Archive for the 'Graphic Audio' Category

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Crisis on Infinite Earths: The Graphic Audio

July 14th, 2009 Posted by Gavok

It’s time to take another trip to the Graphic Audio well, this time for the audio book based on the novelization of Crisis on Infinite Earths. I’ve dealt with the Graphic Audios for Infinite Crisis and 52 on this site, which were both adapted by Greg Cox. I don’t think I’ve ever shown that guy the respect he deserves, since he’s done a rather good job with what he’s been given. He’s able to translate from art to text very well, while making the right decisions on what to cut for space reasons. I notice this mainly because he didn’t write the CoIE adaptation.

Rather, it was Marv Wolfman, the man who wrote the original comic series over twenty years ago. My feelings on Crisis is that it was average. It has its moments and the art is very nice, but it’s very boring most of the time and centers around some mostly mediocre characters. Still, it’s one of the first major epics of comic book storytelling and an important part of comic history.

You might think that having Wolfman adapt his own comic could only be a good thing. Who knows more about what was going on in Crisis than the man who wrote it? Sadly, this isn’t the case. The novelization of Crisis comes off like it’s being retold by a guy who read it once twenty years ago, but keeps getting it confused with how much he loves Barry Allen.

If you’ve read the original comic, you might be wondering what I mean by that. The Flash only got captured, died blowing up that machine and then inspired Wally West to take up the mantle. As important as the story is to him, he’s only a supporting character at best (which could also be said for Supergirl’s role).

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52: The Graphic Audio

October 19th, 2008 Posted by Gavok

A couple months back, I reviewed Infinite Crisis in “Graphic Audio” form. Graphic Audio is a company that takes books and turns them into jacked up radio plays. I didn’t know what to expect, but came out entertained. Luckily, there was more fuel for my ears in the form of Graphic Audio’s take on Greg Cox’s novel adaptation of 52.

Hm. Already, I could tell that this wasn’t going to be more of the same. Infinite Crisis and 52 are very different. Infinite Crisis was seven slightly-longer-than-usual issues, condensed. For the novelization, they had to add in bits from other comics from that time to pad out the story. The Graphic Audio experiment took an average story and transformed it into something pretty good. In fact, reader Illvillainy, who picked up the CD set based on my review, had this to say:

Granted my imagination had me envisioning Doug Mahnke doing, say 12 issues, of gorgeous art while listening to the CDs but going back to read IC afterwards and seeing 7 rushed and badly paced issues of Phil Jimenez trying to be George Perez with scrunched up layout and one page splashes was severely disappointing. The audiobook wasn’t perfect but it made me like the idea of IC a hell of a lot more.

52 is another beast entirely. The quality was far superior on all fronts and due to lasting 52 issues, the story was more decompressed. Well, maybe “decompressed” isn’t the best word for 52. It’s just that there were so many subplots going on that if you were reading it for one of them specifically, you could go at least a month without an update. I cared about all of them to at least some extent, so I was cool with it. Though, really, I was mostly in it for Booster’s storyline.

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There’s Just No Reason For This…

October 11th, 2008 Posted by Gavok

Anyway, during my breaks of playing Mega Man 9 while cursing in extreme fury every ten seconds, I’ve been working on my write-up of the 52 Graphic Audio. Just wondering, are there any requests for samples? Keep in mind that unfortunately, due to constraints, the only stories covered are Booster’s, Montoya’s and Black Adam’s.

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Infinite Crisis: The Graphic Audio

August 31st, 2008 Posted by Gavok

Can you believe Infinite Crisis only ended a little over two years ago? It feels so much longer. At the time, it was an exciting time to read DC. A lot was going down, 52 was on the horizon, One Year Later was starting up, among other things. The miniseries did come off as a letdown, but considering how hyped it was, how could it be anything but? By the time the seventh issue landed, with its rushed art to meet the deadline, I couldn’t be happier to be done with this whole storyline.

Sometime after, author Greg Cox wrote a novelization of Infinite Crisis. Such an odd concept, isn’t it? A novelization of a comic book? It’s like the literary version of hearing a country singer covering a rock group’s hit song. I guess I shouldn’t talk, since years back, before I was even into comics in the first place, I read the novelization of Knightfall. Plus there’s the whole movie novelization thing I do for the sake of getting site hits.

I didn’t read Cox’s take on Infinite Crisis, but through chance, I discovered an interesting piece relating to it. A company called Graphic Audio had done a book on CD version of his take. That’s right, an audio book based on a book based on a graphic novel. What an insane concept. Too curious, I ordered the two sets and spent a couple weeks listening through them. Yes, weeks. The entire story is told with twelve discs over the course of thirteen hours. Thirteen hours to tell the story of seven issues.

Well, that’s not fair. It’s more than just the seven issues. Cox chose to cherry-pick tie-in issues to help pad out the story to differing success. This includes the end of Crisis of Conscience where Superboy Prime attacks Martian Manhunter, the Spectre vs. Shazam fight from the end of Day of Vengeance, the part of Gotham Central where Crispus Allen got killed, an issue of Aquaman and parts of the Rann/Thanagar War Special.

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