Archive for 2010

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This Week in Panels: Week 41

July 4th, 2010 Posted by Gavok

Time for another go. It’s July 4th weekend (happy 4th from the 4th, I suppose), meaning two Captain America comics and one Steve Rogers comic. It’s kind of moot when you consider I have three Deadpool comics on here. Only two of them are any good. I thought I was losing my mind when Deadpool Corps was starting to win me over, but seeing that I am really not feeling Wade Wilson’s War is almost a relief in some sense.

Abe Sapien: The Abyssal Plain
Mike Mignola, John Arcudi and Peter Snejbjerg

Captain America #607
Ed Brubaker, Mitch Breitweiser, Sean McKeever and David Baldeon

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7 Artists: Ed McGuinness

July 4th, 2010 Posted by david brothers

JLA Classified 1-3 is the perfect superhero story. As far as stories about tights and fights go, it is top notch and one you can point to that has almost everything that makes superhero comics work. Grant Morrison supplies a script that’s packed with jet apes and killer robots, but Ed McGuinness, ably assisted by Dexter Vines and Dave McCaig, knocks the ball entirely out of the park with his art. Without McGuinness, this wouldn’t be half as good as it is.

For a long time, Jim Lee defined comics art for me. Todd McFarlane drew my first comic, but Lee did X-Men 1, which blew the roof off superheroes for me. His characters were tall, imposing, built, and attractive. They were the movie stars of comic book heroes. They aren’t as weird as McFarlane’s creepy take on Spider-Man, they were more realistic than Jack Kirby’s work, and they looked like they were chiseled, rather than drawn. They looked like the end point of the superheroic ideal, beautiful people doing powerful things.

After I came back to comics after a long time away, Ed McGuinness soon took over Lee’s spot. His take is even less likely to appear in real life than Lee’s, but something about his squat, muscular, and clean take makes superheroes look like they should. There are touches of CC Beck and Curt Swan in his work, but McGuinness never looks like a Silver Age throwback. There’s definitely some of the Image “muscles upon muscles” in his work, but it doesn’t ever look garish.

McGuinness’s superheroes look like cartoons, which is an astonishingly good take on the genre. Hyper-real superheroes look ridiculous, as a glance at any superhero movie you care to name will tell you. Superhero comics indulge in larger-than-life theatrics more than any other kind of book I can think of, and McGuinness’s art reflects that.

The most striking thing in these two pages are Wonder Woman’s eyes on page one, panel four. They’re made of very simple lines, free of wrinkles, and with the barest hint of a furrowed brow in the center. Instead, her eyebrows do all the talking. They’re unnaturally cocked high, aren’t they? Page two, panel two features Wonder Woman breaking the panel border as she flexes and pulls her lasso taut. Her back muscles are drawn in thick and large, but her hair is a solid mass of black. There’s no noodling or unnecessary details to gum up the works. He draws a lot of details, from pouches to cracks in armor to wrinkled cloth, but he always stops short of over-rendering. His characters are simple, with strong silhouettes and lantern jaws.


His storytelling is clear as a bright summer day, too. This story takes him from hyper-compressed sixteen panel grids to wide open two page spreads and he handles both of them with ease. McGuinness has never had a problem with readability, and his sense of panel to panel progression is impeccable. He repeatedly uses characters as part of the design of his pages in this story in particular, and it never stops being anything but good. When things go all sideways and his panels start twisting and turning, it’s to emulate a high-speed mid-air dogfight. At the end of the fight, when a laser goes straight through Squire’s arm, the panel is straighter than a ruler.

In the years since JLA Classified came out, McGuinness has been working mainly with Jeph Loeb on Hulk. He has introduced several new elements into his style, making his style less cartoony than it used to be, but still clearly his style. If JLA Classified was the Saturday morning cartoon, his work on Hulk and a few other comics since then is the big budget feature film.

On Hulk, he’s working more details into his art, embracing several techniques he didn’t employ previously, and upping the spectacle in his work by several orders of magnitude. Everything is bigger. The figures are more detailed and more traditionally expressive. What’s notable about these style changes is that McGuinness manages to do all of this without breaking what made his style so attractive in the first place. The figures are less simple than they were in JLA Classified, but no less recognizable and attractive.

Watching McGuinness on Hulk is kind of like watching Miller on Sin City. You can see where he’s pushing against his limits, bringing in outside influences or diverse styles, and still keeping it all within what you could call his style. He’s still doing interesting layouts, particularly in the Secret Warriors special he drew where Nick Fury and a friend engage in a midair dogfight as displayed on the sides of a few skyscrapers or when characters break the panel borders in Hulk.

McGuinness is definitely what pops into my mind when I think of a generic example of superhero art. Kevin Maguire’s strength is accurate facial expressions, and Frank Quitely is fantastic at body language, but McGuinness’s characters look like superheroes should look. Big, beefy, cartoony, and exciting. His strength lies in accomplishing that without sacrificing storytelling on the altar of pin-ups and so-called iconic shots. He knows how to tell a story, and often delivers work that completely out-classes the scripts he’s given to draw. As time goes on, he becomes more and more versatile and that’s what makes his work worth checking out.

You don’t get sub-par or uninteresting work out of this guy, and every time he takes a short break, he comes back with something new. Credit is also due to his inkers, usually Dexter Vines or Mark Farmer, and colorists, Dave McCaig, Dave Stewart, Jason Keith, and Morry Hollowell. They bring out a lot of the details McGuinness puts into his art, and you can tell that they’re a complementary team. Together, they do powerhouse work.

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Darkwing Duck’s Ian Brill: When in Trouble You Call an Interview

July 1st, 2010 Posted by Gavok

He is the terror that flaps in the night. He is the hangnail that ruins your day. He is the milk that smells funny even though you just bought it two days ago. He is the duck who will fight for your honor. He is DARKWING DUCK!

And he’s back!

BOOM! Studios has been gangbusters with the various Disney comics, so it brings me great joy to see one of my favorite cartoons growing up has been brought back to the forefront. With words by Ian Brill and art by James Silvani, the billed vigilante was originally set to return in a four-issue miniseries, but now it’s been stretched into an on-going. I picked up the first issue a couple weeks ago and it’s definitely lived up to expectations.

Then David Brothers told me that he personally knows Ian Brill and since David still owes me for that time I saved his life during that whole bullfrog incident years back (don’t ask), I called in that favor and had him put together this interview. Surprisingly, Ian agreed and questions and answers were had.

Now, then. Let’s. Get. Physical.

…DANGEROUS! I meant to say DANGEROUS! God, why do I keep doing that?

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The Cipher 06/30/10

June 30th, 2010 Posted by david brothers


Unknown Soldier 21: words by Joshua Dysart, art by Rick Veitch, cover by Dave Johnson. No preview online, near as I can tell.

The white man came to Africa with rifles and Bibles; Heard the name, started changin’ the titles.

Joshua Dysart and Alberto Ponticelli’s Unknown Soldier is pretty great. I wrote an appreciation of it for Comics Alliance earlier this month. It’s winding down in a surprisingly organic way, and this issue is a one-shot that looks like it’s going to work with some of the themes of the book. The solicit:

A standalone story with guest art by industry great Rick Veitch (SWAMP THING)! The AK-47 is the shining star of resistance movements, small wars and domestic crime the world over. And this is the story of a single rifle’s 30-year trek from Cold War Soviet Union to an unknown soldier deep in the African bush.

I’m on the hook, and it sounds like this is a good point for people who aren’t reading to give it a try, too. If you like it, the first trade is ten bucks. Here’s the history of the AK-47 on Wikipedia.

4thletter reads comics! Here are some pull lists for floppical format funnybooks.
David: Captain America 607, Heralds 5, Unknown Soldier 21
Esther: Action Comics 890, Green Lantern 55, The Brave and the Bold 18, Wonder Woman 600
Gavin: Green Lantern 55, Jokers Asylum II Clayface, Invincible 73, Captain America 607, Deadpool: Wade Wilson’s War 2, Deadpool Team-Up 892, Doomwar 5, Marvel Zombies 4, Luke Cage 3, Secret Avengers 2

Looks like… Gavin likes everything, Esther likes villains, and I like… nothing. Ouch.

I like this post from my buddy Lauren about what she’s learned by reading print comics over the past few months.

What’re you reading, what looks good, what should I be reading, etc. Let’s do it.

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Promise you’ll be merry!

June 30th, 2010 Posted by Esther Inglis-Arkell

I think that, over the last few years, I’ve had the same emotional journey with Oliver Queen as most of his love interests did.  It added a little meta to the experience of reading.  I went from being charmed, to really enjoying the fun, to wishing he hadn’t just done that, to wondering why he kept doing that, and finally it came time to toss his ring on the floor and stride out.

I was pretty much done with the book, despite remarking to David that the funny, magical forest in the middle and Green Arrow as a direct Robin Hood metaphor was right up my alley until I saw the last page of Green Arrow #1.

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International Incidents

June 30th, 2010 Posted by Gavok

These days I don’t read too much from DC. I check out things from the Green Lantern neighborhood, the Batman neighborhood, Secret Six and I’m probably the only one mourning the loss of Magog’s solo series. What’s really keeping my attention these days is the Booster Gold section of the DC Universe in Booster Gold and Justice League: Generation Lost.

Let’s go back a second to the days of Countdown to Infinite Crisis. So much has happened since this story that I’ve almost forgotten about how I and many other DC readers had felt when it happened. The big reveal of the comic is that Maxwell Lord, former liaison of Justice League International, is not only evil, but has always been evil and the Booster/Beetle/Fire/Ice version of the Justice League was created to keep the brand from being competent. To prove he’s a jerk, he shoots and kills Ted Kord.

One of the big responses from the fans was how this idea that Max was always evil went against his behavior in Justice League International. One instance brought up is the twelfth issue where it’s revealed that Max has been blackmailed by a super computer called the Construct to betray the team, as the Construct has kept Max from succumbing to several bullet wounds. Max turns against the Construct and destroys it, allowing himself to die in the process. His body is recovered by the League in time and he’s brought to the hospital. There’s a scene between Scott Free and Oberon where they discuss what a great guy Max really is and how Martian Manhunter himself has been doing a full scan of Max’s mind to search for any sort of corruption. The last panel of the issue shows that J’onn had walked into the comatose Max’s hospital room and placed a JLI membership badge in his hands. According to one of the greatest psychics, Max is completely clean.

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Women as Victims in Comics, Movies, and Books

June 29th, 2010 Posted by Esther Inglis-Arkell

This is a difficult entry for me to word, because a supposition has been set down by feminists about why women are portrayed as victims, and I don’t disagree with it.  Not one bit.  At the same time, I have some thoughts that I hope will broaden the understanding of why women are the victims in fiction, but that I think could also be used as an excuse.  So I’m trying to make my point clear, without any confusion.

It’s pretty obvious that in fiction, especially in horror or action genre’s, women are sent in to be captured, to scream and be horrified, to look pitiful when they’re being used as a bargaining chip, and in many cases to die.  They’re the victims who wring the most drama from the situation, and they engage the audience’s sympathy more than men do when they’re put in peril.  Some people argue that this decision to endanger women shows that women are considered more valuable than men.  If a guy’s life is on the line, the audience doesn’t care as much.  That argument never worked for me.  If a female character’s most valuable when being a hung over an abyss, female characters aren’t in a good position.  The feminist argument is that women are most often put in the action genre to be prizes and plot points, and because there is something in people that thrills to see women in danger.

Like I said, I don’t disagree with that.

I think, however, that women in danger is compelling because of the way that those women can behave.  Any horror movie trailer will include the blood-curdling shrieks of women.  They’ll scream, cry, beg for their lives.  They’ll whimper when they’re afraid.  They’ll rock back and forth in shock.  They’ll go through a massive range of emotions.

And, more often than not, at the end of that horror movie, the woman will pull herself together, beat the hell out of the villain, and walk away.  (There are exceptions.  Some modern horror movies like to kill off everyone, but they suck.  They do.)

Men in horror movies, or action movies, or comics, or fiction, don’t tend to do the same.  Don’t get me wrong.  I think that actual men in danger would react every bit as emotionally as women do.  No one’s whimper-proof.  It’s just that audiences don’t accept it the same way that they do women.

A woman can be a screaming, quivering wreck and still be tough as nails a few scenes later.  If a man does the same thing, shrieking and begging and going to pieces, its rare that his character is given the same respect, even if he does overcome his weaknesses and become the hero.  Women are given the full range of human emotion.  Men are tough guy stereotypes.  It’s no wonder that women in peril are more interesting to watch.

I’ve always thought that what modern men need most is a ‘women’s movement’ of their own.  The women’s movement made it acceptable for women to not only retain the ‘feminine’ traits that they were always allowed to express, but also pick up any and all masculine traits as well.  They can grovel in the dirt *and* grind their enemies into the dust.  Men, on the other hand, have relatively circumscribed behavior.  Although they do tend to have more power, and get more respect, when they show masculine emotions, when they step away from traditionally masculine traits, they get a tidal wave of disapproval.  It’s an effective carrot and stick strategy, and unless there’s a line of defense for men who men who step outside the masculine sphere, it will continue to limit men’s behavior both in fiction and in life.

Before anyone says that the continued use of women as victims is some kind of sign of female empowerment, or of female dominance, lets remember one more time what we’re talking about.  Screaming, begging, weeping, shaking, and breaking down are signs of weakness.  There’s no question that they’re understandable, but comic books and action movies are power fantasies.  Like women being ‘valued’ as long as they’re being threatened, women having the freedom to be weak is a sign of the social order.  I remember a few years ago, Marvel published a comic in which a female hero was brutalized on camera, for the entertainment of a bunch of villains.  The woman screamed and fought ineffectually, and the film ended to general approval.  Marvel said that the comic was intended to be horrifying and to sicken the readers, not to glorify female suffering.  I believe that that was true.

I also believe that Captain America wouldn’t be in a scene like that.  Or Tony Stark.  They might be beat up on camera, but they wouldn’t be in a scene like *that*.  Screaming, begging, weeping, coming apart, being beaten down as they try to fight – this is not something male heroes do.  At least, not male heroes who will continue to be marketable.  Yes, in general women get a fuller range of expression, but it’s important to remember that they get that range of expression in order to be allowed to behave in ways that would be too degrading, humiliating, and ruinous for male characters.  Being skewered on a hook to tug the audience’s heartstrings is not a sign of social equality.  Especially not when they’re alone out there.

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Read Fewer Comics

June 29th, 2010 Posted by david brothers

Hey, let’s talk about Rise of Arsenal some more!

Psyche.

Let’s do some math instead. According to my hyper-literate, arithmetically-impaired brain, comics are, at first glance, 50% writing and 50% art. In reality, the scales are probably tilted a little more toward 25% vs 75%, since you can look at a comic and see the art but not even notice the words, but ride with me here. I have a point and I’ll not let numbers stand in my way.

1. Good Writing + Good Art = Good Comic
2. Good Writing + Bad Art = Bad Comic
3. Bad Writing + Good Art = Bad Comic

This is a boiled down version of how I judge comics. Both halves of a comic have to work in concert to tell the story. If one half isn’t pulling its weight, then the other half suffers. A comic with bad art or bad writing is like watching a wonderfully cast movie with excellent dialogue, but with sound editing done by a three year old. It doesn’t work, it’s clashing and ugly, and there’s no reason to put up with it.

Bad writing can be any number of things. Same-y dialogue, lackluster plotting, crap pacing, or simply being boring all count as bad. Bad art is similarly varied. Unrealistic proportions are not bad by default–Chris Bachalo and Eiichiro Oda being two examples of people who twist and contort figures and it all looks fantastic–but when used poorly (read: looks like crap), it’s crap. Poorly designed layouts are another thing that can kill art, as well as being blatantly photo-referenced.

Good is easier. If you look at it and go, “I like this!” Congrats! You have found good writing and/or art! Embrace it and watch your enjoyment of comics increase!

Grant Morrison and Mark Millar are the all-time champions of this sort of thing. Morrison’s had his Batman scripts drawn by Philip Tan, Tony Daniel, and one particularly bad issue by Ryan Benjamin. The middle third of his run on New X-Men is frustratingly ugly, with Igor Kordey and Ethan Van Sciver turning in some subpar work. Millar’s the opposite. He’s worked with John Romita Jr, Steve McNiven, Leinil Francis Yu, Frank Quitely, and several other artists who deserved better stories.

Jeph Loeb sits in this strange middle ground between the two. He’s a solidly average writer, but his extreme lows (Ultimatum, Ultimates 3) were paired with artists like Joe Madureira or David Finch. When working with Tim Sale or Ed McGuinness, or really anyone who’s worked on Hulk with him, he delivers scripts that usually don’t get in the way of the art. You could make a case for the constant narration boxes being distracting, but Loeb does simple, crowd-pleasing books. If I had to pick between Loeb working with Ed McGuinness and Millar working with him, I’d choose Loeb every time.

I decided a while back that I’d stop settling when reading comics. No more paying money for things that make me go, “I like it, but.” No more suffering through sub-par art to get a Grant Morrison story. No more forcing myself to read a Mark Millar script just so I can see what John Romita Jr is drawing this month.

I’m a picky comics reader by choice. I could sit through Greg Land or Salvador Larroca just to keep up with what’s going on, but I don’t think that’s worth it. These are just stories. They aren’t so important that I have to know, and if I’m reading comics for fun, I’d have to be stupid to willingly put myself through something that detracts from that. I like comics more since I started reading fewer of them. Funny how that works out.

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Fourcast! 51: Spelunking

June 28th, 2010 Posted by david brothers

-You Made Me Read This! returns!
-A cave-centric comic book podcast! Yes!
-We have some very kind words for Jeff Parker and Steve Lieber’s Underground
Here is the Steve Lieber photo David incorrectly described.
-This is also a You Made Me Watch This!
-Esther made David watch a movie about women and caves. It was called The Descent.
The Descent was directed by Neil Marshall.
-6th Sense’s 4a.m. Instrumental for the theme music.
-See you, space cowboy!

Subscribe to the Fourcast! via:
Podcast Alley feed!
RSS feed via Feedburner
iTunes Store

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This Week in Panels: Week 40

June 27th, 2010 Posted by Gavok

40 isn’t a very special number, but we got a lot on the plate this time around anyway, so let’s pretend it matters. Oh, and we also get three doses of Grant Morrison. Well… only two of them count, but whatever.

Amazing Spider-Man #635
Joe Kelly and Michael Lark among others

American Vampire #4
Scott Snyder, Rafael Albuquerque and Stephen King

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