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Oracle: The Cure #1

March 25th, 2009 Posted by Esther Inglis-Arkell

Reading about Oracle always tangles me up in logistical questions.  Does second-life work like that?  Can a guy really open up a wall in a game?  When a woman screams in real life, does it make any sense at all that her avatar starts screaming, too?  Because I think she would be too busy screaming to tell her character to scream.  Then again, maybe it’s pre-programmed that they scream under certain circumstances.

And how does one explode a human head, anyway?  I first thought it would happen with an explosive device, but that couldn’t happen unless said device were pre-planted in said head.  The second idea was heating up the liquid inside the skull with microwaves, but it seems like that would get the excess liquid to bubble out the eyes and nasal cavities.  Unless it happened fast enough to heat the liquid instantly, which brings us back to an explosive device.

While I may not be much of a second-lifer or skull-exploder, I do know my Babsology, and more importantly, my superheroes.  The series is called The Cure.  The first issue chronicles the villain’s desperate, yet evil, attempts to save his desperately ill daughter.  It also makes much of the hero’s misery over her grievous injury.  Babs is going to have to choose whether to heal the girl or heal herself.  Being a hero, she’s going to heal the girl.  There is a way that set-ups like these go.  In fact, this is the way that this set-up has already gone in Birds of Prey.

And so, of course, I’m hoping it goes the other way.  Part of this is because of my shameless bias for Batgirl Babs.  Part of it – let’s say that I’ve had it up to here with stories that come complete with forgone conclusions.  My heart drops a bit each time I see summaries that go along the lines of:  “Will Batman kill the Joker this time?”  “Is this the end for Lois and Clark?”  “Is Batman dead?”  The answer is always ‘no.’  Always.  Without exception.  We know it the moment we pick up the solicit.

This time, I’m hoping for a surprise.

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This Trope Has Got To Stop

March 24th, 2009 Posted by Esther Inglis-Arkell

I just saw the preview for Justice League 31 on the IGN website, and something in it really bothered me.  This something has been bothering me for a while in comics.

Dinah decks Ollie, her husband, because he embarrassed her.  It isn’t playful roughhousing, or a light smack on the shoulder, or even a slap.  She punches him, and he gets up and says that he deserved it.  Then Hal Jordan, Ollie’s friend, says that he deserved a lot more than that.  Then they go on with the discussion.

I. 

That.

No.

No, no, no, no, no.

Let’s run that the other way.  Ollie comes up to Dinah and punches her in the face hard enough that she’s knocked to the ground.  When she gets up, he tells her that he punched her because she’s his wife and she embarrassed him.  Do you think there is a chance in hell that she’d agree?  Or that her friends would also agree and the discussion would go on?  No.  Ollie would go the way of Hank Pym.  He’d get thrown out, beaten up, and his character would be marked as a disgrace for the foreseeable future.

This isn’t Batman and Catwoman fighting because they’re on different sides of the law.  It isn’t the friendly wrestling matches, or even the full-on fights that we see between vigilantes when things get heated.  This is one spouse, in this case the more highly trained martial artist, beating another spouse for not toeing the line.  This has happened before with Ollie and Dinah.  This is not okay.  This needs to stop.

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A Few Questions With Ian Sattler

March 20th, 2009 Posted by Esther Inglis-Arkell

During the panels of a Con, there is often a tug-of-war going on between panelists and attendees. The attendees ask question after question, trying to pull any possible information out of comics publishers, while the publishers bob and weave, trying to – all right, I’ve gotten a dodge ball metaphor in my tug-of-war metaphor, but the point is, the panelists try to keep as much information to themselves as possible.

 

And this year no one had to work as hard to duck the fast-flying continuity questions as Ian Sattler, the senior story editor at DC. Even at the sparsely attended Sunday Conversation panel, trying to get fans to stop asking continuity questions was like trying to pry a British Bulldog off a burglar’s ankle. Read the rest of this entry �

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Making An Az Of Himself

March 18th, 2009 Posted by Esther Inglis-Arkell

Azrael is the member of the Batsquad I know least about.  He was long gone, continuity-wise, by the time I started reading comics.  The first issue of the new Azrael: Death’s Dark Knight didn’t make me regret that one bit.

It’s not that the book is bad.  It’s just that I don’t care for Azrael.  I can’t exactly pin down why.  The guy’s self-righteous, yes, but self-righteousness is Batman’s stock in trade.  And yes, he does go crazy and try to kill people pretty regularly, but Superman does that as well.  Azrael actually succeeds in killing people, but of course, that’s what the Secret Six do and I love them.  That’s what back-from-the-dead Jason Todd does, and I like him.

That’s right.  Old Azrael ranks below Jason Todd in the Bat hierarchy. 

Azrael fans: What, if any, selling points does this guy have?

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Zombie Tales

March 17th, 2009 Posted by Esther Inglis-Arkell

When we’re talking about the current zombie craze, do we start with 28 Days Later, which proved that the zombie movies still have some juice in them?  Or do we start with Shaun Of The Dead, which really opened up the genre, encouraging more creativity in the field of living-deadology?  Maybe we start with Diablo Cody, princess of pop-indie, who is producing Breathers: A Zombies Lament.

Well, in this case we say ‘screw them,’ because we’re into comics and, by god, no other medium is going to steal our thunder.  BOOM! Studios has a Zombie Tales ongoing that packs a bunch of zombie stories into a floppy with an exceedingly gory cover.  At WonderCon, I got a chance to speak with Ian Brill, a writer who has published several stories in Zombie Tales, and whose latest story will be published in Zombie Tales #12, coming out tomorrow.

Read the rest of this entry �

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Why Must DC Frustrate My Sense Of Order?

March 15th, 2009 Posted by Esther Inglis-Arkell

Why is the Faces of Evil series, which is a group of unconnected stories, share the same title, while the Battle For The Cowl series, which has a clear narrative running through it, be published under a bunch of different titles?

Gotham Gazette, Battle For The Cowl, Azrael, Commissioner Gordon, Oracle: The Cure – I’ll have to rifle through at least three of my longboxes to read it.

It’s enough to drive me to waiting for trades.

Oh, who am I kidding?  Like there’s a chance in hell that I’m not going to pick up a series about Barbara Gordon.

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I Second That Emotion

March 14th, 2009 Posted by Esther Inglis-Arkell

In the latest issues of Green Arrow, Ollie has a bushier mustache, a longer, curlier beard, and a darker attitude.  None of these new directions please me, but I’m a die-hard Ollie fan, so I forbear.

Ollie’s got a companion on his new, dark path.  It’s a girl who has a crush on him, and is proving her love by murdering his enemies.  She’s new enough that no one knows about her, so suspicion is falling on Ollie.  After a long talk with Dinah, he looks down in shame, and confesses, “Those men in the morgue.  My enemies.  Men who have sought to harm for money or revenge or to quiet the demons that sing to them.  They’ve caused so much damage, not just physically.  Emotionally . . . mentally . . . to this city.  To you.  To our family.  And I can’t help it.  I’m glad they’re dead.”

Dinah’s reaction is  a anguished look.

My reaction – well I had two.  The first reaction was that I have read every issue of Green Arrow since Ollie popped back to life, and quite a few before it, and if a guy named ‘Sling Shot’ caused physical, emotional, OR mental damage, I missed it.  The second reaction was, “Of course you’re glad they’re dead.”

Because, really Ollie?  Really?  You are still the Green Arrow, right?  You didn’t change your name to IsSorryBadPeopleAreDeadman when I wasn’t looking, did you?  GrievesForHisEnemies Avenger?  General Empathy?

Of course you’re glad they’re dead.  I know of people, people I have never met, people who have never done me any harm, that I would be happy to see dead.  I would never kill them.  I would never encourage anyone to kill them.  I would want their murderers, assuming they were murdered and didn’t just choke on their own bile, caught and punished.  But the fact that they were dead would put a spring in my step, and I won’t lie about that.  Call me Captain Schadenfreude if you like.

I would think that a man who has killed a few people himself wouldn’t sweat over understandable feelings of relief that cold-blooded killers wouldn’t be hunting him and his family anymore.  Anyone?

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Oh, Timmy. How you have grown.

March 13th, 2009 Posted by Esther Inglis-Arkell

I’m putting this entry, shallow as it is, under a cut in case any of you don’t want to be even mildly spoiled for Battle For The Cowl. Read the rest of this entry �

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In Circles

March 12th, 2009 Posted by Esther Inglis-Arkell

The most common question asked during a Con is, “How do I get into the comics industry?”  The most common answer is an extremely weary sigh, followed by, “Have a few comics published already.”

 

You can bet your life on hearing that conversation at least once per Con. 

 

When you’ve gotten a few Cons under your belt, you’ll hear the same circular exchange again and again, spiraling up through wannabe writers and artists, through independent publishers, all the way to established companies.  You’ll hear it cut across creative panels, marketing discussions, and technological analysis.  Everywhere, it seems, what you most need to succeed is success.

 

At WonderCon, I went to a panel of independent comics publishers.  A fan got up and asked why more of them didn’t move to an e-comic format, offering downloads for small fees and bypassing the printing and shipping costs.

 

*sigh* Read the rest of this entry �

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Huntress: Getting Past The Crucifix and the Crossbow

March 11th, 2009 Posted by Esther Inglis-Arkell

For me, Huntress has always been one of DC’s least accessible characters.  It seemed like she was given half a helping of costume, two helpings of temper, and sent in whenever Batman needed to tell someone they had ‘crossed a line.’  Helena Bertinelli could kick, punch, toss off one-liners, and work with a cape, but she was more like a collection of behaviors than a person.

That’s why Huntress: Year One was such a pleasant surprise.  Though it is a Year One book, the mini-series follows Helena from childhood up through her assumption of the Huntress persona.  It examines her deep religious convictions, her time bouncing between mafia families after her parents are killed, and her instinctive feminism.  What emerges from these examinations is a young woman who  is surprisingly thoughtful, though still in possession of the smoldering anger that characterizes Huntress in regular continuity.

It’s the characterization of Huntress, and of those who inhabit her world, that makes this book really interesting.  Through Helena we meet various mob bosses, young heirs, mistresses, wives, and hangers-on, none of them boring.  Some surprise the reader only with the depths to which they will sink.  Others take unexpected turns.  All of them have a heft that’s unusual for comic-book characters.

Another strength of Huntress: Year Oneis its overt feminism.  Unlike most comics, Huntress doesn’t confine its feminism to a wronged woman beating up a sexist man.  It considers an adolescent’s first few quibbles with male authority and gendered language.  It explores the compromises made by women and men living in male-dominated social structures like the mafia.  And it takes a refreshingly unsentimental look at female victimhood.  This book doesn’t frame its victims as martyrs meant to set the plot in motion, or provocateurs who are complicit in their own suffering.  Nor does it imbue female suffering with any kind of glorification.  Victimhood is a shitty way to live, not an operatic finish to a pretty story.

The true test of a mini-series is if it leaves you wanting more, and Huntress did that for me.  The continuity would be tough to hammer out, of course, but in some ways continuing the comic would take fewer contrivances than a lot of other series.   The figures in Helena’s life are so fleshed out that they seem able to carry on the story simply by being themselves.

All six issues of the Huntress: Year One mini are out.  It is also available as a softcover trade paperback.

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