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T-U-R-T-L-E Primer: A Guide to the First Two Years of IDW’s TMNT Comic

July 13th, 2013 Posted by Gavok

One of my favorite comics on the stands these days is IDW’s Teenage Mutant Ninja Turtles. Headed by Tom Waltz, Turtles co-creator Kevin Eastman and a host of others, the two-year-old Ninja Turtles series feels like the perfect balance of what a new take on the series should be. Silly as it is to say, the Turtles are some of the most versatile properties in comics and television on the level of Batman. They could be anywhere from serious Frank Miller knockoffs to goofball comedians. Over the years they’ve shared scenes with the Power Rangers, the Flaming Carrot, the Muppet Babies and even Hitler (and that was in the Archie Comics spinoff of the 80’s cartoon!).

Even with something like Turtles Forever, I saw a little too much divisiveness within takes on the characters. The current series feels more accepting of all walks of the foursome and shows it well. It’s pieces of the Mirage universe, pieces of the 80’s cartoon universe, a little bit of the 4Kids cartoon universe (which doesn’t have too much to take from since the early seasons were mostly retellings of the Mirage stuff) and a lot of new twists and ideas to keep it original when it counts.

The hook of the series compared to all the other takes is this: you know how the cartoon was about the Turtles teaming up against Shredder and Krang, even though those two had little in common outside of being evil? What if it was instead a war between Shredder and Krang and the Turtles are just in the middle? Hell, go further. Add several more evil factions, all working against each other and the Turtles are the only bastion of hope to stop them.

Now, there is one major problem with the series and that’s in its format. As of this writing, there are 23 issues of the main series, 11 micro-series (character spotlights), an 80-page annual (the first Turtles comic written and drawn by Eastman in decades), a two-issue part of the IDW Infestation 2 storyline and a four-issue miniseries about the history of the Foot Clan. Other than Infestation 2, it’s all pretty important and it’s really hard to get the reading order down. I’m lucky because I was reading the Micro-Series issues as they came out, but for someone catching up and getting the trades, it’s a gigantic headache.

So I figured I’d give a bit of a primer for the series. A big who’s who of familiar and not-so-familiar faces.

SPLINTER

Affilliation: TMNT
First Appearance: #1
Micro-Series Issue: During #11

Upon introduction, Splinter was just a lab rat at Stock Gen Research Inc. Due to some experiments, they were able to increase his intelligence, separating his human-like cognition from his animal instincts. Despite being just a rat, Splinter was able to understand the darkness that surrounded the lab, outside of naïve intern April O’Neil. When a couple of Foot ninjas broke into the lab one night, Splinter was able to help save April and then chase the ninjas onto a rooftop. He scratched out one’s eye and caused him to drop his plunder from the lab: four experimented-on turtles and some mutagen. Splinter and the turtles ended up in the sewer, stewing in the mutagen. Splinter grew into a humanoid rat creature and had a greater understanding of the world.

But really, his story began even earlier. In Feudal Japan, Hamato Yoshi was a great ninja warrior and member of the Foot Clan back when it was an honorable group. He was married to Tang Shen, who gave him four sons. Yoshi’s clan-mate Oroku Saki became leader of the Foot and started using it for ruthless, power-hungry reasons. Yoshi left the clan, feeling it was a disgrace. In response, Saki had Tang Shen killed. Yoshi was able to save his children and ran off with them to live in the mountains for years. Unfortunately, they were one day tracked down by the Foot and all beheaded. Yoshi prayed for justice and to be one day reunited with his children. Then, in his last act, he swore revenge on Saki.

Splinter became sought after by both Stock Gen for his blood and by the modern Foot Clan for recruitment. When Shredder saw Splinter’s skills in action, he began to notice the familiarity while Splinter realized that Shredder was Oroku Saki himself in the same exact body as all those years ago. Splinter lost in combat against Shredder, partially due to how he was worn down by having to go through an army of Foot ninjas and Alopex. Splinter was saved at the last minute by his sons, who defeated Shredder and brought him to safety.

Splinter is very strict about his sons not killing, as it is not their way. At the same time, he struggles with his hatred for the Shredder. At the very least, he insists to his sons that it is their duty to kill the Shredder. Not for the revenge factor, but because he’s too evil and dangerous to live.

Recently, Splinter donned a masked identity and attacked his sons, promising to go after Splinter if they didn’t stop him. He was able to get the best of them and revealed himself as a way to drive home the point that while the Turtles are skilled, they’re becoming too predictable. He needs to train them in more martial arts and truly broaden their horizons.

LEONARDO

Affiliation: TMNT
First Appearance: #1
Micro-Series Issue: Between #8 and #9

Leonardo is the reincarnation of Hamato Yoshi’s eldest son. He’s the most loyal of the four and follows all of Splinter’s words like law. More than anyone else, he believes in Splinter’s claims of reincarnation, both because he believes anything Splinter says and because he has vague, dream-like memories of seeing Tang Shen die in front of him.

When Splinter was captured by Stock Gen, Leonardo searched the streets and found himself targeted by the Foot Clan, tangling with them for the first time. While he was able to fight a bunch of them off, the Shredder – wearing less extravagant ninja gear – easily beat him down and deemed him unimpressive. Later, Leonardo led his brothers in saving Splinter from being killed by Shredder. This time, Leonardo pressed the numbers advantage and won out. Leaving for the sake of getting Splinter to safety, Leonardo made sure to throw a shuriken an inch from Shredder’s head and deemed him unimpressive.

Splinter’s claims that they need to kill Shredder do not sit well with Leonardo, who wishes not to kill under any circumstances because life is sacred. This came up soon after when he and his brothers had to fight the insane and unstoppable Slash. Leonardo tried his hardest to reason with the giant turtle, but ended up gravely wounding him by accident while protecting April and Casey. Leonardo didn’t know that Slash survived having a katana shoved handle-deep down his shoulder and became troubled over it, keeping Slash’s black eye-mask as a memento.

After their second skirmish, Shredder grew to respect Leonardo and found potential in him as an apprentice. He staged a trap and kidnapped Leonardo. The witch Kitsune put Leonardo through a ritual very similar to what Frank Miller had the Hand do to resurrect Elektra. Leonardo’s memories were altered into a nightmarish recollection where Splinter had been terrorizing him via all of their adventures while Shredder had been trying to save him from all of it. In these altered memories, Splinter killed the other three Turtles and resurrected them as his evil soldiers. Last seen, Leonardo woke from this ritual, wearing Slash’s black eye-mask.

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This Week in Panels: Week 198

July 7th, 2013 Posted by Gavok

Hello, ladies and gentlemen. The ThWiP wheels keep turning and it’s been a great week of stuff, especially because of Batman ’66 gracing our digital devices. Also, Venom has bitching art and Deadpool Kills Deadpool cleans off the stink that came from Deadpool Kills the Marvel Universe… even if it killed off Golden-Age Deadpool from that comic one-shot that only I and four other people read from three years ago. Speaking of Deadpool comics that are no longer bad, Daniel Way is off Thunderbolts and it’s already much, much better and comprehensible.

My helpers this week are Gaijin Dan, Matlock, Space Jawa and Jody. Speaking of helpers, thanks to the many people who have already contributed to This Character in Panels. Keep it coming! The deadline is July 21st.

Adventures of Superman #10
Dan Abnett, Andy Lanning and Wes Craig

Avengers #15
Jonathan Hickman, Nick Spencer and Stefano Caselli

Avengers AI #1
Sam Humphries and Andre Lima Araujo

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Countdown to ThWiP #200: 4thletter Needs Your Help!

July 4th, 2013 Posted by Gavok

Okay, so if you go to this site even semi-regularly, you notice that thing I do every Sunday night called This Week in Panels. A weekly segment where me and my commando force of contributors take all the comics we’ve read that week and reduce them to one panel each, each one representing that specific issue best we can. It’s been a staple for so long that pretty soon we’re going to hit ThWiP Week 200. When I hit 100, we did a bunch of ThWiPs based on our all-time favorite comic issues. So we can’t do that again.

What I want to do for Week 200 is This Character in Panels and I’d like your help. Take your favorite characters. Try to find that one panel that best represents them. It could be Superman convincing that girl not to commit suicide. It could be Spider-Man blaming himself for Gwen Stacy’s death. It could be anything from this…

…to this…

…possibly this…

…or perhaps this…

…or even something as recent as this…

Whatever. If you have anything in mind, just send it to jaguartooth (at) gmail.com along with the issue #, writer, artist and character name if it isn’t someone easily recognizable. Come on, gamble a stamp!

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The Top 200 Fighting Game Endings: Part Ten

July 2nd, 2013 Posted by Gavok

20) Tekken Tag Tournament 2 – BOB RICHARDS/SLIM BOB
2012

Bob rules. With a design that’s Ken Masters meets Sammo Hung, his confidence comes from his massive size. Despite only three game appearances to his name, Bob’s been all sorts of things. Top US martial artist, celebrity, suave ladies man, bounty hunter and superhero. At least, that’s what he is in his Tekken Tag 2 ending.

The art style here is beautiful, taking the form of stylized motion comics with a little more movement mixed in. Bob sees some kids being picked on by a gang of punks. He shows up on the scene in a yellow superhero costume, introducing his battle cry, “SPEED AND… WEIGHT!” The punks aren’t impressed and think he’s supposed to be a road sign. They tell him to be like a good road sign and go stand in traffic. Bob doesn’t take their advice.

The kids cheer him on and join in with his battle cry. Then he sees a woman falling off a ledge on a nearby building. Bob tries to figure out how to get to her and sees a man putting bungee cords into a van. Bob steals those bungees and uses them to propel himself into the air, catch the woman and cause massive shockwaves in the ground upon landing, all while yelling, “SPEED AND… WEIGHT!” There’s an awesome shot of one of the kids he rescued excitedly high fiving the bungee van driver. An entire crowd gathers to cheer him on.

The next day, Bob is disappointed when he sees the headlines.

Bob has a similar ending in the form of Slim Bob. See, Bob is like the anti-Elvis Presley. He takes pride in his girth, but in his Tekken 6 ending, the success led to him letting himself go and becoming thin and handsome, much to his horror. That version of him became playable in Tekken Tag 2 and in his ending, he wears a red version of the superhero outfit. Unfortunately, it’s many sizes too big and he has to keep the pants from falling down. He rescues an old man in a subway from the same muggers, only this time they refer to him as “Sci-Fi Santa Claus.” Slim Bob takes them out, but feels weaker compared to his true, blubbery self.

Then he sees that the same woman from the other ending is on the train tracks, screaming for help. He picks her up, throws her off the track and then lays on the track just as a train goes over him. He’s fine, but is horrified when the woman hands him his accidentally-discarded mask. She calls him her hero and kisses him with an entire cheering crowd around them, but we later see that despite everything, Bob is still depressed over his slim frame.

19) Mortal Kombat 4 – JAX
1997

God bless the terrible Mortal Kombat 4 endings. After figuring that text was the way of the dinosaurs, Midway decided that their first 3D Mortal Kombat game needed cutscene endings. While the Playstation version had full motion video, the arcade and Nintendo 64 versions had to rely on the in-game graphics to tell the stories. Stories filled with jerky animation, horrible dialogue and even worse voice acting. They’re magnificent.

Jax easily has the best, especially since it’s an extension of Jarek’s ending, which is sort of an extension of Sonya’s ending. Sonya confronts Jarek on a completely generic-looking plain of grass about how now that Shinnok is defeated, Jarek is going to be taken into custody. Jarek advances on Sonya, saying that he agreed to help them during this crisis, but he’ll never turn himself in. “THE BLACK DRAGON LIVE ON!”

Suddenly, it pans out to show that they’re on top of a cliff, accompanied by the worst dramatic music you’ve ever heard. Sonya tells Jarek that the Black Dragon died with Kano and that Jarek is the last one around. With a scream of, “UMMBSULKAIIIIEEEEEEE!” Jarek runs at her, misses and falls off the cliff. Sonya calls Jax on her walky-talky to inform him what just happened, but Jarek shows that he’s not so dead after all. He climbs back up, grabs Sonya by the ankle and throws her to her death. Then he stomps down on the walky-talky so hard that it not only breaks, but vanishes completely! There are no pieces of it anywhere when he moves his foot!

The walky-talky business was pointless anyway, because Jax turns out to be five feet away all this time. Weird how Jarek didn’t notice him what with there being no trees or anything. Jarek tries to talk his way out of it, but Jax isn’t hearing it. He grabs Jarek by the throat and holds him over the cliff with absolutely zero detail below. Jarek begs for his life and says that Jax has to uphold the law. This is brutality!

“Wrong, Jarek! This is not a brutality… this is a Fatality!”

Despite the subtitles, he’s still saying, “UMMBSULKAIIIIEEEEEEE!!”

It’s so beautifully shitty.

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This Week in Panels: Week 197

June 30th, 2013 Posted by Gavok

Getting closer and closer to the 200th week, it’s This Week in Panels! Got a lot of stuff for this entry, helped out by the likes of Gaijin Dan, Matlock, Was Taters, Space Jawa and Jody, so a big thank you to all of them. Unfortunately, nobody read Captain America this week of all weeks. Not that I expect Jody, since he’s of the Canadian persuasion.

This coming Saturday, I’m going to be performing improv at the UCB East theater in the East Village. So for anybody in New York with time and five bucks to spare, go check it out. Jokes will happen!

Age of Ultron #10AI
Mark Waid and Andre Lima Araujo

All-Star Western #21 (Matlock’s pick)
Justin Gray, Jimmy Palmiotti, Moritat and Staz Johnson

All-Star Western #21 (Gavin’s pick)
Justin Gray, Jimmy Palmiotti, Moritat and Staz Johnson

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The Top 200 Fighting Game Endings: Part Nine

June 25th, 2013 Posted by Gavok

40) Mortal Kombat vs. DC Universe – SUB-ZERO
2008

Sub-Zero gets the special treatment in the big DC crossover game. He’s the only guy on the Mortal Kombat side who’s aloud to take down Batman in a straight fight in the story mode. The story mode also paints a picture of Sub-Zero being a guy who’s unsure of what it is he should be doing. He’s more virtuous than what his ninja clan stands for, but he’s also the odd man out when it comes to the other defenders of Earthrealm. Nobody trusts him to do the right thing, but he does want to do the right thing.

Inspired by Batman, Sub-Zero decides to use his efforts to being a cape-wearing vigilante who creeps through the darkness and cold to crush evil wherever it lies. This way he can be a good guy and defend Earthrealm without having to put up with Liu Kang and the others. The Lin Kuei doesn’t take the desertion well and much like Batman, Sub-Zero will now have to contend with a pissed off league of assassins trying to hunt him down.

39) Skullgirls – PEACOCK
2012

Peacock is the one character in Skullgirls who has a personal connection with the final boss Marie (otherwise known as the Skullgirl). Patricia was mutilated by the mafia and her friend Marie, in all her sadness and anger, found the Skull Heart and wished for revenge. She’s since started massacring the mafia, while at the same time, becoming more and more of a puppet for the Skull Heart’s evil and turning into something increasingly demonic. Patricia was rebuilt as Peacock to destroy Marie, augmented with reality-bending cybernetics. Due to her own shattered psyche over what she’s gone through and her love for cartoons, Peacock takes the form of an old-timey cartoon character and fights with cartoon physics.

Peacock confronts Marie and tries to talk her down to no avail. Marie shows off that she even took out the man who nearly killed Peacock and started this mess. Still, Peacock knows that Marie is fighting a losing war for her soul and it’s only a matter of time before the Skull Heart takes over completely and makes her unstoppable. Peacock defeats her friend and as part of her victory, is offered the Skull Heart. She’s able to make any wish her heart desires, but why do that when she’s already the strongest?

Marie is still alive, but is falling to pieces by the second. She apologizes for all she’s done. Peacock smiles and forgives her, saying that they’ll always be friends. Besides, now that she’s fulfilled her purpose of destroying the Skullgirl, she can find a new purpose in continuing where Marie left off, killing off mobsters left and right. Marie feels happy about this and burns to nothing.

Peacock makes good on her promise and takes out most of the mafia. With only a couple left, she goes after a mobster named Lorenzo. Lorenzo has something up his sleeve with his enforcer Black Dahlia. It ends with Peacock and Dahlia going at it.

You know what’s crazy? In an ending where our hero kills her best friend, it’s still the most optimistic ending in such an otherwise colorful and wacky game.

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This Week in Panels: Week 196

June 23rd, 2013 Posted by Gavok

Welcome! It’s time again for This Week in Panels. A good sprinkling of random stuff this week, brought to us by myself, Matlock, Gaijin Dan, Space Jawa and Jody. Jawa has another My Little Pony comic panel included, meaning like clockwork, someone in the comments will complain about it.

While Batman and _____ has become inadvertently hilarious after Robin’s death, this issue takes the cake. Not that it tops the time Batman cut apart Frankenstein to see if he can use the same technology to turn Damian into the patchwork undead, but it’s the timing. Snyder’s Batman has shown him out of control and mad at himself, but there’s a sense of grounded sympathy in there and Batman’s shown as trying to work through it. Morrison’s Batman Incorporated shows Batman dealing with his grief via going over-the-top ridiculous in his attacks on Talia. Not to mention, both of those comics are taking breaks from all of that. Batman is doing Year Zero while Incorporated did a one-off about the Japanese Batman.

So when I see Batman’s still being an unbelievable super prick in Batman and Batgirl, I can’t help but think, “Oh yeah… Damian’s dead, isn’t he.”

Now panels.

Age of Ultron #10 (Jody’s pick)
Brian Michael Bendis and various others

Age of Ultron #10 (Matlock’s pick)
Brian Michael Bendis and various others

Animal Man #21
Jeff Lemire, Steve Pugh and Francis Portela

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The Top 200 Fighting Game Endings: Part Eight

June 22nd, 2013 Posted by Gavok

60) Eternal Champions: Challenge from the Dark Side – SENATOR
1995

When Eternal Champions was upgraded into its Challenge from the Dark Side form, they introduced a lot of new characters. Some were other fallen would-be heroes from throughout history. Some were playable animals. There was even Death himself, who had mysteriously lost his status. The most memorable new guy was the Senator, a spoof on the government focus on violent video games and a headswap of Larcen Tyler.

The Senator was a selfish, corrupt politician who sold out to all the corporations and special interest groups until making an actual humane decision for once and being rejected by his Republican brethren. He ran as an independent and lost by a landslide, causing him to die of a heart attack. In the game, his fighting style is described as “Dishonesty”, which includes throwing red tape, banning violence and turning invisible while yelling, “I AM NOT A CROOK!”

Given a second chance, he calms down his heart rate and gives a concession speech where he admits his own wrongdoing, but also incriminates the other fat cats in Washington. This takes the world by storm and a mulligan election is demanded. Truly, this man has learned his lesson and will bring true political reform to the government!

Only a flood of scandals come out about the Senator, such as how he hires illegal immigrants, has sold military secrets to other countries and has a mistress in each state. It ruins his political career, but he still comes out a winner due to his budding career of writing books, selling the movie rights and appearing on talkshows for the rest of his life.

59) Mortal Kombat 9 – RAIN
2011

People joke about Raiden being a complete, destructive dumbass during the course of the Mortal Kombat reboot, but at the end of the day, he did win. Sure, all the good guys other than himself, Johnny Cage and Sonya Blade are dead and the world is easy pickings for fallen god Shinnok, but at least he succeeded in stopping Shao Kahn for good, right? Maybe the idea that Raiden being a dunce is overblown. Maybe…

Rain’s story is that he’s the adopted son of an Edenian general who fell to Shao Kahn years ago. Rain had trained with the Edenian resistance, but grew arrogant due to his own skills and was offended that he didn’t get his own army to lead. He betrayed his people to join Shao Kahn, but in his ending, he turns on Kahn for refusing to give him his own army, as agreed. Not the most heroic of reasons by any means, but he got the job done and that’s worth something, right?

Raiden congratulates Rain and considers his actions heroic and befitting of a man of his bloodline. Raiden brings it to Rain’s attention that he is the long-lost son of Argus, a god of Edenia and Raiden’s counterpart as that realm’s protector. In a moment that’s meant to inspire Rain to greatness, it has a different effect.

Seeing that he’s a demigod, Rain figures that domination is his birthright, so he finally gets his own army by taking over where Shao Kahn left off. He conquers Earthrealm as a first step in overtaking all reality.

Thanks a lot, Raiden!

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The Top 200 Fighting Game Endings: Part Seven

June 18th, 2013 Posted by Gavok

80) Tekken Tag Tournament 2 – SEBASTIAN
2012

Tekken Tag 2 has a roster of nearly every Tekken character ever and when it came time for downloadable content, they tried to fill in every gap possible. That included including Sebastian, Lili’s elderly and loyal butler. Fittingly, he fights just like her.

His ending has a neat chiaroscuro style where it’s in black and white with only whiteness for the background. All we can see are the limo, Sebastian and Lili. Lili sits in silence, obviously too annoyed for words. Sebastian drives and offers to calm her down with some music. He turns on the radio and hears a ecstatic DJ.

“The results of the last tournament are in! No one expected that this wildcard would appear from out of nowhere to claim the top prize! Yes, we’re talking about Sebastian! Who could’ve imagined this would happen? But ladies and gentlemen, we have ourselves a new martial arts champion!”

Sebastian begins to panic as Lili remains silently pissed. Sebastian keeps changing the radio station, but on every station, people are excitedly talking about how he won the King of Iron Fist tournament and that he’s this amazing inspiration. Growing increasingly afraid, Sebastian starts attacking the radio itself.

The radio is turned off and they reach their destination. Sebastian lets Lili out and she takes a second to begrudgingly congratulate him on his win. Sebastian, relieved, thanks her.

79) Street Fighter Alpha 3 – GUILE
1998

I touched on this last article, but one of the annoying things about the Street Fighter Alpha endings was how by being a prequel, it locks certain storytelling options. For instance, Chun-Li can defeat Bison, but then he’ll just get up and hospitalize her because he’s going to survive into Street Fighter II. The worst offender for all of this was Charlie. Charlie was known before this game as that guy who Guile had to avenge. That meant Charlie had to die.

Until the next game, where they’d bring him back because the last game no longer counted. And they’d kill him again.

The problem was that Charlie kept dying like a punk. In the first Alpha, he defeats Bison and gets on his walky-talky. This gives Bison the chance to get back up, pounce onto him and kill him. Then in Alpha 2, Charlie defeats Bison and gets gunned down by a military helicopter whose pilot was bought off by Shadaloo. Charlie falls off a cliff, presumably to his death. While X-Men vs. Street Fighter was never going to be canon, his ending is simply that he’s captured by Shadaloo and painfully tortured to death. The poor guy doesn’t even get to die with dignity.

(Yeah, yeah, I know that X-Men vs. Street Fighter one led to him becoming Shadow in the sequels, but that was retroactive context)

Guile’s storyline in Alpha 3 is that he’s sent to go find his good friend Charlie and bring him home from his mission because he’s too personally invested. There’s probably some unsaid political corruption in there too that Guile doesn’t know about. He finds Charlie and subdues him, but tells him that he still understands the importance of the mission and will help out, even if he isn’t the hero Charlie is. He defeats Bison, who slinks off to go recharge his batteries.

Guile and Charlie look around the Shadaloo base, find the room with the Psycho Drive and plant a whole bunch of bombs. Bison appears and badly wounds Charlie, laughing about how pets are worthless once they have their own free will. He flies at Guile to finish him off with the Psycho Crusher, but Charlie intercepts him.

Charlie orders him to leave before the place goes up. Guile escapes, seeing the Shadaloo base reduced to a mushroom cloud. From there, he and Chun-Li lament the loss of Charlie. Guile tries to believe that Charlie is still alive somewhere out there.

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This Week in Panels: Week 195

June 16th, 2013 Posted by Gavok

Welcome to Scott Snyder in Panels, considering we’ve got six of those and four of them in a row to start. My peeps are Gaijin Dan, Jody, Was Taters, Space Jawa and Matlock. Matlock gives me a panel for Injustice: Gods Among Us that goes against my “no final page” clause, but it’s Injustice (meaning who cares?) and it’s a great panel.

I did make sure to enforce my “splash pages don’t equal panels” clause, which is a shame, as Venom features a page where Flash Thompson uses his symbiote on a car. Yes, there is a Venom-Mobile with teeth and a license plate that says “AGENT VENOM”. It’s beautiful.

To think that in the last couple years, Marvel’s been able to take all of worst parts of Spider-lore and make them work. Kaine, the Other, Carnage and now the idea of a spider-based car. Maybe soon we’ll see Lady Ock do something impressive.

American Vampire: The Long Road to Hell
Scott Snyder and Rafael Albuquerque

Batman #21 (Jody’s pick)
Scott Snyder, Greg Capullo, James Tynion IV and Rafael Albuquerque

Batman #21 (Taters’ pick)
Scott Snyder, Greg Capullo, James Tynion IV and Rafael Albuquerque

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