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We Care a Lot Part 7: The Ballad of Rad Eddie

February 2nd, 2009 Posted by Gavok

Hey, Dan Slott? You know how angry I was when you basically shat on the Juggernaut during your She-Hulk run?

All is forgiven.

(note: I still boycott Amazing Spider-Man, but I’ve allowed myself to make exceptions for Eddie Brock appearances)

Welp. I’m back to this. It’s been a while since the last We Care a Lot, so let’s do a quick recap. It started off with me reminiscing about how I was introduced to Venom comics and how it led to this site. In the comics, Venom decided that Spider-Man wasn’t so bad after all and they formed an agreement not to go after each other. That lasted for about five minutes. Then Venom went to San Francisco, where he teamed up with and/or fought Spider-Man, Punisher, Juggernaut, Hulk, Morbius, Mace and Vengeance. He then went back to New York City to get punked out by the Scarlet Spider. After dealing with his symbiote children and fighting Carnage inside the internet, Eddie Brock turned his wife into Venom for a few minutes and saved Christmas. All that and he made appearances in other comics.

All caught up? Good. Let’s pick up where we left off with Rune vs. Venom, a one-shot by writer Chris Ulm and artists Greg Luzniak, Mark Pacella and Gabriel Gecko. So who is Rune and why does he get top billing? He’s an alien vampire from Malibu’s Ultraverse line. At the time, they were doing a series of Marvel/Ultraverse crossovers and this was one of them. Fair enough.

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You’ll Pay For Your Crimes! …at a later date.

January 30th, 2009 Posted by david brothers

I had a fascinating conversation with Esther a few weeks back about how most superhero characters, if taken as a whole, are pretty much entirely unlikeable. Batman has let dozens of people die, made plans on how to disable his friends, and been a jerk to everyone under the sun. Spider-Man’s hit his wife, tried to kill her, had nervous breakdown after nervous breakdown, and lies to everyone he loves. Superman took over the world at some point in the past eight years, even.

But, you can’t have consequences for these actions in corporate comics. These characters are intellectual properties, which means that they must be available for exploitation. So, Batman does not go to jail for his killer spy satellite, nor for his plans to destroy the JLA. Spider-Man is “hunted” but never really has to pay for anything he’s done, despite the whole world believing he killed Gwen Stacy. Superman has destroyed half a dozen government task forces geared toward his capture but whoops he’s Superman and he was the good guy and just defending himself.

These characters make the same mistakes, over and over, in a cycle of mean-spiritedness and myopia. It makes reading comics without being extremely picky kind of a hard thing to do, doesn’t it?

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Ultimatum Edit Week 2: Day One

December 27th, 2008 Posted by Gavok

And we’re back. Ultimatum #2 came out this week in a one-two punch of grief alongside its brother in arms Hulk #9. Both very bad. Really, you’re better off reading the new Batman because it’s freaking awesome. I know most of you were disappointed in RIP, but it’s a cool follow-up. For reals.

In the first week of Ultimatum Edit, several characters (and countless civilians that we don’t hear much about) are killed as New York City is covered in a big tidal wave. Then Latveria is frozen. Xavier creates a mental chatroom and tells everyone that Magneto’s behind everything.

So far this has nothing to do with the word “ultimatum” other than it’s based on “ultimate” and sounds cool. As far as I know, Magneto isn’t negotiating anything.

Just to point out to those who haven’t read this issue, this is the entirety of Spider-Man and Hulk’s appearance for the comic. So to review, Spider-Man’s actions in Ultimatum #2 are as follows:

1) Have trouble lifting a car.
2) Have Hulk lift car.

Thanks to ManiacClown, who vehemently disagreed with my shilling on the splash page.

Tomorrow, jokes about Iron Man being drunk. Those never get old!

Day Two!
Day Three!
Day Four!
Day Five!
Day Six!
Day Seven!

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Learn to Share

December 2nd, 2008 Posted by david brothers

The difference between continuity and shared universes is one of scale.

Shared universes work on a macro level. Spider-Man and the Fantastic Four live in the same city and sometimes run into each other. Daredevil hangs out with Luke Cage, Iron Fist, and Spider-Man. Sometimes Ben Grimm runs a poker game with a bunch of heroes. Superman, Batman, and Wonder Woman consider themselves the best heroes around and sometimes get together to look at pictures of other heroes and sit in judgment of them.

Continuity, as its usually used, works on a micro level. Jean Loring did this thing in the past that led to this happening in the present. Spider-Man once fought a guy who knew a guy who was related to a guy who hates Spider-Man. Superman once had killed three guys but in the new storyline he didn’t, because they are back and angry and will Superman kill them again?

Neither of these are inherently bad. They can both ad flavor to stories. My main gripe tends to be with continuity porn, which Funnybook Babylonian Chris Eckert succintly explained as being “stories/sequences that really have no real dramatic or thematic reason for existing save for REMEMBER WHEN.”

Shared universes make for fun cameos. Sometimes Thor flies around in the background of a Spider-Man comic. Why? Well, he’s Thor, he lives in NYC, and he flies. Kapow! There’s a particularly fun issue of Spectacular Spider-Man by Paul Jenkins and Talent Caldwell where Spidey takes part in a poker game featuring the Fantastic Four, Angel, Black Cat, Dr Strange, and the Kingpin. Rather than getting bogged down in “Remember when we all fought in Infinity Gauntlet or Last Rites,” the point of the story sticks to the point of the story– a poker game. Their history is implied, rather than explained, and it works for the betterment of all involved.

The bad continuity, for me, is the kind of thing that tries to answer every quesiton ever, references things just for the sake of referencing them, or tries to solve old problems. It isn’t using the continuity to push the story forward so much as using the continuity as the story itself. Wolverine Origins was a good example, as the entire series’ reason for being was “Remember when this stuff happened to Wolverine?” X-Men Legacy is another continuity-based comic, though it’s more in the “using continuity to tell a new story” box for me.

I can’t get into the New Krypton stuff because it feels like it hinges too much on continuity, and the triangle numbering isn’t helping. Thy Kingdom Come over in JSA feels the same way. It’s slow moving, crowded with a bunch of faceless characters, and seems like it’s just there to remind you of a) Kingdom Come and b) Earth-2’s JSA.

What these stories have in common, at least for me, is that you feel like you’re missing something. There’s a story you didn’t read somewhere, or a connection you’re missing. It just doesn’t click.

While I was doing “research” for this post (asking others their opinion so I could steal their quotes and use them as my own), I realized that pinning this down isn’t as easy as black and white, good and bad. Like many other things, it comes down to quality.

I picked up Spider-Man: Round Robin: The Sidekick’s Revenge at a used bookstore. It’s Spider-Man, it’s Bagley, I bought it. It’s a shared universe book that doesn’t work. Basically, Moon Knight’s sidekick Midnight is back from the dead and he’s a villain. So, Spider-Man, Darkhawk, Moon Knight, Punisher, Nova, and probably some people I’m forgetting all team up to fight Midnight. It’s the shared universe at work, but it’s a mess in basically every way but artistically.

I know that my taste tends to run toward continuity free, or freeish, stories, rather than ones that build off something from the past, but that’s just me.

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And Now a Word From Our Sponsors

November 24th, 2008 Posted by Gavok

I love YouTube. Did I ever tell you that? Well, I do. There’s so much great stuff to be found within.

The other day, I went on a voyage into its dark underbelly to discover some rather interesting superhero-related commercials. Some of it is too great not to share.

It all started when someone brought up this odd commercial about Ralph Nader discussing kryptonite. I haven’t the slightest clue what this is even about and I suspect nobody does other than Nader himself.

That opened the floodgates.

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Ultimatum Edit Week 1: Day Four

November 10th, 2008 Posted by Gavok

Yesterday saw various baseball games called off due to rain. Plus Human Torch and his dad drowned. Hey, if it means I don’t have to look at Johnny Storm’s ugly hair anymore, I’m for it.

Now, some more devastation.

ManiacClown was too busy with real-life work to help out, but he did insist on making a JFK Jr. joke in terms of Angel flying underwater. Not cool, man. Not cool. Though, to be fair, I was planning on referring to Ultimatum’s disaster as “9/11 and Katrina have a baby”.

Tomorrow it’s all about Reed and Sue with a little bit of Namor tossed in there for you.

Day Five!
Day Six!
Day Seven!

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Ultimatum Edit Week 1: Day Two

November 8th, 2008 Posted by Gavok

Yesterday was literally the calm before the storm, as we got to briefly check in with the Fantastic Four, the Ultimates, as well as Spider-Man and his amazing friends. You know, that’s pretty rare for a Loeb comic. We got FIVE single pages without the sudden, blatant two-page spread. It’s a start.

Now let’s push forward.

Huh. I didn’t intend this, but if you look at those thumbnails, it looks like Thor has suddenly transformed into a big, bald guy.

Thanks to ManiacClown. The second page was more or less his baby. Now it’s stuck in my head.

Tomorrow it’s time for the tragedy to begin. I mean tragedy in terms of the story. I mean… You know what I mean!

Day Three!
Day Four!
Day Five!
Day Six!
Day Seven!

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Ultimatum Edit Week 1: Day One

November 7th, 2008 Posted by Gavok

If we are here not to do
What you and I wanna do
And go forever crazy with it
Why the hell are we even here?

There was never any good old days
They are today, they are tomorrow
It’s a stupid thing we say
Cursing tomorrow with sorrow

When we stand here in a row
Looking like a bunch of heroes
I know that-ah deep inside
Nothing more but bunch of zeros

— “Ultimate” by Gogol Bordello

We couldn’t stay away.

After the job that ManiacClown and I did with Jeph Loeb and Joe Mad’s Ultimates 3, we decided that we would give the follow-up event Ultimatum a shot. When I say we’d give it a shot, I don’t mean that we were sure we were going to target it from the very beginning. More that we were going to give it a shot of being passable and leaving it alone.

As it got closer to the release, we knew that although it was nice to be generous, it was going to be all for naught. Between the Ultimate Captain America Annual that showed Ultimate Black Panther’s origin and the laughable X-Men/Fantastic Four crossover written by Loeb’s Heroes buddies, we could tell that the writing was on the wall. Loeb was referring to Ultimatum as the story that would destroy the Ultimate universe and sadly, he’s already been doing that. Ultimate Spider-Man remains the only thing worth reading.

The Loeb backlash has already started somewhat. He’s been axed from Heroes. From what I understand, those burned by the first six issues of Hulk have left in droves. Don’t they realize that Hulk, who has become Joe Fixit again for no reason, is fighting Sentry, Moon Knight and Ms. Marvel because they’re sort of Marvel’s version of the DC Trinity? That’s compelling stuff! I’m not even sure how well Ultimatum will do in the long run, since it’s not really latching onto Millar’s Ultimates run’s success like Loeb’s last foray. And, you know, there are far better comic events going on with Secret Invasion and Final Crisis. Then again, now that he’s off Heroes he has more time to write comics. Stupid double-edge sword.

Enough rambling. Let’s get down to business.

Join us tomorrow for more exposition!

Day Two!
Day Three!
Day Four!
Day Five!
Day Six!
Day Seven!

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4thletter! vs Savage Critic(s), Round 1: The Old (Red and) Blues

November 3rd, 2008 Posted by david brothers

Add “Chasing the Dragon” into that super-long title, too.

I was talking to Graeme (Savage Critic(s)/io9) McMillan over email a few weeks back and he mentioned how he wasn’t sure that being a fan and being nostalgiac were two different things. It ties into the first shock of experiencing certain things. To paraphrase and extrapolate on his point a bit, you end up chasing the dragon.

My response was in the negative– nostalgia is obviously something that old people have for old boring comics. It’s new comics being written like old comics because that’s the way it used to be. It’s Hal Jordan being Green Lantern again, Superman’s dad dying, and all that continuity cop crap. It’s strip-mining the past to tell stories today. I’m the kind of fan that likes the new hotness, not that old and busted crap that somebody’s grandpa wrote.

The long and short of it is that I’m a liar and Graeme McMillan is right.

I had this realization a few days ago. Despite working with video games all day, I’ll throw on a game I like and fool around for an hour or so to relax and chill out. One of the games I’ve been screwing around with for the past week or two is Spider-Man: Web of Shadows on Xbox 360.

Now, I’m a huge Spider-Man fan. He’s my favorite hero, even beating out the Flash, and I’ll generally try anything he’s in. Spider-Man 2 was an excellent Xbox title and easily the best movie tie-in, but the franchise has suffered since then. Ultimate Spider-Man had a great style, but the chase scenes were a lot like being forced to pull splinters– necessary and amazingly annoying. Spider-Man 3 was better than the movie, but still featured gameplay that was kind of like waking up to find Jabba the Hutt’s butt in your face.

So, for some reason, I was a little interested in Web of Shadows. It had Spidey, Venom, an interesting story, and more than a few cameos. Luke Cage, Black Widow, Wolverine, and Moon Knight all show up. I figured that I’d at least give the game a go, since they’re marketing it directly at me and all.

Turns out that I can only stand to play the game for 15-30 minutes at a time. It’s buggy, the characters are annoying, the missions are repetitive, and the tutorials are terrible. The lock-on system varies between being too sensitive (“Hey awesome I locked on a dude two blocks behind me, screwing up the camera and my current fight”) and terrible (“oh what’s this i can’t lock onto a guy directly in front of me?”). The auto-upgrade system doesn’t tell you what it upgrades or when, and the manual upgrades have clunky menus, making it a pain to get new skills. The new skills you just bought? Generic thugs will block them all day like they were some kind of kung fu master, making your brand new Maximum Spider attack or Ultimate Web Throw completely useless.

Playing it for more than around half an hour brings all of these screaming to the forefront of my brain, but I kept going back to the game this week. The animation on Spider-Man is great, and the web slinging is sublime. It’s the best it’s ever been, and I sometimes spend ten out of those fifteen-to-thirty minutes just swinging around the fake New York.

I was airing these grievances to a few of my FBB4l brethren and Pedro, always trying to one-up a Brothers, told me “Why are you playing a garbage game?” Every time Pedro reads a bad comic and complains about it, I ask him the same thing. It was a fair point, and one that made me rethink my position on the game.

Basically, WoS adds in one good gameplay mechanic (web swinging) and then layers on cameo after cameo in an attempt to keep me interested. These cameos lead to boring tutorials (“hey go beat up 15 of these guys”) which lead to boring missions (“all right go beat 20 of these same guys”) which lead to worse boss fights (“do this three minute sequence six times in a row while you fight wolverine”) which lead to the next cameo. It’s garbage. The game is weak and not even remotely worth the sixty bucks. I’d rather they just put the city and web slinging on Xbox Live Arcade and charge ten bucks for that.

On the other hand, post-One More Day Spider-Man is exactly what I want out of Spider-Man comics. It isn’t perfect, but it’s easily the best Spider-Man has been since Kraven’s Last Hunt, which was back when Peter and MJ first got married. Mephisto getting rid of the marriage is a sticking point, I guess, but it’s been blown out of proportion. I think that if the stories are going to be this good, then losing a marriage that had stagnated? Net gain.

Moving all of that to the side– the stories are much better than they have been before now. I wasn’t a Dan Slott fan before his run on Amazing Spider-Man. His first go at She-Hulk was okay, until he got bogged down in continuity cop and fanboyisms. But Spider-Man? For some reason, Dan Slott’s Spider-Man is a lot of fun.

That’s a theme that’s run throughout Brand New Day and onward. “Spider-Man is fun.” He’s young, he makes mistakes, and he’s down to earth. He’s clearly experienced enough to hold his own, he’s smart enough to improvise solutions to weird problems, and he enjoys his life, despite the Parker Luck. He’s comfortable in his own skin.

He’s got a strong supporting cast again, including Harry Osborn, the best character who isn’t named J Jonah Jameson. Peter’s got a best friend again, which gives him something to bounce off of, and he’s got girl trouble. We’ve got more than just Aunt May and MJ, though both of them are present in one way or another.

The art is amazing. I don’t think I have to say more. If you don’t like John Romita Jr, Marcos Martin, Chris Bachalo, Barry Kitson, or the other cats who have put pen to paper (or stylus to Wacom), something is wrong with your brain.

Finally, the pace is excellent. Shipping three times a month gives the book an entirely different feel. Story lines pop up and end within a month. Subplots percolate in the background, old school style, and there are a lot of them. Despite all of this, the book is very manageable. You won’t miss out on a reference because you missed an issue six months ago. It keeps you in the information you need.

The first few months were dedicated to creating new villains, rather than reusing old ones over and over again. This resulted in both having an interesting new series of characters for Spidey to interact with, but also making the return of the old villains in New Ways to Die a blockbuster occasion.

After the latest issue, where we get this scene:

Amazing Spider-Man is pretty much everything I want out of a Spider-Man comic. It’s a great mix of funny, fun, and action. Spider-Man looks amazing. We get expressive eye lenses and half spidey masks, a couple of personal favorites, Ben Urich, an Aunt May who isn’t just an old lady, and by the way, did I mention the amazing art?

You want to know the difference between why I pushed and played Web of Shadows long after I was tired of it (two hours, for the record) and why I love reading Amazing Spider-Man these days?

Nothing. I’m a fan of Spider-Man, and it makes me happy to see that this character who introduced me to comics is once again receiving the quality I think he deserves. It’s nostalgia. It’s being a fan. I am a fan of Spider-Man because I was once a fan of Spider-Man.

That has waxed and waned over the years. I quit JMS’s run after JRjr left, which turned out to be a great idea, since the next two years were pretty much crap. The Clone Saga helped chase me away from comics when it was getting going. For a while, I liked X-Men more than Spidey, but quickly came back around when the art got better. Save for Paul Jenkins and early JMS, the majority of Spider-Man books printed between say, 1994 and 2008 are not worth your time. There are a few exceptions– Todd Dezago and Mike Wieringo had a fun run, for example. However, you aren’t missing much if you don’t buy that Spider-Man trade collecting, say, Maximum Carnage or anything Howard Mackie ever had a hand in.

Now, though, it’s back in full force. I look forward to picking up Amazing Spider-Man three weeks out of the month. I know I’l get a treat that pleases me and the me from however long ago I started reading comics.

What’s kinda funny is that Tucker Stone wrote about this same thing on Wednesday, though I found it on Sunday morning.

The moral of the story is that Graeme McMillan and Joe Quesada are both right.

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We Care a Lot Part 1: Brand New Leaf

October 29th, 2008 Posted by Gavok

In the prologue, I discussed Venom: Deathtrap: The Vault, which reader Mark Cook was quick to point out was just an Avengers graphic novel that Marvel re-released with Venom’s name stamped on it. I forgot to bring up one panel that always stuck out at me featuring Iron Man. He seemed to resemble a certain cartoon talkshow host.

“Look, listen everybody… please? Listen to me. I have a hit song about a knife and, yes, I am the head of an international peacekeeping organization.”

Venom had spent several years terrorizing Spider-Man whenever he could, but Marvel deemed him popular enough to get his own series. That would be all well and good, but he’s driven by his insatiable hunger for Spider-Man’s brains. How do you cut away from that?

The answer is to get character creator David Michelinie together with Mark Bagley and write two issues of Amazing Spider-Man. Of course, Michelinie is the creator in theory. There’s a lot of debate over who truly created the concept, but at the very least, Michelinie came up with who he was as a character. Between this story and the one following, he’d lay down the groundwork for the other writers intent on writing Venom.

It takes place in Amazing Spider-Man #374 and #375. Look at that cover. People talk about how great MacFarlane’s Venom is, but I personally consider Bagley’s take to be the definitive version.

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