I’ll probably do a longer post on this subject in the near future, but I’m positively obsessed with how every act of violence in this bit from John Arcudi, Mike Mignola, James Harren, Dave Stewart, and Clem Robins’s BPRD: Hell on Earth: The Long Death 3 flashes orange. It only flashes when depicting specific aspects of violence, though, like in a video game. But the shade of orange Stewart used here reminds me of Jurassic Park and the flies trapped in amber more than anything else. Every comics panel is a specific moment captured in time, but the orange and the context makes it feel like these moments are extra important. They’re preserved.
I’m not sure if it was Harren, Arcudi, or Stewart’s idea, but I’m in love with this effect and their execution of it. Especially the bottom tier of the second page here — that fist swung out wide like a pregnant pause and then the gross, flat “whump.” You ever hear a “whump?” It sounds like a car wreck from a couple blocks away, and a really hard hit to the stomach.
Now to figure out how to explain to other people how cool this is, without just going “look how cool this is omgggggggg.”
You can buy all three issues over on Dark Horse Digital. A-one, a-two, a-three. It follows up on a couple years of BPRD tales, but I think it’s raw enough to stand up on its own. You might miss the finer points, but you should be reading BPRD anyway. Catch up.
(I can never figure out why some actions in BPRD get SFX and others don’t. Extra emphasis, maybe?)