Archive for the 'comic books' Category

h1

before Watchmen: Conway & Kane’s Amazing Spider-Man 122

June 27th, 2012 Posted by david brothers

This is the last page of Amazing Spider-Man 122, the issue after Gwen Stacy dies. It’s right in the middle of one of my most favorite runs on any comic ever. Gerry Conway on words, Gil Kane on pencils, John Romita & Tony Mortellaro on inks, and Dave Hunt on colors.

The first 140 or so (I’ve never done a real count, but around there) issues of Amazing Spider-Man are my Lee/Kirby Fantastic Four, and this is one of my favorite single pages out of that entire run.

Steve Ditko gave Spider-Man a creepy outsider feel. When Ditko left and Jazzy Johnny Romita became the principal artist, the tone changed to something more influenced by romance comics and soap opera. Peter became a lot more handsome, the clothes were swinging, and the girls turned from pretty to supa dupa fly. The comic got a lot sexier, is what I’m saying, and Mary Jane Watson had a lot to do with that.

The usual line is that Mary Jane was the party girl, while Gwen was the wholesome girl next door. I don’t know if that’s actually true, but it’s a fair enough starting point if you want to branch out into a deeper understanding of the characters. MJ was definitely a popular girl, the type you’d describe as “hot” instead of “pretty.” Lesser writers took that to mean that she was an airhead or vapid, but that was never true. But she definitely represented a somewhat edgier kind of excitement than Gwen did.

Part of the mythos of Spider-Man is that Peter Parker is an extraordinarily selfish person. Or maybe just regular selfish — it’s hard to tell when everything in cape comics is so heightened. But he takes everything personally, and he tries to walk around with the weight of the world on his shoulders. He snaps and buckles under pressure before regaining his strength, but that snapping is the important part. Peter Parker needs support. He needs someone to tell him things are okay or to have his back in a pinch. Spider-Man is a role Peter Parker plays, not Peter Parker himself.

What I love about this page is how it shows the quiet strength and determination that Mary Jane always had underneath her party girl exterior. She’s been waiting at Peter and Harry’s pad for hours, praying for someone to talk to. The problem is that it’s dumb ol’ Petey, a guy who never met a problem that wasn’t his fault. He lashes out at her in his grief, ignoring her own grief, and instead of doing what anyone else would do, MJ turns to leave, pauses, and chooses to stay.

There’s something about the choice she makes between panels here that really, really sticks with me. MJ isn’t just a supporting character, a prop for someone else’s grief. Not when she’s written well, anyway. This choice feels significant, for both her and Peter. It’s one of my absolutely favorite scenes in Spider-Man comics, and I don’t know that I could tell you exactly why. There’s just tremendous emotional resonance there, and a certain finality and acceptance, that I really appreciate. She chooses to share her grief, whether Peter wants her to or not.

It’s like — does she recognize something in Peter? Is it something she also recognizes in herself? Why does she choose to forgive him for his anger? I think she recognizes how people run away from love and support, in part because she herself is also guilty of that.

There’s something deep lurking around here, right below the surface, and I love it. It’s like Spider-Man is shifting (or continuing its shift, really) from childhood to adulthood, transforming directly on the page, and making permanent decisions that other comics wouldn’t, and modern comics don’t. Part of the fun of the first 140 issues of Amazing Spider-Man grow from a 15 year old kid to a college-age adult, and this scene is a milestone moment.

BACKUP STORY! CURSE OF THE CRIMSON CORSAIR, FEATURING EIJI NONAKA’S CROMARTIE HIGH SCHOOL! BUY IT USED!


Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

Breaking the Wednesday habit

June 25th, 2012 Posted by david brothers

How I consume comics today is markedly different from how I consumed comics a year ago. Around this time last year, I was probably buying around twenty floppies per month. I don’t remember the exact number, but twenty feels right. A big week would run me around twenty bucks, maybe six comics, and I hit the shop every week. There weren’t a lot of DC comics on my list, I don’t think, but I did buy a gang of Marvels. I didn’t have a huge stack every week, but I got by. I read a lot.

Time passed and a lot of series I liked got canceled. Around the same time, I decided that I was spending too much time on bad comics. Comics have two components — writing and art — and if one side is lacking, the entire product suffers. So I decided to do a better job of only buying comics that clicked on both levels. I’d read Morrison’s Batman-related stuff based on who was drawing it, but I wasn’t applying the rule evenly. Last year, I made the conscious decision to look at everything I was buying and make sure I wasn’t wasting my money on things that would make me grimace. More comics got cut.

Late last year, I made another decision. I wanted to buy more digital comics because I want to use the space in my apartment for something other than stacks of paper. Luckily, Marvel, DC, Image, and Dark Horse were ramping up their day & date digital comics releases. Pow: more floppies gone. I just checked my emails and by January 2012, I was just buying Hulk, Thunderbolts, and Hellblazer in floppy form, with all the other comics going directly to my iPad.

Somewhere around the border between February and March, I quit Marvel and DC and started buying 2000 AD in print. I had the option of going digital with it, but something about reading it in print seemed attractive. There’s a 2000 AD experience, I think, that I wanted to get a taste of. As of this moment, 2000 AD is the only comic on my pull list. Everything else I’m interested in is either available digitally or the sort of book you buy from Amazon on a whim, rather than subscribe to.

On top of all that, and I hope you’re sticking with me through all this preamble, I recently realized that I hate paying 3 and 4 dollars for digital comics. I don’t own them, I don’t get to keep them, and if I’m paying as much as an entire print comic, and two dollars less than an album on Amazon MP3, then I need something more than a permission slip to read a comic in exchange. So I made the decision to stop buying new digital comics. I buy them a month behind now, when the price drops to $1.99. $1.99 is still a bit much for ~20 pages of funnybooks, but it feels better. Easier on the wallet, too. There are a few exceptions — Prophet, and honestly I’m probably going to break on Saga soon because issue 3 was so good and I hear 4 is better — but for the most part, I’m reading new comics a month late.

So, the funny thing about buying 2000 AD in print is that Diamond, the biggest comics distributor in the country, is borderline worthless when it comes to 2000 AD. I started with prog 1765 (they call them progs, roll with me here, it’s not that weird) and picked up prog 2012, an anniversary issue, and progs 1766 and 1767 around the same time or a week later. Cool, right? It’s a solid start. But I’m looking at my stack now and I’ve got 1765-1767, 1768-1772, 1774, 1775, 1777, and 1778. See the gaps? I picked up 1775 before I got 1774, too, and a few other issues came out of order. According to an email I got this week, progs 1779-1781 all came out this week.

2000 AD is a weekly serial anthology. Diamond makes it very hard to read it in order, and you can’t even rely on the shipping lists. I bought 1778 three weeks ago, and 1779 came out this week? Really? As a result, I go to the comics shop around once a month now, hoping against hope that 1776 and the other missing issues have shown up in the interim. Sound aggravating? You have no idea. I’ve been looking forward to reading Al Ewing & Brendan McCarthy’s Zaucer of Zilk for months, and then I couldn’t even do that because the issues progs don’t show up.

The Wednesday comics experience is pretty well broken for me. 2000 AD‘s slipshod schedule got me out of the habit of going to get comics and immediately reading them every week. I stockpile them now, and read them when I have two or three I can pore over. I buy digital comics on Wednesday still, usually while I’m having breakfast, and I’ll read one or two of them at lunch if I’m excited. But usually, I’ll wait until I’m ready to read them over the weekend or the next week. I bought Chaykin’s American Flagg last week, and Xander and Kevin Cannon’s Double Barrel and haven’t touched either, even though I’m really into them. It took me a couple weeks to read Brubaker & Phillips Fatale 5. The only comic I reliably read on release day any more is Viz’s Weekly Shonen Jump Alpha, and that’s because it’s uploaded immediately before lunch on Mondays and has Eiichiro Oda’s One Piece in it.

It’s sorta weird not being plugged into the Wednesday cycle. I was part of that crowd for a long time, and without weekly mainstream comix blogging, 4thletter! definitely wouldn’t be what it is today without being plugged into that cycle. I already watch TV on a delay — which means that Legend of Korra was thoroughly spoiled for me before I got within spitting distance of the finale, thanks Tumblr — and now I read comics on a delay, too.

It’s weird, but it’s also less stressful. I don’t feel compelled to chime in on things. I’ll still throw out a joke if I see some dumb-looking news, but I don’t have to chime in on the latest story about Wonder Woman’s stupid pants any more. I relapsed like an idiot a little bit ago, but for the foreseeable future? That side of reading and talking about comics is dead to me. I just get to read what I like, write about it if the spirit moves me, and enjoy things at my own speed.

There’s this feeling, an impulse, that part of being a good writer about comics means that you have to be timely. I find myself pushing away from that impulse lately, if only because snap judgments are growing increasingly unsatisfying. I want to let something marinate before I try to dig into it. I need that time to sit and just let my mind wander over the folds of a book, rather than reading it and immediately cranking out how I feel about it. I know my writing well enough that I can do either/or, but I vastly prefer the stuff I’ve written that leaves me at the back of the pack, but with a stronger argument than the front-runner.

I’m curious to see where the evolution of how I read comics goes next. I like where I am now, but a significant part of me bristles at the fact that my friends are a book ahead of me. I hate the idea of being behind, even if behind is a fake idea in this situation. I may loosen the $1.99 digital rule at some point, but I’m enjoying my newfound freedom. I don’t miss the Wednesday grind.

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

Who benefits from DRM? (Not the consumer.)

June 22nd, 2012 Posted by david brothers

I’ve been thinking about DRM again lately, especially Diablo III‘s ridiculous always-on DRM and ComiXology shutting down a script to download comics you’ve purchased. It’s fair to say that I’m pretty much anti-DRM, but I still want to talk this out.

The Diablo III thing is painfully obvious to me. If you buy a single player game, you should be able to play it whenever you want. This has been true all the way back to Nintendo days. It’s basic. You shouldn’t need to be online or communicating with someone else just to get your game on. But, when Diablo launched, the servers went down, and folks who dropped sixty on their shiny new game couldn’t do a thing. As it turns out, the always-on DRM was to protect their auction house. It doesn’t matter if you’re not using it or if you’re just playing alone. You have to be connected, no matter what, and if the servers are down, you’re screwed.

The ComiXology thing is different, but still related. If you buy digital comics, you’re probably paying full retail for those comics every week from ComiXology. You can read those comics in their (pretty crappy) Flash-based web reader, on the (average, but sometimes janky) iPad reader, on iPhone, or on your Android device. You don’t get a file, exactly, so much as access to the files. If you want to read your comics in ComicZeal, which has a remarkably clean and smooth reading experience despite a less-than-feature-rich library section, you’re out of luck. If you want to read your comics on a PC without being online, you’re out of luck. If ComiXology goes out of business, which isn’t a crazy idea at all, you’re super out of luck. You’re locked to what ComiXology chooses to allow you to use.

What I realized is that DRM has a lot of benefits for the publisher, but next to none for the consumer. Blizzard can track exactly who plays Diablo III and when, which is valuable for gathering demographic data, off the top of my head. ComiXology can tell publishers exactly what contexts their comics will appear in and on what devices. DRM is about control, basically, rather than being a value-add. It’s a limiting service, rather than one focused on expansion, and the people most affected by it are consumers who actually want to consume this stuff.

DRM is a restriction. DRM doesn’t say what you can do. It says what you cannot. That’s the entire point. It’s about controlling information and access. It’s often used for anti-piracy reasons, but the funny thing is that piracy entirely sidesteps DRM, save for one or two steps that the actual pirate has to go through to make something available for downloading. Not being able to download comics directly from ComiXology doesn’t stop people from putting up ComiXology-derived scans. Not even close.

The script ComiXology shut down was called cmxget. The Reddit thread has been wiped clean of instructions and info on it, and I have yet to find a copy, even though I spent quite some time poking around. I’m really curious to see how it works, because a 2kb bash script isn’t a hefty bit of programming, I don’t think. cmxget allowed you to download comics you already own, and presumably you’d have to run it in a Terminal window, which already means that it’s not a viable piracy method. That’s too much work for too little gain when I can hop over to usenet or Rapidshare and get any comic ever in about five seconds.

DRM is meant to limit what you’re allowed to do, but the very nature of the Flash app means that that limitation is, at best, perfunctory. It’s not going to stop anyone who wants to break it, and it’s not even really gonna stop anyone who once half-thought about breaking it. I got curious and figured this out ages ago. It’s like if… Macrovision on VHS tapes was something you could turn off by pressing Volume + and Volume – on your remote at the same time, or if a DVD included an off button for its copy protection. It’s simple. Simpler than the conversion from CD to MP3, even.

But ComiXology still shut down the script, even though the script can’t be used for downloading free comics. You have to have access to the comics legitimately, which means that you paid for those comics. cmxget is probably pretty tedious, and definitely much less efficient than just hitting up a sharing site. You’re essentially downloading things that you already own via an extremely boring route… but that’s not really true, is it?

Here’s section 6 from the ComiXology Terms of Use (which they reserve the right to modify whenever and however they like without warning you beforehand):

Digital Content:
The Service enables you to download, display and use comic books and other digitized electronic content as made available by comiXology from time to time (individually and collectively, “Digital Content”). Upon your payment of the applicable fees (if any) and subject to any further restrictions in the EULA, if applicable, comiXology grants you the non-exclusive right to view, use and display the Digital Content as part of your use of the Service and solely for your personal, non-commercial use. Digital Content is licensed, not sold, to you by comiXology. ComiXology reserves the right to revoke your license to Digital Content at any time for any reason. Unless specifically indicated otherwise, you may not sell, rent, lease, distribute, broadcast, sublicense or otherwise assign any rights to the Digital Content or any portion of it to any third party, and you may not remove any proprietary notices or labels on the Digital Content. In addition, you may not, and you will not encourage, assist or authorize any other person to, bypass, modify, defeat or circumvent security features that protect the Digital Content. You acknowledge and agree that Digital Content may not be available to view, use or display under certain conditions, such as due to restrictions made by licensors of Digital Content or if the publisher of Digital Content no longer retains the rights or other licenses, consents or permissions to that Digital Content. ComiXology reserves the right to modify or discontinue the offering of any Digital Content at any time. If a unit of Digital Content becomes unavailable prior to download but after purchase, your sole and exclusive remedy is the refund of the purchase price paid for such Digital Content.

I’ve bolded the relevant bits, which is a lot of the paragraph, I guess. Forgive me if you’ve heard this before, but I want to reiterate what’s going on here. You’re not buying comics. You’re buying a license to view the comics at ComiXology’s discretion. You may not discuss how to circumvent their copy protection. You may not to let your friends use your account to read a comic. If a publisher associated with ComiXology goes out of business or loses the rights to a comic, you have no remedy. You’re paying for a permission slip, not content, and you are most certainly not paying for comics.

I’ve personally sunk a lot of money into ComiXology. I generally wake up on Wednesday, do morning workout stuff, and then browse for comics while I eat breakfast. I’ll read comics over lunch if I’m really excited about them, and then mop up the rest over the rest of the week. The website says I have 151 separate series in my collection, and that ranges from one-shots to full runs. I dunno how much money that is, but I’ve been buying comics exclusively from these guys (more specifically, through the Isotope affiliate store, since Sime is my dude) for the better part of a year now, and off and on for a couple years, so probably a lot.

What happens when ComiXology goes away? I lose the license and my comics go away, along with my money. ComiXology is emphatic about not giving out refunds. My comics go away because I never actually bought (for example) Azzarello & Chiang’s Wonder Woman. I bought the rights to view it at the discretion of someone else. When they go away, so does their discretion. And that sucks. Companies close all the time. Yahoo! is in the process of running Flickr into the ground. Google Video is gone. All those early ’00s music vendors we thought were great alternatives to Napster? Dead. Blockbuster, Sam Goody, every game store that isn’t GameStop… why should ComiXology be any different? They’re a very big fish in a very small pond. But at one point, Flickr was on top of the world, too.

This isn’t rabid paranoia. It’s simply being careful about where and how you spend your money. Look at what happened to the manga and anime industries. Look at MySpace. Companies close.

The thing that’s particularly odious about ComiXology’s approach to DRM is that ComiXology really is the biggest fish in a small pond. So why not offer DRM-free files? The benefit of being a big fish is that you get to dictate to the market. Always-on DRM for video games is a terrible idea, an idea that definitely hurts consumers, but Blizzard is such a big dog that they got away with it. Why? Because people won’t do without Blizzard. They won’t do without that Diablo III. So Blizzard gets away scot-free. Why would Blizzard introduce always-on DRM? Who knows. (No, we all know: it’s about money. It’s always about money. Everything is about money.)

Why not push that in the other direction? ComiXology’s DRM is about as effective as tissue paper is at stopping bullets. Piracy is happening regardless of the DRM. Savvy programmers figured out how to reliably backup their comics already. The DRM is a smokescreen, a nod in the direction of security. It’s not a locked door. It’s a screen door with the glass up during a storm. Piracy and DRM are clearly two separate issues, so why not flip the script and push something that would please customers?

“Starting today, every file you purchase or have purchased on ComiXology will be available in an optional DRM-free CBR file, which are readable on every major platform.”

Being able to continue to access your files, the comics that you’ve bought, in perpetuity is a big deal for me. Maybe not everyone, but there’s a significant subset of us who feel that way, I’d wager. Making this change, which is minor when you consider the problems with their DRM system, is a goodwill get. It wouldn’t dramatically change the user experience (that’s the point of it being optional), and you could even do it Amazon MP3 style and tag each download with a specific code tied to the downloader’s account for security’s sake. Even with that, fans will go “Wow, these guys really get it!” and feel more comfortable with purchasing, since they know that they’re actually paying for comics and have recourse if ComiXology goes away. It makes ComiXology look smart, and it makes the comics industry look like it’s dodging the same traps and pitfalls that the comics industry fell into.

The music industry avoided DRM-free MP3s for years. It didn’t work. Why not leap ahead of the wave that’s inevitably coming and benefit from that perceived prescience? Obviously it isn’t as simple as flipping a switch and adjusting a TOS, and publishers would need to be convinced… but I think if you’d compare the benefits of DRM, which are entirely on the publisher side, and the benefits of openly shunning DRM, which puts consumers first, you’d find something workable.

This isn’t just about ComiXology, either. They’re just the biggest target. Dark Horse, too, needs to bite the bullet. I liked this post on their forums about DRM and the benefits of ditching it. DRM will not and does not stop piracy. I don’t know any other way to say it. It just inconveniences people who actually pay for things. Pirates sidestep DRM. Downloading comics can’t get easier, and the small number of people who are ripping comics right now will continue to do so.

Why don’t digital comics companies quit it with the fake idea that DRM is good for us, for consumers, and catch up to the music industry? Why don’t the digital comics distributors start selling comics instead of permission slips? Why don’t they at least offer the option of a DRM-free file? Every MP3 I buy from Amazon is stored on the cloud, but I also have the option of downloading it. People are already hyped for digital comics. I can’t see how this would change that any way but for the better.

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

Help The Hero Initiative Help Robert Washington III One Last Time

June 20th, 2012 Posted by david brothers

I keep trying to write about this in different ways, but the whole situation seriously, seriously bums me out and I can’t quite find the words. It’s terrifying, in a way. Instead:

-Robert Washington III died on 06/06/12, at the age of 47 years old.
-He wrote the first year and change of Milestone’s Static, a book that is way more near and dear to my heart than I had realized.
-He died poor, having depended on the Hero Initiative for help for a while.
His final interview is rough.
-He died alone.
-He’s going to be buried in an anonymous grave because he was so broke.

So:
-Please donate to the Hero Initiative in Robert Washington III’s name.
-When you donate, please put his name in the “Add special instructions to the seller” field to make sure that the money is earmarked for his funeral.
-Once his funeral is paid for, I believe that the funds will go to help out other creators in need.
-Tell your friends.

Thanks.

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

before Watchmen: Star*Reach Classics #1

June 20th, 2012 Posted by david brothers

I want there to be some kind of cute narrative behind my discovery of Star*Reach Classics 1 like there is for my introductions to Michelinie and McFarlane’s Amazing Spider-Man 316+317 (my first comics) and Miller’s Sin City: The Big Fat Kill 5 (my first adult comic), but there isn’t one. It was just a book I pulled out of a quarter bin six or seven years ago that I thought was really weird-looking and awkward and therefore must-reading.

I grabbed it for a couple of reasons. I knew and liked Jim Starlin’s work, especially his Adam Warlock-related stuff. I also knew of Neal Adams’s work, though I don’t think I’d had any direct experience with it beyond covers. I’m pretty sure I knew of Dave Sim, too, but I didn’t know that Cerebus was actually an important comic. It looked like a stupid talking animal parody book. So, hey, a quarter? For a book featuring art by one dude I knew I liked, one guy I figured I was supposed to like, and one guy whose name kept popping up? Why not? It turns out that Star*Reach Classics is a weird little time capsule of a comic, some of it great, some of it… strange.

Even though the vast majority of my experience with Starlin comes from reading Marvel comics, even today, I still have this really firm image of what I think his shtick is. There will be a battle between equal numbers, dialogue that’s as much a call-and-response speech as a conversation, amazing starscapes, ankhs, and at some point a close zoom on an eye. Sometimes the eye reveals the universe, sometimes the eye reveals a screaming skull. That’s Starlin in my head. It’s sort of funny how these things build up over the years and we place guys in these boxes. Sometimes it’s wrong. Sometimes it’s right.

“…The Birth of Death!” delivers, in terms of what I expect out of Starlin. “…The Birth of Death!” is a bedtime story delivered by a kid’s Uncle Mort (hey, something about that name…). Starlin remixes the Christian creation story, documenting the creation of angels, humans, immortals, and finally Death. As I was rereading this, I realized that it reminded me of nothing but “Night on Bald Mountain” from Fantasia. They both have that kinda dark and gloomy but still majestic and horrible feel.

I really like how Starlin draws the story. Instead of the bedtime story just being a framing sequence, with Uncle Mort’s words transitioning to captions instead of word balloons, Mort stays in the story every step of the way. His face, or parts of his face at least, is attached to every panel in the story. It’s a technique I don’t think I’ve ever seen before, but very cool. His expressions, from anger to awe, really sell the story, which is heightened in a space opera/high fantasy kind of way. Mort’s sneers and wrinkles elevate a basic story into something else.

I really like how Starlin renders God, too, as a pair of eyes (with ankhs, skulls, and the infinity symbol) floating in crowded space. It’s original and abstract enough to get across the idea of an ever present higher power. Some vague nudity in this one:

I think it’s notable that Starlin’s version of Death hangs out with two topless Conan the Barbarian looking chicks and holds some kind of weird squid-thing that he refers to as “the Dark Thing” in his hand. Starlin’s Death has the same kind of overwrought nobility that Dr Doom bears, but a physicality more fitting for a pulp hero. He’s the kind of villain that would drink wine out of a goblet, throw that goblet against the wall, and then casually bury an axe in a hero’s skull. He looks like he writes poetry about murders between murders, is what I’m saying.

In the end, of course, Uncle Mort is revealed to be Death, and the child he’s reading to is dead. A Longfellow poem and a pale child’s body close out the story.

There’s another story by Starlin in this one, “Death Building.” Was it Matt Fraction who said that the rise of Jim Starlin was the point when nerds discovered acid? Something to that effect, at least. Here’s the bottom two tiers from the first page of “Death Building”:

And here’s the last tier from the last page:

One thing that used to bug me about Starlin was that it seemed like he was always going back to the same well. I eventually got it. It’s not that he was out of ideas or whatever it was I used to think. It was more that he was interested in a specific thing, and working out his feelings about that on the page. Or maybe he was working out the various angles of that specific thing. I don’t want to assume anything about his feelings. Regardless, Starlin has spent a lot of time examining existence, from death to power to destiny and back again.

I like seeing people working out their thoughts in public. I’ve done a lot of it here, obviously. It’s like watching someone rub their chin and mull over a point in person. Starlin married his conundrum to his artwork, and the results are pretty great. It’s not going back to the well at all. It’s trying to solve a puzzle by recreating that puzzle in several different configurations.

There are a few stories in this issue. Starlin has another one-pager called “The Origin of God!” (I love that he uses punctuation in his titles so, so much) that’s just four panels long and pretty solid. Dave Sim supplies the four-page “Cosmix,” which is about suicide, criticism, and art, and still doesn’t manage to be interesting or particularly good. It has a last-minute stinger that isn’t really earned at all. (I just started watching Black Mirror, and the “Welcome To The Twilight Zone” moment in “Cosmix” is similar to a twist in the (pretty solid) second episode, but with a bit less brutal irony, maybe.)

The last story is “Flightmare,” with words by Neal Adams and art by Frank Cirocco, who I’m not familiar with at all, though he apparently drew an issue of Power Man and Iron Fist that I undoubtedly have kicking around somewhere.

“Flightmare” is pretty interesting. Its main thrust is about a man feeling frustrated with training women to fly commercial airliners, and yearning for days gone by. He travels through a series of dreamy sequences as he searches for peace. He sheds the woman, first of all, as he pilots a jet, because ladies these days, am I right fellas? But the jet moves “too fast to enjoy the ride,” so he transfers to a World War II-era P-51 Mustang, and then a biplane, and then… a giant naked blue woman? He’s naked, too, and he says that “This is the way flight was meant to be!” But look! Coming out of the sun! There’s that dastardly woman piloting… a giant naked blue man? So they have a big naked dogfight in their big naked airplanes, the lady shoots the male pilot down with hand lasers from her big naked dude, and then we flash back to reality and she gives him the finger guns, a wink, and a “Gotcha!” Sure. Okay.

It’s one of those stories where I can’t quite figure out if it has a certain point to make or if it’s just a fun lark. It’s pretty and fast-moving enough to get wrapped up in, but I don’t know if it’s about women’s lib or the futility of nostalgia or the cruelty of women or just some weird sex dream. But I liked reading it, even if I couldn’t tell you what Adams and Cirocco were trying to express. The craft and storytelling are really entertaining in a way that transcends the ambiguity. (Cirocco also draws nice airplanes.)

I like Star*Reach Classics 1 a lot. It’s the only one I’ve read, even after years of owning it, but it’s an interesting artifact. I say that I like ’70s comics the best, but that’s not really true. I like ’70s Marvels: Amazing Spider-Man, anything Heroes for Hire related, Doug Moench/Paul Gulacy, and Steve Gerber. There’s this whole other world of ’70s comics that I missed out on that — judging by Star*Reach Classics 1 — are probably pretty great.

BACKUP STORY! CURSE OF THE CRIMSON CORSAIR, FEATURING EIJI NONAKA’S CROMARTIE HIGH SCHOOL! BUY IT USED!

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

Uncanny X-Force #26 has EVERYTHING

June 14th, 2012 Posted by Gavok

This week brought us Uncanny X-Force #26, written by Rick Remender and drawn by Phil Noto. The current arc is a weird one, mixing a vengeful judge with no skin, the Brotherhood of Evil Mutants and an organization that creates assassins and programs revenge-fueled backstories into their memories. A couple pages in, we get a scene of Fantomex trying to work through Psylocke giving into his advances and then dumping him.

I had a huge smile on my face when reading this scene, just for the background happenings. It’s here that I realize that while Jean-Phillipe doesn’t seem to keep company with anyone on a regular basis, he definitely has to be an acquaintance of Stefon Zolesky from New York.

Stefon, for those who don’t watch modern Saturday Night Live, is a character played by Bill Hader. This eccentric, gay club kid is always tasked with giving people advice on where to spend their vacation when they hit New York City. He just lacks the ability to keep himself grounded and would rather suggest the strangest clubs. It’s worth noting that although Hader co-writes the material, one of the other writers, John Mulaney, has a tendency to change some of the jokes before they go live, meaning Hader has yet to do a single skit without cracking up.

“So Stefon, some kids might want to get into reading Marvel. What should they check out to start with?”

“Yes, yes, yes, yes, yes… The hottest club in Marvel comics is the Merriment Dungeon. Started on a deadline by comic-writing prostitute Trick Remender, this club has EVERYTHING: gimps, astronauts, lusty mimes, bathrobed Lincolns, urban knitters, pandas betting on pillow fights, that guy with no hands juggling knives with his feet while wearing a diaper and Fantomex.”

“Fantomex? What’s that?”

“It’s… you know… that thing where you mix a mutant with a Sentinel and give him the power to sneeze out his nervous system and turn it into a UFO.”

“Yes, that thing.”

I guess what I’m trying to say is that we have the Marvel Team-Up story we need to see. I mean, Bill Hader and Seth Meyers wrote Spider-Man: The Short Halloween a few years back and the 70’s gave us that Avengers/SNL crossover, so we have some precedent. A Fantomex/Stefon comic would have EVERYTHING: action, adventure, humor, an old hermaphrodite dressed in a raincoat, Moloids, Bill Cosby cosplayers, Prulls (Puerto Rican Skrulls) and Human Cosmic Cubes. That’s that thing where you get a midget and put him in a cardboard box and have two Nazis play catch with it.

Plus it opens things up for a Deadpool/MacGruber miniseries that I would read the shit out of.

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

before Watchmen: Shotaro Ishinomori’s Cyborg 009

June 13th, 2012 Posted by david brothers

Shotaro Ishinomori’s Cyborg 009 (ultra-cheap DVD, used book) has one of my favorite concepts for any story ever. Nine humans are kidnapped by the Black Ghost, a terror organization, and turned into combat robots. Each person gets a specific powerset — some can fly, others are telepathic — and a swanky new costume. Instead of being used to wreak havoc all over the world, though, the nine robots manage to escape from the Black Ghost, thanks to a helpful scientist, and decide to fight back against their masters. (The Skull Man is a pretty great look at the origins of the Black Ghost organization.)

It’s a simple concept, but a good one, nonetheless. The cyborgs go up against spies, terrorists, armies, other cyborgs, giant robots, and monsters. Cyborg 009 has a lot of super sentai appeal, but I like how easy it is to update the concept to the modern day. The series dates from the ’60s, of course, and features fears and anxiety that’s rooted in that time period. But the concept is just loose enough that as long as you have the Black Ghost eager to upset the status quo and nine humans who are upset at how they’ve been treated, you can apply it to almost any time period. Later this year, Kenji Kamiyama’s 009 RE:CYBORG drops, which brings the series fully into the modern day. There’s a trailer here, which I think does a great job of showing off how cool these cats are.

Part of the fun of the series is that each cyborg has a certain power. Joe Shimamura, Cyborg 009, is the hero (more or less) and can move at super-speed by activating a circuit. 001, Ivan Whisky, is telepathic, and also a baby. Jet Link is 002, an American that has been given the power of flight. Each of the nine cyborgs has a specialty, so they all have their chances to shine. They’re a team, and they have to figure out how to work together and battle the Black Ghost at the same time.

I love the costumes, too. The giant buttons that Ishinomori gave them are fantastic. They’re straight out of Walt Disney, and lend the whole affair a cartoony, child-like feel. The golden scarves are the perfect example of “too much” actually being “just enough.” The scarves are a great visual, especially when the characters are in motion, and are an iconic touch at this point. A certain class of hero needs a cape to project majesty, and the scarves do that while also being distinctive. The cyborgs look decidedly sci-fi, and actually pretty retro sci-fi. They’re from the future of 1966.

I like all the cyborgs, but 008 has a special place in my heart. He’s the black dude, called Pyunma, and the only actual soldier in the crew. His power is that he’s able to function extremely well underwater, both in terms of surviving indefinitely and deploying sea-based ordnance. Also, he’s drawn like this:


WHOA.

I hate this stuff. It’s racist and ugly, and stupid on top of that. Ebony White and that one Tintin story just make me angry, in part because that sort of racism is inexcusable but mostly because comics scholars are like “oh, listen, Will Eisner was a legend, how can he be racist? It was the ~times~!” Yes, the times when black people were demonized and dehumanized, ha ha, what a time! Mad Men!

But 008 is a little strange. For one, even though Ishinomori is using explicitly racist iconography, he isn’t bringing the same baggage to it that Eisner or others did. 008 isn’t a Stepin Fetchit type, and there’s not a hint of the “yassuh boss, we’s sick!” garbage that makes Ebony White such a Strong Black Character. He’s just a regular dude, and he acts like it. It’s like Ishinomori adopted the art style but missed out on the baggage that goes along with it.

I can’t help but wonder if part of the reason why 008 is more acceptable to me, and more normal than Ebony, is the subtext of Ishinomori’s story. The cyborg team is international, with members from China, France, the UK, the United States, Russia, Germany, and Japan. They vary racially among that mix, too. 009 is half-Japanese and half-American, which suggests that he’s the son of a military man and a Japanese woman to me, considering the time period. 005 is a Native American. Some of them are broad stereotypes, which varies depending on which incarnation of the series you’re reading, but they’re intentionally from all over the world.

Ishinomori’s exploring the idea of weapons run rampant and what it’ll take to put the world on the brink of war. It’s about money, and how chasing money can make people evil. He brings in an international cast, like Hideo Kojima did in Metal Gear Solid 4, because he wants to illustrate that war ruins everyone and everything. No one is safe, no matter whether you’re a rich ballerina in Paris or a poor farmer out in China.

Something about 008 and his attitude made me more willing to accept him than I would Ebony White or whatever that Tintin comic is. There’s a certain tension between 008’s looks, which have evolved over the years toward “actual human being” instead of stereotype, and the fact that Ishinomori is trying to show us how war affects all of us. I’m interested in that intersection. I don’t know how much contact Ishinomori had with black people, or where he first saw the racist iconography he employed. But I do think it is fair to assume that he employed that same iconography without the same cultural baggage as Eisner or Herge, who did it while reinforcing a very poisonous power structure. It looks like a duck but it quacks like a goose — what is it? It’s infuriating and interesting all at once, and if anything, makes me want to know more about the origins of the series and why Ishinomori made the choices he did. In a later series, produced after Ishinomori died, reinvented 008 as a guerilla soldier, instead of a refugee, which fits in even better with Ishinomori’s simultaneously global and personal focus.

I can see that Ishinomori was trying to tell a story that’s still progressive to this day, one that incorporates warmongering, weapons dealing, and the effects of war on a society. It’s about how war screws over all of us, from the people getting blown up on the front line to the people who don’t realize how often war is used in support of business interests. It’s about weapons possibly being used to prevent that outcome, and the importance of making humane decisions, rather than business-oriented ones, during the course of war. The cyborgs are weapons with free will and minds, and they make choices according to their own morality. That’s impossible with a nuclear bomb or drone. There’s a point there about where warfare and personal actions meet, but I can’t quite grasp it. Are the cyborgs us? Are they the leaders of the world? Just a cool superhero team? Something else?

It sorta bums me out to read a kids’ comic from the ’60s that gets that fact better than a lot of modern pop culture. The new Splinter Cell demo opens with Sam Fisher, American black-ops expert, torturing and murdering a terrorist on the Iraq/Iran border. Sam, if you aren’t familiar with the series, is a hero. The new Call of Duty features Oliver North as an advisor. Ollie North, the same man who funneled weapons to death squads and was involved in narcotics trafficking in order to fund his little hit squads and operations. You know where those drugs ended up? The inner city. He’s the guy consulting on a series that is increasingly less interested in showing the horrors of war, which it kinda sorta almost did at one point, and more interested in showing “AW YEAH!” moments. I mean, the news out of Iraq right now is that they’re pumping out enough oil to possibly make sanctioning Iran in the future easier without disrupting oil markets. I realize that holding up a children’s comic as a great example of social consciousness is stupid… but Ishinomori got it. It’s about money, and then men who control that money and want more of it, no matter what the cost.

It is what it is, I guess. Cyborg 009 is great, and I think Ishinomori has a strong message at the heart of the series. I hope the upcoming movie lives up to it, and I hope people keep reinventing it as time goes on. It’s a timeless idea, which is kind of sad, actually.

BACKUP STORY! CURSE OF THE CRIMSON CORSAIR, FEATURING EIJI NONAKA’S CROMARTIE HIGH SCHOOL! BUY IT USED!

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

Bendis vs. Johns: Conquering the Big Threat

June 10th, 2012 Posted by Gavok

I’m one of those comic fans who tries not to allow himself to be dragged into the whole Marvel vs. DC argument based purely on the characters and being loyal to them. It’s all about the writers and the quality that comes with it. Sure, there are many times when the scale is skewed immensely, such as pre-Flashpoint when I was only reading a couple DC comics compared to now, but that’s on them. For the past 6-7 years, when you compare Marvel and DC, there’s no better writer sample size than Brian Michael Bendis and Geoff Johns. These two are the butt of a crazy amount of jokes about how they each write 80% of the comics of their respective companies.

Hell, I’m guilty of this myself. If they ever brought back Amalgam Comics, every issue would be written by Geoff Bendis.

They both have their strengths and weaknesses. I dropped all the Bendis Avengers books after growing impatient and realizing that the only reason I was reading them in the first place was because of enjoying what he used to write. At the same time, I’m really loving Ultimate Spider-Man and the whole Miles Morales experiment. With Johns, I lost complete interest in Justice League shortly after the origin arc, yet I eat up his Green Lantern and think his Sinestro is the most compelling character going in DC. Not that that’s hard, considering he has a head start over 95% of the New DC cast.

This isn’t so much a simple Bendis vs. John post, but more a comparison over something Johns does that I’ve always dug about his work and really helps earn him his spot as “that DC Comics guy”. It’s also something that I’ve found Bendis to almost get, only to drop the ball and go the opposite direction.

What I’m talking about is setting up a threat, usually in the first act, that allows the readers to say out loud, “These heroes are absolutely screwed.” This is a lot better as a selling point to a comic than “it’s important.”

I’m going to focus on the event storylines, since these are the ones given more emphasis and put under such a microscope that the two writers have to make extra sure that their threat is something that can’t simply be waved away.

I’m also going to skip over Avengers Disassembled and Green Lantern: Rebirth, since I don’t even really see those as events as just gigantic plot points meant to set up the next several years of storyline. Disassembled is something I read years after the fact and found it to be kind of a mess in terms of storytelling and Green Lantern: Rebirth was a big mess of retcons and reveals meant to pave the way for Johns’ lengthy run on the Lantern corner of the universe.

Read the rest of this entry �

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

RIP Robert L Washington III

June 6th, 2012 Posted by david brothers

I don’t know a lot about Robert Washington III. I do know, though, that he helped bring one of my most important characters to life: Static. Washington (and Dwayne McDuffie and John Paul Leon) created a book that hit me right where I needed it, right when I needed it. I wish I knew more about him.

Twitter’s reporting that he died today, 47 years old.

It really, really bums me out that two out of the three guys who first put Static to paper are dead now. McDuffie died last year, and he was just 49.

Dwayne McDuffie co-wrote Static #1. You can find his work in the sublime Justice League and Justice League Unlimited cartoons. Robert Washington III co-wrote Static #1. You can find his work in the recent Static Shock: Rebirth of the Cool reprint, or the first year or so of Static. John Paul Leon penciled Static #1. He drew one of the best comics I’ve ever read in collaboration with Brett Lewis, The Winter Men.

Give some thought to donating to the Hero Initiative. They help out creators in need.

Here’s Washington’s last comic, from Hero Comics 2012 from a week or two ago:

Thanks for the memories.

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon

h1

before Watchmen: Akira Toriyama’s Dr Slump

June 6th, 2012 Posted by david brothers

One problem I have with recommending Akira Toriyama’s Dr Slump (Vizmanga with free preview, Amazon) to other people is that I always end up wanting to explain the jokes. I think it’s one of the most brutally funny comics ever made, so of course I want to focus on what I like: the jokes. But explaining jokes is for the birds. It never comes out right. I could talk about how funny it is that Arale, a little robot girl built by Dr Senbei Norimaki, wishes she had tummy missiles. It’s funny because girl robots tend to have breast missiles. Aphrodite A from Go Nagai’s Mazinger Z is the mother of mammary-based missiles systems (even though Diana A has a better design), and it’s a joke about how girl robots have to have boob missiles because the genre demands it. But by the time I get to this point, you’re bored, I’m in over my head, and we’re both suddenly very conscious of the fact that the joke is receding into the distance and nobody’s laughing.

Here’s the first two pages of Dr Slump:

One of the things I like about Dr Slump is its density. It’s a gag manga, and it packs a ton of jokes into its short chapters. It’s not a buckshot style, either, where Toriyama just throws everything at the wall to see what sticks. No, Toriyama has a very specific tone for Dr Slump, one that’s heavy on absurdity and irony. The thing is that Toriyama isn’t afraid to meander around inside of that tone. He’ll dedicate page space to rolling off joke after joke within that absurd/ironic framework, and when he’s emptied out that vein, he moves on to the next scene.

As a result of Toriyama’s willingness to blow real estate setting up and knocking down jokes, Dr Slump is leisurely paced. Things just sorta happen, characters move from room to room, and the book never really becomes tense, despite the density of the jokes per square inch. The plot of each chapter has room to breathe, but the jokes never stop. Toriyama uses establishing shots to display jokes, too, like dinosaurs who live in trees or idiot aliens. You’re guaranteed at least one solid joke per page, and sometimes six or more.

Dr Slump hits much more often than it misses. It’s a smart dumb comic, in fact, because you don’t get to make funny dumb jokes without being smart enough to think of them. The tummy missiles joke I talked about earlier is funny on the face of it. It’s an absurd request to begin with, since there’s no good reason for a little girl need missiles. It’s funny that she just assumes she needs to fight the forces of evil, too, and her nervous thought of using her “feminine charm” to fight evil is a good’un. But if you know a little manga history, the joke get even better. It works on a couple of different levels.

Part of the reason that Dr Slump is a smart dumb comic is the body language. Characters wipe their brow, rub their eyes, cock their heads, scream, and fliptake, and it all looks exactly like it’s supposed to. It’s just real enough to draw you in, despite the giant eyes and tiny noses. Look at that first page. Look at Arale’s bored yawn and bleary-eyed sniffles. That’s beautiful, and then Toriyama gives Senbei the full Looney Tunes on the very next page. He knows when to amp it up and when to tamp it down.

Most people know Toriyama’s work via Dragon Ball Z, if anything, but Dr Slump predates that. His style here is much more cartoony. Normal people have Krillin-style builds, at best, and everyone else is squat and deformed. Dr Slump is much cuter than Dragon Ball Z, and it’s for the best. Jokes this dumb and absurd just wouldn’t work if his art was more realistic. Suppaman, Toriyama’s Superman parody (also known as Sourman), would look ridiculous if he had Goku’s proportions. Instead, in Dr Slump, he’s another squat, ugly, dumpy-looking guy, the perfect contrast to Superman and full of comedic potential on first sight.

Toriyama is clearly a guy who put a lot of thought into his jokes. He employs a lot of really dumb premises in order to facilitate jokes. In the first chapter alone, Arale goes to a restaurant and orders engine oil, Dr. Norimaki has to wear a schoolgirl outfit in order to avoid being seen as a pervert when buying panties for Arale, and Arale takes an eye exam and spells out N-U-T-S. The first chapter is 14 pages long, and while other strips would thoroughly explore a specific joke like “Arale has bad eyesight” for a chapter’s worth of related gags, Toriyama hits you with one good one (two good ones in this specific instance, actually) and moves on.

But all of this is beside the point. I can’t hit on the sublime thrills found in Dr Slump because they’re so specific to the setting. Toriyama built a world that was the perfect delivery system for his jokes and sense of humor, and then he populated it with circus freaks and idiots. Everyone’s a little bit dumb, even the theoretically smart people. You have to read the comic to get the full effect. The first chapter is free on Vizmanga.com.

I’m a big Dr Slump fan, and I’m glad that Viz is finally putting it up on VizManga, since half the series is OOP and too expensive to buy used. I hope you like it as much as I did. At five bucks a volume, you’re getting more laughs per dollar than basically anything ever.

BACKUP STORY! CURSE OF THE CRIMSON CORSAIR, FEATURING EIJI NONAKA’S CROMARTIE HIGH SCHOOL! BUY IT USED!

Post to Twitter Post to Facebook Post to Reddit Post to StumbleUpon