Archive for the 'Mortal Marathon' Category

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Mortal Marathon Part 9: Unholy Alliance

April 29th, 2011 Posted by guest article

Guest article series by Gabriel “TheJoker138″ Coleman, who apologizes for having to deal with a million papers and finals when he should be writing up more of these. Stupid priorities.

This episode starts out in the cobalt mines, with Shang Tsung summoning Quan Chi, who appears with Siann (the redhead from the previous episode), while Not Jade watches from the shadows. Quan is a bit pissed about being summoned, but his curiosity about why Shang has summoned him won out, so he came. Not Jade tries to attack Siann, but she blocks it and grabs her by the neck before she’s able to actually do anything. Shang says that she’s of no importance and to ignore her, but his offer of an alliance is important. One could say this is a… Deadly Alliance? But no, they don’t say that, they call it the unholy alliance, stop being silly.

At the training post, Kung Lao is meditating. His visions start as memories of Jen, but quickly turn into nightmares of her murder by Scorpion and his own death at the hands of Goro. Speaking of Goro, we go back to Outworld now and get a brief shot of either him, or another Shokan, watching over the mines.


Goro looks really short here

Shang and Quan are sitting quietly as Not Jade and Siann have a shouting match with each other. Shang says if they don’t shut up he’ll kill them both and Quan sends Siann away to avoid further incident. Quan really doesn’t care about Kung Lao dying, as all he wanted from him was his soul, which is out of his reach and asks what Shang could possibly have to offer him. Shang says he’ll teach him the secret of taking souls by force, as he can do and this is enough to grab Quan’s interest. He still doesn’t understand what Shang needs of him though. Shang is vague about his plan, but says that it needs both of their power and it still might be dangerous. The temptation is great enough that Quan accepts, on the condition that he gets Kung Lao’s soul when it’s all over. Shang agrees.

At the training post, there’s some actual training going on, which is the first of this we’ve seen. It is just between Siro and Taja though, so the whole “find new warriors to help in Mortal Kombat” seems to still be in the planning stages. They make a bet that if one can defeat the other in a single move, the loser has to be the other’s slave for 24 hours. Siro wins of course, because Taja is useless. Kung tells them that they need to stop messing around and take things more seriously. He’s in a pretty bad mood, what with the visions and all, an storms off. Raiden confronts him in the marketplace and Kung lets him know that the visions are back. Raiden tells him that as long as he’s afraid, the visions will never leave. They have a conversation about how Kung doesn’t want to accept the responsibility of being Mortal Kombat champion and Raiden tells him that quitting is the best idea he’s ever heard. Kung will quit, he’ll quit, they’ll all quit and it’ll be great. Raiden is a dick and I love it. Raiden then tells him that maybe he should actually find some new fighters to train, so that he doesn’t have to shoulder the responsibility all by himself, but Kung says he hasn’t because no one else could ever be as good as he is. Raiden laughs in his face and disappears.

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Mortal Marathon Part 8: Quan Chi

April 22nd, 2011 Posted by guest article

Guest article series by Gabriel “TheJoker138″ Coleman.

Holy shit, there’s an on-screen title that’s actually accurate. I’m seriously amazed. Anyway, we open up this week’s episode at a restaurant in the marketplace, where our trio of heroes are having dinner. Taja is still dressed like a golfer/tennis player in her pink polo shirt, Siro is hitting on the waitress and Kung is getting ready to leave, as he needs to rest up before going to the monastery the next morning. After he leaves, Taja and Siro have a brief discussion about why Siro is always so polite. He says the ladies love it. By the way, the waitress he’s hitting on is actually pretty conservatively dressed for this series:


What, are you a member of the Young Earthrealm Republicans or something? Prude.

Outside, Kung is on his way home when a woman runs up to him begging him for help, because another woman is being killed in an alley. They get there and two women are indeed attacking another one. These two are dressed more in line with the norm of this series:


Hey! It’s Jaime Pressly!

The woman who brought Kung to the alley ends up snapping the neck of the woman who was being attacked and reveals herself to be the third in this little group. The three of them all attack Kung, one of them even doing the Liu Kang flying kick attack from the games. Also, there’s kind of a creepy amount of upskirt shots in this fight, to the point where it kind of feels like I’m watching some creepy anime. Kung takes out two of them easily, but the third gets the upper hand on him. As she’s about to go in for the kill, Taja runs up and punches her square in the face. It’s nice to see Taja not being totally useless for once. Siro is with her and they scare the trio of women off. They ask Kung what happened and why they attacked him and he has no clue. Siro goes off to tell the guards about the murder, while Kung and Taja head home to deal with his wounds.

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Mortal Marathon Part 7: Undying Dream

April 20th, 2011 Posted by guest article

Guest article series by Gabriel “TheJoker138″ Coleman.

Let’s get right into it again, because this is a short, boring episode where almost nothing of import happens. First off, there’s totally an on-screen title card again, that is once again in a totally different style than all of them before it, in a different spot than previous ones (they were all at the beginning, this is after the opening teaser) and is wrong:


I showed you the last one cause I thought it was weird. I’m showing you this one because it’s the most interesting thing in the whole episode.

Anyway, we start off with Taja in the marketplace, buying some stuff when she sees a man that she believes to be her father. She follows him into an alley and they embrace, but a portal to Outworld opens behind him and he drags her through. On the other side, her father vanishes and Not Jade is there waiting for them. Shang enters just as Taja and Not Jade are about to get into a scuffle and stops it from happening. His plan is to use Taja as bait to lure Kung Lao in and then… well, you know what he wants to do after that.

Taja, always the skeptic, still doesn’t even believe Outworld exists, which at this point is more stupid and stubborn than anything with all they’ve seen and faced. She’ll believe in guys made of oil, but not alternate dimensions that one of her best friends says he’s been to. She also doesn’t believe that it was really her father, just some trick that Shang was playing. In a twist, it appears it wasn’t just him morphing and that her father really is in the mines as a prisoner. Taja escapes from Not Jade’s grasp and runs off to try and find him. Shang tells another prisoner who is working for him to go get her and as long as he doesn’t kill her, he can do whatever he likes when he catches up.

The next morning at the training post, Kung Lao wakes up and joins Siro in the kitchen. As they’re bickering with one another about tea, they hear a strange sound outside and go to investigate. It’s a vision of Taja speaking in Shang Tsung’s voice, telling them that she’s being held prisoner and giving them a location that a portal will open that night. They’re told if they want to see her alive again, it would be wise of Kung to go through said portal.

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Mortal Kombat: The Journey Begins: The iRiff!

April 19th, 2011 Posted by Gavok

Some of you longtime readers might remember that a couple years ago, me and some guys experimented with iRiffs, a part of the Rifftrax site where any idiot with time and a microphone can record his own Mystery Science Theater 3000 garbage and put it online. Our first couple attempts were plagued with sound issues, mostly on my part, but we moved onto a project I practically begged the others for: Mortal Kombat: The Journey Begins. Journey Begins was an animated movie released to hype up the theatrical release of Mortal Kombat. Anyone who has ever seen it can tell you that it’s ripe with ridiculousness and begs to be made fun of. So we did just that.

We recorded our lines and everything, but things fell to the wayside and a lot of it was forgotten about. Considering Nick Zachariasen, also known as ManiacClown, had little to do after Ultimate Edit finished up and the new Mortal Kombat game was on the horizon, it made sense to get back to work on it. He worked his ass off on it and here it is. It’s me, Nick and James Howard, who rules the roost with his delivery. My quality has gone from outright terrible to plain crappy, so that’s a slight step up.

Rather than show you a preview and ask you to purchase it, I thought it would be better to just give you the whole shebang, synced up and ready to go. So here you go. The entire iRiff of Journey Begins for free. Enjoy.

There is an iRiff page for the mp3 file, so if you feel the need to pay a dollar for it, I won’t hold it against you.

(The last couple seconds repeat a few times. No idea what that’s about)

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Mortal Marathon Part 6: Debt of the Dragon

April 9th, 2011 Posted by guest article

Guest article series by Gabriel “TheJoker138″ Coleman.

First off, I’d like to apologize that I’ve only done one of these this week so far, when I’ve been trying to crank out at least two. I’ve been busy with both class and work and also… Well, I read a brief synopsis of this episode before watching it and it sounded like the most boring thing ever. For the most part, it was, but near the end it changed to being pretty inadvertently hilarious. But regardless, putting it off wasn’t really fair to anyone actually following these and I’ll try not to let it happen again. From the synopsis I’ve been reading, I’m about one episode away from it actually starting to consistently feature characters from the games for the most part, so that should help. One more thing before we get to it, I would like to mention I have this staring me in the face, right next to one of the bus stops on the way to the college I attend:


It’s like they’re taunting me…

Oh, and another thing before we get into the actual episode. I’ve already said that this series is a bootleg I got a few years back and the quality isn’t consistent, but the one thing that has been weirding me out is the on screen titles. They’ve all been wrong and none of them have even had anything to do with what actually goes on in the episode. This one has one of these that fits both those criteria, but is also in a totally different format than the previous titles. Before, they would be on the bottom of the screen, as a single line of text that would be almost lost in the on screen credits if you weren’t paying attention. This episode has… well… see for yourself:


Taja is in this episode for all of 5 minutes

Anyways, this episode starts out at the training post, which Taja and Siro are now running the trading section of, while Kung will seemingly be handling the training parts. I somehow doubt we’re ever actually going to see anyone getting trained here though. Siro is haggling with a monk, who is an old friend of Kung’s from the monastery. Kung convinces Siro to back off a bit on his price, but after the monk leaves Siro reveals that Taja has him using a business strategy where even after giving the monk this “deal” they’ve still made a 200% profit. Kung is, of course, disapproving of this, but he promised to let them handle this end of it for a while and see if it works, so there’s not much he can do.

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Mortal Marathon Part 5: Noob Saibot

April 1st, 2011 Posted by Gavok

Guest article series by Gabriel “TheJoker138″ Coleman.

We start off this week in Zhu Zin, with Kung and Siro in the marketplace, browsing around. Siro stops a pickpocket, but lets him go, saying if he tries anything like that again he’s likely to lose a hand. He and Kung look at some knives for a while, but Kung isn’t interested in them and goes to browse other vendors while Siro stays. The pickpocket comes back, with three of his friends and we get our first fight scene of the episode. By the way, there’s another onscreen title on this episode. It’s “Queen,” which, much like the last time I noticed the title, has nothing at all to do with anything that actually happens in the episode.

In the other episodes, when they have our heroes fight some nameless adversaries, at least they’re usually henchmen or something. This time it’s just a group of completely unimportant street rats. I can forgive it this one time though, as this fight is actually a fairly major plot point to this episode. Siro beats them all pretty badly, but one of them gets a lucky hit in that sends him careening through a tent and then they overpower him via sheer numbers. Kung makes a timely return, the pickpocket recognizes him as the victor of Mortal Kombat and they all run away. Siro seems off-put by Kung coming in to “save” him and stays to look at that knife while Kung goes home.

It was at this point I had the realization that there were no half-naked women hanging around in the marketplace like usual, but luckily one showed up. Instead of just an extra though, this one is an actual character, named Ankha. She tells Siro that he should visit her and her friend, Kiri, at the House of the Falcon. Kiri is a seer and Ankha says that it seems like Siro could use her guidance and she gives him a falcon talisman. Siro is skeptical, but keeps the talisman and heads home.


Oh yeah, that’s more like it

When he arrives, Taja has already heard about the fight and gives him some crap over it, saying that at least he got hit in his thick skull instead of somewhere more easily breakable. It seems she’s finally started to lighten up, but now Siro is a humorless jerk. He’s really acting out of character so far in this episode. I’m actually kind of amazed that he has a character to act out of, as I wasn’t expecting anything more from this show than ridiculous freak-of-the-week monsters and kung fu fighting.

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Mortal Marathon Part 4: The Essence

March 27th, 2011 Posted by Gavok

Guest article series by Gabriel “TheJoker138″ Coleman who wants to apologize for the iffy VHS quality in the images.

We start today’s adventure in Outworld, where a girl with her shirt half ripped off is being tortured by a Shadow Priest. Now that’s kind of a weird character to choose for your MK series. I hope Mokap shows up next. Anyway, this is easily the most violent thing (save for fantasy stuff like Sub-Zero freezing people) that this show has done yet, but it’s still not the ridiculous somewhat light-hearted violence of the games. He is straight up burning this woman with a red hot branding iron. He’s trying to get information from her about something called the Essence, which Shao Kahn believes his step-daughter, Princess Kitana, has hidden somewhere in Earthrealm.

Speak of the devil, here come Shao Kahn himself, and with him is another woman, named Qali, who he accuses of being loyal to Kitana, who she has been friends with since childhood. There’s also the small fact that when he staged his coup to take over Outworld, he had her father beheaded in front of his entire army, which is a decent enough reason to hold a grudge. She insists that no, she is loyal to no one but Kahn, but he’s not convinced. The Shadow Priest on the other hand is convinced that the woman he had been torturing really doesn’t know who took the Essence, or where it is, so Kahn has him slit her throat, as a message to Qali. In the shadows, another cloaked figure has been watching this whole thing.

We’re only through the pre-credits teaser this week and there’s already two things I need to talk about. Let’s start with the good. Shao Kahn is awesome. He looks, and acts, like a complete evil bad ass. Meek has toned down his performance since the first episode, but now instead of over-the-top he has a more hateful, rage-filled, burning to every line he says. His voice is completely different as it is in his dual role of Raiden, as is his posture, and just the way he carries himself. In what has so far been a series that has ranged from mediocre to painful as far as acting goes, Meek is the one truly stand-out performance. Every scene he’s in drips with energy, and he’s fun to watch, regardless of whether he’s playing Raiden or Shao Kahn.

He also looks great too. The Raiden costume hides his physique, but the guy is huge. And despite the fact that instead of going full monster face like in the games he is just wearing a skull mask at all times, it’s still miles ahead of the “incompetent bald guy” portrayal of the character from Annihilation.


He makes this look work.

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Mortal Marathon Part 3: Immortal Kombat

March 24th, 2011 Posted by Gavok

Guest article series by Gabriel “TheJoker138″ Coleman.

Let’s get right to it this time, shall we? We start off in Outworld, where Not-Jade is sitting around naked. This is the scene they took the shots of her for the opening credits from. She essentially has set up a sauna, and is using flowers as perfume. Shang comes in and implies that she must have whored herself out to get those flowers into the mines, which understandably pisses her off. He touches her hand, which causes it to wither and age, and then turns it back with a wave of his hand, saying that she hasn’t seen anything yet.

It cuts to the temple of the order of light, where Kung is meditating with the other monks. He has brought Taja and Siro with him, and she looks bored, while Siro is asleep and snoring loudly. She throws a pebble at him to wake him up, and then leaves. He follows, followed shortly by Kung. He asks them what’s wrong, and is actually quite understanding that they don’t feel the whole meditation and spiritual thing is for them. They decide to head back to the trading post, despite the fact that there is a heatwave going on, and it’s very, very hot out. Before they leave the head of the order of light, Master Wang, talks to both Kung Lao and them, saying that he’s sorry to see them leaving so soon and wishes them a good journey.


Heh heh… Wang…

Siro and Taja walk off, and Master Wang runs after them, giving them Kung Lao’s water bag to take with them. He’s out of breath from the run, and drinks from it as well. There is a person dressed in all black following him back to the temple. He rejoins Kung and the others in their meditation, but drops dead soon after, and his body decomposes into a shitty looking CGI skeleton and then to dust as Kung and the others watch. They figure it must be sorcery of some type, which causes the person in black earlier to run from the room, Kung giving chase. He catches up to the black clad figure, and pulls off their hood, revealing that it’s Not-Jade. She jumps through a portal back to the mines before he can do anything to her.

Shang is pissed that Kung saw her, and says that he’ll have to deal with the situation himself now. They also go on to explain why Shang doesn’t just use one of his portals to escape, by saying that there are guards and spies in the prison who would report back Shao Kahn if he was one day gone, and that they would track him and punish him wherever he went. I don’t quite buy this, but at least it’s something. Shang steals the soul of one of the other prisoners to make himself more powerful, and heads to Earthrealm despite Not-Jade warning him about the guards and spies.

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Mortal Marathon Part 2: Cold Reality

March 21st, 2011 Posted by guest article

Guest article series by Gabriel “TheJoker138” Coleman.

Seeing as I’m going to be here talking about Mortal Kombat stuff with you guys for quite a while, (22 episodes of Conquest, 13 of Defenders of the Realm, 2 full length movies, and two… other things) I figured you might want to know some of my background with the series. When the first game came out, I was only six years old, so I missed the boat on actually playing it when it was new. However, by the time Mortal Kombat 2 came out, I was a second grader who had a Sega Genesis coming to him for Christmas of 1994. I got the Genesis itself, the pack in game Sonic The Hedgehog, Sonic 2, and Mortal Kombat 2.

I don’t recall ever asking for the Genesis, but I was already somewhat familiar with MK2. The Pizza Hut near our house had two arcade machines, Street Fighter 2 and Mortal Kombat 2. I always gravitated towards the MK2 machine, wasting quarters and hardly ever winning matches against the CPU. I guess my parents picked up on it, and not being the reactionary type who think that video games cause children to become psychopaths, probably got me the Genesis so I would play it at home and not throw away their quarters anymore. This didn’t really work out for them.

I had this Genesis and my MK cartridge for a long time. It was the only system I had until after the PS1 was already out, at which point I switched to a N64. There were other games, of course, including Mortal Kombat 3, Ultimate Mortal Kombat 3 and of course the first one which I had missed out on. But it was always MK2 that I came back to. I borrowed an older friends strategy guide for it and photocopied it at my moms office. I practiced the fatalities and special moves by plugging in a second controller in and doing Vs. matches against no one. I improved enough at it that I could get through the arcade version in one or two quarters most time, and even beat a lot of human competition.

I remember one day I went into the Pizza Hut and the cabinet wasn’t there anymore, leaving only the Street Fighter 2 machine and one of those claw machines you can get stuffed animals from. I guess that MK2 either wasn’t profitable for them anymore, or it broke down and they figured it wasn’t worth it to fix. Either way it was gone. There were places to play MK3 at, sure, but none of them were as close to my house or as oft visited as that Pizza Hut.

By the time MK4 came out, my love of the series as a whole had already started to diminish. I caught a few episodes of the animated series on TV when I was up that early, which wasn’t often. I saw the second movie when it came out on VHS tape for rental, and it put me off even more. I never even bothered to watch Conquest when it was on. But that MK2 cartridge was always there, and to this day it’s the one thing I miss most about my Genesis. Sure, there’s a downloadable version of it (arcade perfect even!) on the PS3, but it’s not the same. There’s something about blowing out the cart, whipping out my stapled together bootleg strategy guide, and watching as lighting illuminated the cloudy sky to reveal the MK dragon that I’ll never have again.

That’s one of the reasons the new game has me excited enough that I decided to go back and look at this material I skipped at the time. The footage from it has everything I loved about MK2, but updated with a shiny new coat of next gen paint. The demo plays like a souped up version of MK2 with all the best parts of MK3 thrown in for good measure. The roster is all classic characters that I remember and love (or hate… I’m looking at you, Nightwolf) and remember. I know it will never live up to my memories of MK2, but I still hope it can carve out it’s own niche in my long history with video games, one that will be just as fulfilling as those days gone by. But anyway, I’ve blathered on enough about the good old days, let’s hop into our second installment of Mortal Marathon, with episode 3, Cold Reality.

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Mortal Marathon Part 1: Warrior Eternal

March 20th, 2011 Posted by guest article

(Gavok note: In a month from this writing, the new Mortal Kombat game will be released to consoles. Everyone at 4thletter! who doesn’t matter is excited about it! I’ve always been a big fan of the series and its entertaining sense of crazy mythology. Over the next month, I intend to cover a few things that relate to the series, some more loosely than others. Meanwhile, Gabriel “TheJoker138” Coleman was inspired enough by my looks at the old MK comics to start up his own series of reviews. Not for the comics, but for the two Mortal Kombat television series and the movies. He needed a place to showcase them and I felt bad for denying the other 137 Jokers, so here we go. Oh, and he’s got a Twitter too.)

Mortal Kombat was huge in the 90’s. In the nearly 20 years since the first game in the series was released in arcades, it’s easy to forget that. Some readers may not have even been born yet in it’s heyday. But make no mistake, Mortal Kombat was one of the first video games to really hit the big time as far as multimedia blitzes go. In fact, it was able to accomplish a few things that even today’s biggest video games, such as Halo or the Call of Duty series, haven’t. Like those series there were action figures, a novel, t-shirts, and other such merchandise, but there were also movies and TV series. Sure, the first movie is a guilty pleasure, the second is awful, and neither of the series lasted longer than a season, but the fact remains that the MK brand was strong enough to justify their existence.

And that’s what I’m here to talk to you about today. In this series I plan on going through both films, and both TV series on an episode-by-episode basis. I’ll take a look at their similarities and differences to the games that inspired them, and review each movie, each episode, and each series as a whole.

The first of these to be released was the feature film in 1995. But that’s not where I’m going to start. Instead, we flash forward to 1998, and Mortal Kombat: Conquest. By this time the end of the Mortal Kombat boom was already almost over, and this series failure may have been the first real indicator of that. As I said, it only lasted a single season, and was largely ignored, even by fans. I will admit that when it first aired, I never even watched a full episode of it, and I was a pretty big MK fan. The only reason I even know it exists was due to the fact that it aired either right before or right after (I honestly can’t recall which, but if you told me I had to choose I’d pick before) WCW Monday Nitro on TNT, and was advertised pretty heavily on it.

The reason we’re going to start with this series instead of the first film is because, chronologically, it comes first. It takes place 500 years before the film (which I assume was set in 1995, meaning this takes place in 1495) and focuses on The Great Kung Lao, ancestor of the Kung Lao we all know from the games. In the canon of the games, he was killed by Goro in the tournament after Shang Tsung was dethroned as champion. If you’ve read Gavok’s short write up of weird things that the MK brand spawned, you know it doesn’t quite end that way for him in this series already, but we’ll get to that later. I should also mention that the first episode is actually a two-parter, and one that packs a ton of set up and action into it, at that, so this might take a while.

This starts off, like a lot of MK media, with a voice over by Raiden (played by Jeffrey Meek) that sets up the basic premise of the show, and of the MK tournament itself. During this, Kung Lao is shown practicing for his match against Shang Tsung, where he is the last Earthrealm fighter. Shang Tsung is also shown finishing the previous fight, where he dominates his opponent and steals his soul. Shao Kahn (also played by Meek) watches over this, pleased. Shang looks pretty close to his MK2 look (minus the silly Devo hat), as does Kahn. Kahn’s helmet looks kind of cheap, by the way, but still much, much better than he did in the second film.

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