: What influenced you the most in coming up with the world her dreams occupy? How’d you design this pharmaceutical police state?

McNAMARA: The dreams are the downside of wish fulfillment. Got a crush on some dude? Bam, now you’re pregnant. Hate everyone in your hometown? Super, now they’re all dead. Feel bad? Too bad it’s your fault.

As for the pharmaceutical stuff, I approached it by marrying the marketing of awful food to inappropriate medication. That gives you stuff like Low carb morning after pills, the abortion patch, sweet and sour anti depressants, circumcisions while you wait!

The physical design is all Tony. When he read the script he just knew what it was supposed to look like. I put a couple suggestions in the script and he, as usual, ignored them. My favorite image is a park bench that has been fenced off. That page can always make us laugh.

Go check it out. Jason Mac is great, and I’m not just saying this because he’ll kill me if I don’t.

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Professor Marc’s Homework Assignment: Part One

September 5th, 2007 Posted by Gavok

Where I work, I have a friend there who I will simply refer to as Professor Marc. I won’t post a picture of him since he may not dig that. Plus, he is really, really weird looking and if you’re reading this while in an early morning stupor, it will really fuck up your day and possibly take you out of the article. So to hell with that.

Marc’s level of comic knowledge makes me look like a guy who asks, “What’s a Bucky?” He’s about eight years older than me and has tons more experience than I do as a comic geek. It’s the kind of thing where I mention my “Deadshot’s Tophat” articles and he immediately gets the joke of the title. He’s the kind of guy that can name every single member of the Superfriends, including the guys that showed up for one episode like Plastic Man, Green Arrow and the ones I still can’t recall. In a sad kind of way, I sort of look up to him.

How do you become a comic know-it-all, anyway? I can read a bunch of comics, but it’s hard for me to branch out. Picking up something completely random and giving it a read is easier said than done. I could be spending that time reading a really good Justice League run or catching up on Daredevil. Still, I’m a man who loves his obscurity. A lot of the stuff I review on this site is stuff I make sure hasn’t been overly reviewed elsewhere on the net. That’s one of the reasons I haven’t touched the Ultimate Warrior comic. It’s old hat.

Professor Marc decided to lend me a hand. From his bottomless comic collection, he handed me nineteen random backissues to help build character. Stuff I would never think of reading on my own. Some issues are from comics I know of. Some issues are from comics I had no idea even existed. Only one of them is an issue that I’ve even heard of prior. Professor Marc’s list has more of a Marvel slant, but there’s still a good amount of representation all around.

I’ve read through six of these issues so far, so it’s time for part one of my book report.


The Toxic Avenger #5

Year: 1991
Writer: Doug Moench
Artist: Rod Ramos
Synopsis: This had to be the first one I read. I really don’t have much experience with the Toxic Avenger, honestly. I used to watch the Toxic Crusaders cartoon and years ago I watched Toxic Avenger 3 during one of those weekends when we got free Cinemax. But he is the Steve Rogers of New Jersey, so it’s my Jersian duty to read up on him.

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War of the Marvels: The Next Videogame Letdown

September 4th, 2007 Posted by Gavok

First thing, big thanks to whoever submitted the comics/wrestling parallels article to Fark. You are a true class act, whoever you are.

Said article is also deemed incorrect thanks to Mr. Kennedy getting himself suspended and therefore written out of the “Vince McMahon’s long-lost son” storyline. Though I guess that does make him the wrestling version of Captain Atom.

Electronic Arts has announced another Marvel fighting game with no title yet. Rather than be a sequel to Marvel Nemesis, even in style, the game appears as a Marvel version of War of the Monsters. War of the Monsters was an all right game, though pretty shallow. The new game doesn’t look very different.

Here is the trailer and here is the in-game footage. The roster so far is Spider-Man, Captain America, the Hulk, the Juggernaut and Dr. Doom. Allow me to rail on the footage, character-by-character.

Spider-Man: Cool that they go with the small-eyed look, much like Alex Ross intended with his original Spider-Man movie designs. The part where he saves the blond lady from the falling building, but does nothing to save Bruce Banner reminds me of that Jay Pinkerton parody with the avalanche.

Captain America: Apparently able to punch the Hulk a mile away, Captain America pretends to be alive for this upcoming game. The designers show that they’ve come up with like a hundred sketches of what Captain America should look like here. Listen, I know I’m not paid the big bucks like you fine fellows, but why not… I don’t know… make him look like Captain America?!

See? Capcom got it right.

Hulk: They end the trailer with the Hulk yawning. I don’t get it.

Juggernaut: For a guy magically given an instant and infinitely buff body, why does the Juggernaut look like he needs to do some sit-ups? And stop trying to make him resemble the Vinnie Jones movie version. That’s not something that needs emulating.

Doctor Doom: First off, nice kilt, Scrooge Von Duck. Here I thought Doom was a strategic mastermind that acted evil behind the defenses of diplomatic immunity, not a guy who terrorizes the populace by taking a stroll through New York City in broad daylight. It looks like Jim Rhodes redesigned Doom’s armor by giving him missiles instead of the trademark energy gauntlets. Plus he blows up a building in his attempt to kill Spider-Man, showing that even Doom is over 9/11. No tears this time.

I’ll have a real article up tomorrow. Stay tuned.

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Jubilation

September 2nd, 2007 Posted by david brothers

Blah blah blah, I like Jubilee. You know this refrain. verse one and verse two.

In a comment on that latter post, Julian Lytle linked this Jubilee redesign that I kind of dig. It’s funky. He’s got a flickr here with some extremely awesome art inside. My favorite is probably the Jubes sketch, but I really dig the design on the Guns’n’Honey ones. Go check it out. I’m way overdue on this link.

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My favorite X-Men eras are the Jim Lee era and the Grant Morrison era, in that order. Lee’s X-Men was just incredibly fun and out there, and this Mojo story was short, stupid, to the point, and entertaining. I wish X-Men 1-11 were all in a trade as like “X-Men Legends” or whatever. I’ve got 1-7 or so in a trade (Mutant Genesis?), but I want the entire Lee run. (That last image? My new desktop.)

Also, Wolverine as mewling weak coward-type? Scott Lobdell and Jim Lee’s version is better than the PIP PIP OH DEAR! one from Astonishing X-Men.

Oh yes

I went there.

(“I… I ain’t never backed down to a skirt” is just like the ultimate in Wolverineisms. The perfect encapsulation of who he is and what he does. Which, obviously, is not backing down to skirts.

He’s fond of chiffon.)

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Comics and Wrestling: The Parallels

August 30th, 2007 Posted by Gavok

About now I’m in the middle of writing three different articles while planning to finally update the Table of Contents. It’s annoying, because I want to have something to post, but I end up being torn between all the different projects and nothing really gets done in time. It’s like I’m a monster that has to choose between the scientist that created him or the loving child that befriended him. Too much time looking back and forth and too little time getting results.

What I’m meaning to say is that this here post is going to be really pointless. More so than usual.

As an introduction, let’s look at this quote from my interview with wrestler “Lightning” Mike Quackenbush:

“A certain type of personality and humor attracts a very specific demographic to CHIKARA, and in that way, we end up in bed with (figuratively speaking), and surrounded by, like-minded individuals. There are so many thematic similarities between pro-wrestling and comic books, that there is bound to be some level of crossover.”

This is very true. There are the obvious comparisons, like the concepts of heroes battling villains in a repeated contest of good vs. evil. Colorful costumes. Slick names, whether they be codenames or last names. Mantles are passed down. Bad guys turning to good guys. Good guys turning to bad guys. Characters with names like Sandman, Mysterio, Hercules, Nitro, Crossbones, Rorschach, the Punisher, etc.

But I got to thinking. There are a lot of similarities between comic books and professional wrestling that go unnoticed. Follow me.

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In comics, one of the most entertaining guys is a talented man by the name of Morrison.

In wrestling, one of the most entertaining guys is also a talented man by the name of Morrison.

They both have connections to mind-blowing drugs, now that I think about it.

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Long Live the King

August 28th, 2007 Posted by Hoatzin

“It was then that I came to realize what a powerful and ever-contemporary art form “comics” is, and how important it is to keep the medium ever flexible and sustaining. This is the attitude at National Periodicals. This is the place to be, in order to watch the medium lock into into our turbulent times and fish for the future. For in that future, comics should be bigger than ever and the forerunner of newer and more stimulating trends. Carmine Infantino will tell you that. As National’s Editorial Director and a great pro himself, the “look to the future” is often discussed between us when my routine is straightened out. In my opinion, this kind of thinking can only be a plus for the reader. When an outfit is constantly immersed in anti-static output, it is well worth working for on this end, and earns faithful readership and friends on the other.”

Jack Kirby, from Superman’s Pal Jimmy Olsen #133, October 1970.

Happy birthday Jack, thank you for everything.

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Happy birthday, King.

August 28th, 2007 Posted by david brothers

It’s Jack Kirby’s birthday, and this is my meager contribution to the doubtless outpouring of appreciation we’re going to see today.

Jack Kirby opened my eyes to stories that are more than binary good vs evil. His 4th World saga is about Freedom vs Slavery. Darkseid’s interest in conquering and gaining the Anti-Life Equation isn’t about destroying the world so much as it is about making all of reality submit to perfect order.

The Anti-Life Equation gives its wielder “the outside control of all living thought.” Free-thinking beings are replaced with automatons, their will submerged, destroyed, and replaced with that of Darkseid’s.

Apokoliptians prize servitude above all. In the post immediately previous to this one, Justeen does not want to kill Desaad and move into position to take over Darkseid’s spot– she wants to kill Desaad so that she can submit to Darkseid. “Your wish is my command” taken literally and on a macro level. In Simonson’s Orion, Kalibak mentions that discipline is prized on Apokolips. However, what he really means is blind, unquestioning obedience. You don’t get to decide and you barely get to be. You exist at the whim of another, and if he’d like you to be someone else, you will.

There is no individuality on Apokolips. There is only order, obedience, and slavery. Darkseid isn’t some cartoonish, mustache-twirling villain. He wants order.

There is something about life being defined as freedom (to act, to live, to love, to create) that just really speaks to me.

I wish I had more time, but I’ve got to get out of here.

I didn’t discover you until my 20s, but thanks for pushing the limits, Jack Kirby. You made comics better.

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Death is Life Done Right!

August 27th, 2007 Posted by david brothers

I’ve been on a real Kirby kick lately. I keep telling people that only Grant Morrison and Walt Simonson are allowed to write Kirby concepts. Here’s more proof.

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It’s Kirby-esque without aping him. The Suicide Jockeys are that perfect mix of absurd and terrifying. “Death is life’s objective! Death is life done right! So lock an’ load! Let’s hit the road! The jockeys ride tonight!”

Actual text later on!

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Marvel Nemesis: The Comic Miniseries

August 26th, 2007 Posted by Gavok

I’ve discussed comics based on video games before. Many of them aren’t very good. There are exceptions to the rule out there, like the UDON Street Fighter series. That is, if you can get past the horrid delays and the lack of anything of importance happening in most issues. The Darkstalkers comic wouldn’t have been all that bad had it lasted more than six issues and actually went somewhere.

The subject today is Marvel Nemesis: The Imperfects, based on the similarly named videogame Marvel Nemesis: Rise of the Imperfects. This review is going to be a little different, as I’m going to try and lead you through the process of me reading this series. The experience of reading these issues when they came out is worlds different than if I were to be reading them for the first time now.

The news first hit that Electronic Arts would be releasing a Marvel fighting game. The place-holder of a name “Marvel vs. EA” was the popular term for this new project and immediately, we were lambasted with awful joke after awful joke. As a comedic writer, something that annoys me is when somebody makes an obvious joke that half of the hemisphere had already made and acts like they’re a comedic genius. The kind of people who make jokes about Mr. Fantastic stretching his wang. Anyway, for months on end, everybody chimed in with the same played out “Spider-Man vs. Madden” or “Wolverine vs. Gandalf” punchline. It was really sad.

Over time, details about the game, such as the actual title, were announced. The first footage of the game featured Spider-Man, Wolverine, the Thing and two EA-created characters Johnny Ohm and Brigade. Artist Jae Lee had a major role in the art direction of the game and made the character select images. He would also draw the cover art for the comic miniseries. Mark Millar was brought in for character designs and backstories. The creative team for the six-issue miniseries would be writer Greg Pak and artist Renato Arlem. I was unfamiliar with Pak at the time, so I had no idea that this was a really good thing. Renato’s art style shares similarities with Jae Lee’s style, so that’s also a big plus.

The cover features a foreground shot of the story’s villain, Niles Van Roekel. Behind him are Spider-Man, Wolverine, Elektra and Thing, all infected with some kind of green goop nastiness. Thing is what it looks like when you chew Fruity Pebbles and then open your mouth and stick out your tongue.

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